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bambuk13 26.09.19 02:38 pm

The game is for pure mage. As did I. (Divine Divinity)

Good afternoon. Bought on summer sale at Steam for a penny game "Divinity: Original Sin 2". When I walked to my list of games, was that I gave a gift to all the previous Divinity games. Decided to start with the first "Divine Divinity: the Birth of a legend". At first, the soul is not laid down: the game 2002, graphics...from this already weaned, somehow old... in the job log does not specify where to go...But then sucked. By the way, unlike many modern games, there is a plot, and it is very thought out. System throughput smiled, but pinned. In General, played twice. Both a mage and both on the highest difficulty. I want to share my experience with those who decide to play a game so ancient, but fun game.
I can say that at least you will be first of all to blame, and then to perform tasks or do you perform tasks Valia all along the way-experience points, you will have more than necessary. If I came across stuff on experience, theft, repair, lockpicking, identification, etc. I always took and used on purpose-really helped. Of combat magic I had Hell spikes, Lightning, and Fiery meteorite (to develop only one skill is pointless since a lot of enemies with shields from fire and from lightning, and physical damage) and none of those skills I have not invested any points of experience, and all because of a book with these spells are sold in the market square from the merchant of Costandius to the left of the blacksmith. Approaching him are saved and reloaded until he sells what you need. By the way, this saved 15 experience points. There is still a wishing Well, Bowl pulse, and something else that will give you what you need, only perezagruzite and wait. Another of the skills the mage I took a Shield from physical damage until the fifth level.
From the thief skills: Hacking, Identifying things, Trade, Wisdom developed to the fifth level, stealing up to the second because otherwise the thieves Guild not to join, and the point in alchemy to cure with a potion of magic mix. Only use this potion recovery, no drugs and potions of magic as it is economically costly.
From the skill of the warrior: Elven vision, Magic weapon, Increased armor up to the fifth level, and in the repair contributed also to the fifth level as refurbished things are much more expensive.
Just used Telekinesis, Recovery, but the experience points they have not invested-bought books.
In the end, at the 40th level, I hit the Gong and I sailed a bunch of experience points, and I didn't know where to put them as everything I've had is shaken to the 5th level. Invested in all sorts of ways of divine spells, not impressed. Non-divine magic combat much more efficiently.
About the glasses of experience. Now about the gear. I stopped at flame kit because I believe it is more effective and the plot of these threads you will find on any. One caveat: after you have taken the first time, some portion of the fiery armor save and only then identify its properties. If the level of enchantment (the number of cells under gems) less than five-perezagruzite and so on to victory. In the end we have a Flaming helmet, chestplate, gloves, belt and shield with an exemplary record, and with five cells. The plot should be from sword, dagger and amulet to create one-select the amulet. Also, when you receive the amulet, then saved and then identify it. Achieve five cells under gems. In the story, you need to cure three patients, but you will have only two drugs. Treat that guy who wants to open the playing casino. Later we'll meet in Verdite and, in gratitude, will give you a ring. The scheme is the same –reboot of up to five cells. Weapons with five cells fill up. So choose to your taste, but keep in mind that the weapon requires either strength or dexterity, or both. I as a mage be invested mainly in the mind, and everything else is finished off with gems. Have to find another ring, knee pads and boots. I do not remember where and how I found them, but definitely not buying. Go ahead and find.
Now we have 50 slots and are beginning to fill only silver: 4 from poison, 4 lightning, 4 fire, 4 of the spirit-now you can kill only the physical damage, well, sorry, in this game protection from physical damage is not. If you don't have to wear a good weapon of agility or strength, then attach the gem to the strength or dexterity. The remaining gems on the supply of manna until 2 500 (that's more than enough-the hand is tired stabbing), then in health. I usually leave 5 cells under the Golden gems so I had plenty of money, and after the bell purchase in life or manna. Just to have money to spend.
If you did everything as I wrote, in the final location, you can only kill if you need it. I will say more about the invisibility potion. I used them to move away from the strong enemy as far away from there and strike until he gets to you you've buried. And in no time-again the invisibility potion, and again from the distant.
In General, random, not expected. I highly recommend to all.
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