On some PC configurations run and how many FPS get? (No Man's Sky)
Torrent boutiques write that fenoman and similar junk runs only with the SSE 4.1 emulator (because of this possible subsidence FPS) in the OpenGL 4.5 generally crashes or hangs. What config start the game?Intel Core 2 Duo 3.0 GHz
NVIDIA GeForce GTX 550 Ti 1GB
2GB RAM
Windows 7 Ultimate 64 bit
launched without problems, 35-40 FPS.
Intel E8600, NVIDIA GeForce GT 430, 4Gb RAM, Win 7 64 bit. Play the resolution 1100х720 on my way.
1995killer
Didn't leave me because I'm using the Intel SDE emulator played
But in the moment, out of 2 experimental update and already working without it, now stable 50 fps on medium, 40 on high
Xeon L5410 (there is sse4.1), RAD HD5770 1Gb, 8Gb ram win10, 1920x1080 (removed only smoothing)
pretty comfortable, though sometimes frieze Claudia. Percent loaded half the memory too, its a no OpenGL 4.5, so run it via the emulator
Phenom II x6 3.2 Ghz
6950 2gb
24-30. Ride like butter. I hope to drop fps future patches. And while play Elite with a stable 60fps.
In the minimum requirements should be specified not gtx 480, gtx 580. And the gtx 680. And settings renamed high to low and low to the bottom.
Put this CEN patch, the fps seems to have grown but the warp jump still start the slides. Someone already cured?
Now on my system 60-70фпс, before and could fall to 20. Glory to Vulkan API!
Spoiler