Help to set the reskin. Hack the file. (Neverwinter Nights)
Wanted to install a reskin on the heads of the original Elvish. Hack the file. Throw in a HACK folder in documents. Nothing changes. Threw in the other folders. All the same . In the game nothing changes, horrible original heads like a raisin left. The version of EE you.https://neverwintervault.org/project/nwn1/hakpak/bioware-elves-reskins
link to the mod
Hak-file you need to connect to the fashion in which I want to see new heads. This is done through the editor. Go into module properties, there choose a boring section, add the hak file. Rebuild the module.
AT_Sagor
thanks for the quick response. I just don't understand. I have an editor nwntoolset. it turns out there all to do? again include. and do not understand anything. there is first prompted to select the module. but the main module is not there. only a couple of modules from EE
Vera Grigoreva
Primary and will not choose, he has a different extension. Then you need to break. What you have downloaded is resources for modders.
AT_Sagor
very disappointing. I thought all easier. is all the hack files for the modders...
Vera Grigoreva
You can try to extract them from the hak file and then to throw in the override folder.
AT_Sagor
I already did it))) nothing helped, do not understand why Ruskin so hard gets in the game. the only thing you can still try it in the toolset to open the original module. it seems like something can be done. have not yet figured out.
Vera Grigoreva
Still, they are likely to have unique names. I mean, they are not to replace, and advanced. There probably and your 2da files, which registered additional content. You can, of course, had managed to find out what's the name of the original heads and give them a new name, and then in the override folder.
DaSein
Where is this file with the extension NWN))) I something could not find.
Unfortunately, there are only PLT files. 11 pieces. well, the amount equal to the original heads.
AT_Sagor
Just like to know. Apparently, raskino exactly the same name as the original goals, hence the name of the original goals pme0_head001 - pme0_head012. (still them 12, not 11) Again, the hack only PLT files. I shook my head of the amia, which had its own PLT and MDL, I don't know if it was a reskin of the original goals, but the files were there with numbering 1-12. Once I protestera ( head appeared and additional, improvement the original I have not noticed, but in the end I did not like it), I replaced the file from the reskin pack biovar( this is the one that I want to put). In the end, too, didn't get anything.
DaSein
Here are all the files in the hack, and I extracted using standard utilities, which was in edition Diamond Edition - nwnhak
In short, in the toolset I was able to open the original modules. And all would be well, but when I added Pak , then came a error and now the game crashes at the stage of character creation, namely the choice of appearance..