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Fayrus 16.03.20 12:03 pm

Beginning (Ash of Gods)

Ash Chronicles: Redemption — a fantasy computer game, developed by Studio AurumDust. The project incorporates elements of various genres, including the visual novel, rogue-like RPG, strategy and card game.
The story is in the format of visual novels, and classic for her non-linear development history. Its course is determined on the basis made by the player actions and the selected replicas. The characteristic difference from other games of this genre is the continuation of the story after the possible death of the protagonist.

Battles are implemented as turn-based combat in isometric projection. A key feature of the combat system is the use as a "consumable" for skills is not only energy, but also the health of the character. However, the player can use the "deck of cards", an equivalent of very powerful spells. The formation of the deck, the card "hands" in combat, and their application is largely similar to the classic collectionname card games. So, obtained in the beginning of the fight cards can often determine the strategy of the player and the characters on the battle field tactics. In addition to the single player campaign in the game is declared PvP and PvE multiplayer modes.

Its mechanics and visual embodiment of the game is similar to The Banner Saga from Stoic Studio.

The plot
In a world called Terminus, the player will take control of multiple groups of characters, each headed by one of the key protagonists. There are three of them: retired captain of the Royal guard Thorne Brenin, a wandering healer hopper Handlebars and a professional mercenary, Luo Feng. These heroes were on the verge of events that threatens to escalate into the end of all civilization.

The narrative in the Ash of Gods built on a series of moral choice, where every decision taken by the player have a material impact on future developments. A key aspect is the principle of "lesser" evil — the player will have to choose between short-term profits, which may result in unpleasant events in the future, a sacrifice which, on the contrary, will facilitate the passage of one of the following episodes. (C)
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Fayrus 16.03.20

Hell for perfectionists. How many times overacted that would be ideal to pass two parts BS, so here, too, went on this path.

K
Kovboy belomor 16.03.20

Fayrus
Play the game super.In boevka like understood not only understand one thing,after several moves, not one of the characters cannot act.You have to pass the course.Although like a shot, or just blow should be available each turn.Do not tell what kind of mechanics?

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Fayrus 16.03.20

the killer of the Anglo-Saxons
Here the mechanics of the Saga. The less people the more often they go.

K
Kovboy belomor 16.03.20

Fayrus
Yes, here hike to the guys from Saga.Stricly the same supplies,fights well, very similar.And the story in principle.But the game is good.Started several times and all different ways one monk in the squad to take in the other track of the runes tataritsa,in the third or Shisha only time will lose.8.5 deserves.

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Fayrus 16.03.20

the killer of the Anglo-Saxons
I agree.