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vitez123 25.03.20 12:00 am

Released patch 1.0.2946.0 (Elex)

Hi,guys!!!Put somebody patch!!!Please)))
91 Comments
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S
Stanislavich 25.03.20

Starkin
What nonsense have you written? Did you even read my message? And then the mod? Patch added Lorne armor, the Original Armor and the Armor Elbow Sexetera. My question relates to specifically the armor, which introduced the patch.

S
Starkin 25.03.20

Stanislavich
The topic was where and how to look for armor(the location of this Bronius) is described by me above

S
Starkin 25.03.20

the armor Sexetera is in the radiation zone

S
Starkin 25.03.20

Alb
-----------------------------------------
Commander's helmet: Start location in Edan
Commander's upper-body: Ice palace in Xacor
Commander's lower-body: Converter in Xacor

Soldier's helmet: Converter in Edan
Soldier's upper-body: Satellite tower in Ignadon
Soldier's lower-body: Sunken ship in Tavar

Elexetor's hood: Satellite tower in Abessa
Elexetor's upper-body: In front of a cave at the map border in Edan (Good luck)
Elexetor's lower-body: Destroyed building in Xacor

Separatist
-----------------------------------------
Commander's helmet: Satellite tower in the southern part of Abessa
Commander's upper-body: Cave in Xacor/Abessa
Commander's lower-body: Stairs near the map border in the southern part of Ignadon

Soldier's helmet: Separatist-HQ in Abessa
Soldier's upper body: Small crater in Tavar
Soldier's lower-body: Near the converter in Edan

Bonus
-----------------------------------------
Green tank top: Power line in Edan
White tank top: Hut in a small crater in Tavar
Reaver mask: Old Factory in southern Tavar Sorry that the devil is in the translation!

S
Stanislavich 25.03.20

Starkin
You read. what do I write? or so real?
I write about the armor of elbow, added the official patch didn't affect armor added by the mod. I am interested in factual information about the armor, which added to the developers the latest patch. And this topic is the discussion of the patch. In the original game, which was hung just the official patches, No armor added by this mod.

S
Starkin 25.03.20

Stanislavich
I'm trying to say is that the location of the armor in the same patch that fashion-it would not argue and would find the patch on the GOG-1.0.2946.0

S
Stanislavich 25.03.20

Starkin
Med. Such stupidity I've ever met.
At least you know that the Patch adds armor Sexetera ONLY at the end of the game and the world it is impossible to find?
Idiocy. Of course the armor mod will be located in the same place and in case of installing the patch, as the mod absolutely no it does not affect this patch and the patch to this mod. I'm telling you. without installing this mod, the map will NOT be data items. So hard to understand?
That is. Patch in no way adds armor items in those places where the added armor elements from fashion, moreover, features armor sexetera, added in fashion, different from the characteristics of the armor sexetera added by the patch.

PS: the Player can obtain armor Commander Alb. Depending on the player's actions he can even get Alb Elexetor Armor, that is, the patch does not add any armor soldiers elbow nor the armor of the separatists. These types of armor are available only when you install the mod. Without mod this armor in the game, and armor Sexetera JAX can only get into the Hybrid service. On the world map armor Sexetera patch is not added.

L
LeoBonart 25.03.20

Starkin

Thank you! The following passage will be careful! :)

S
Starkin 25.03.20

Stanislavich
(A stupidity I've never met)-softer the softer mate! Well, wrong soran!

S
Stanislavich 25.03.20

installed the patch, went to the ice Palace, found the armor commander's helmet.
Of leggings is not present, there is only Armor and helmet.
The quality is better. than the armor of the 2nd rank.
Spoiler:
Smolenskaja Mechanics with sewn patch, an Assembly of 23 December. The game works, sees an old save, and all. Changes are

M
Master Ken 25.03.20

ALB
If you like to play, I know a man who even before the first death plays immediately after a new game. I have many years of experience in the game of the Gothic series and mods for these games because there are a lot of factions and choice of solutions, and want to try everything, then already developed the habit of maximum to pass all of the neutral quests, collect all prohairesis buns to create the perfect save game in front of the forks of the plot and the choice of factions. And once again, everyone has their own idea of pleasure.

S
Stanislavich 25.03.20

Master Ken
You're talking about Andrew (Alon)? If about him, so he had no challenge death, because after each death, he was forced to start the game anew.

S
Stanislavich 25.03.20

Tested this patch.
1. The fixed points visible - now they just do not add armor, damage, being with glasses, began to pass a little more. than the last version.
2. Setting of endurance is an interesting idea, but it would be better change the consumption of stamina by increasing the flow to the subsequent attacks and reduce for the first 2-3 shot. Now the setting is: no loss of stamina - low cost - standard cost. And that's all. Introduced the ability to lower the cost of stamina or do we turn it off.
3. Setting damage. It nyashno. Very nyashno. It is now possible to maintain his vitality to increase the thickness of the mobs, or Vice versa, to increase the damage output of the mobs, but keep them cardboard. You can customize anything and you hit hard but you hit hard, or you hit poorly, but you beat slightly. It nyashno and interesting.
4. Food, namely cooking. Nerf badly. Strong broth instead of vypilivaya ful post, now vigiliae only 340 HP (a dream, 510), the steak is othila 2 small Estus now heals only 60 (was 90). In any of letye heal a steak is not an option - not enough restores. And in uber late game may come a time. when Strong broth will vigilate a little more than 60% when used consistently Vigilius 100% with the stock. I think it was cut with strong broth, and some other foods the opposite. to raise as othila. various soups now vypilivayut on +40 HP, instead of +60, Energy soup instead of +150, grants +100, and a Burger with blood instead of +180 gives +120. Very noticeable nerf of otlica with this food.
5. Added armor of the Commander and Sexetera. it would seem that here it is a miracle: commander with armor +39, Lexeter with armor +45. Can find the armor in the menu of the Cuirass. But that Armor of the Commander that is both Elecator and karasov. and greaves. That is, 2 in one. It turns out, wearing this armor, the character immediately dresses and Cuirass and Greaves. The problem is that the armor of the 2nd rank also gives +39 (armor and greaves), and hence, the Armor commander of his armor equal to the armor of the 2nd rank. The only thing it pleases - no attachment to the faction and it can be worn without being in the faction. if anyone is interested, how to get the armor of the Commander early in the game without a Trainer for infinite jetpack and invulnerability can not do.
6. Improved Hitboxes. Now this is an outright cheat. playing malesnica. Took the Axe and give starloc Mountain Troll on 11 shots, full stunlock before his death. Thus, disabling the stamina. can be kept in stanlake any opponent down to his death (Ala Gothic 2).
6.1. Dwukrotnie Axes began to fall 4th normal hit, before 4th hit with 90% chance we were passing by. This very well extends stunlock, as now you can simply rightclicking in the face with dvuhruchevoj any weapons (including axes) and to keep the enemy in perpetual stanlake.
6.2. Fixed rocket attack, but not completely. for more than 20 uses, 2 times landed and the mob was ulkoilma from damage (but not from impact. got stunlock, but the damage is not received) and 3 times the attack was aborted. Yes, improved, really improved, but the problem is not eliminated.
7. The weather improved, the rain and the snow now looks much better.
7.1. Drawing and detecting enemies using the Sixth sense\Advanced points. Now you notice the enemy earlier (see map). than find this enemy this skill. Before the Patch the ability was discovered before the Player could see the enemy.

a
alb 25.03.20

Stanislavich wrote:
2. Setting of endurance is an interesting idea, but it would be better change the consumption of stamina by increasing the flow to the subsequent attacks and reduce for the first 2-3 shot. Now the setting is: no loss of stamina - low cost - standard cost. And that's all. Introduced the ability to lower the cost of stamina or do we turn it off.
3. Setting damage. It nyashno. Very nyashno. It is now possible to maintain his vitality to increase the thickness of the mobs, or Vice versa, to increase the damage output of the mobs, but keep them cardboard. You can customize anything and you hit hard but you hit hard, or you hit poorly, but you beat slightly. It nyashno and interesting.
I never thought that there will be MANY whiners that will go for it :(

D
Ded MastDay 25.03.20

Stanislavich
Do difficulty settings in menu, and especially full off stamina, which is an important part of the mechanics of the combat system, I believe complete nonsense. What's the point of leveling if you can bluntly reduce and increase damage and resists through the game menu? That would be in DS to disable stamina, and what will become of the series? It is terrible to imagine.

S
Stanislavich 25.03.20

Svetoslav
ALB
Before reviewing the patch, I thought changed the flow of stamina into action. I thought it might be. shooting finally added expense of endurance (and it would be necessary. at least to counter the arrows). But it was banal. Introduced the possibility of reducing and off of the expense of endurance. That is not good.
My idea is to reduce the consumption of stamina for the first strike to reduce the consumption of stamina for normal attacks, to increase the consumption of stamina for power attacks and to increase the consumption of powerful blows, introducing a certain restriction, which will cut damage by a lack of stamina on the kick (for a powerful, strange to see. that having a stock of 5% strength. a powerful blow that deals 100% of its damage). Mechanics melee have to seriously modify. One-handed sword consumes stamina is slightly less than dwukrotnie sword. The balance in that. what dwukrotnie sword to inflict a bit more damage... But then the question is: why do we need to enter dobrucki in this case?
I would be happy if I changed the system damage and the system stanlake on something like the DS-1 where dobrucki (especially heavy) beat more than 2 times more balance than agnolucci and protected to enemies struck more than 2 times more damage than agnolucci.
In Alexa on the same Cyclops that has good physical defense, and sword (one-handed) deals in fact, about 80% damage from Axes (Doherty axe), and scanlogic about the same as the Ax. The axe only serious wins in base damage, which is very much stack with the buffs and in a series of blows (where the difference can reach two-fold values), but it was the first 4 stroke + concluding a series of powerful shock and Horned sword and Axe deals the same damage as their basic difference. This is excluding the inserted gems for + damage, and if you insert 2-3 gem for +10 damage (+20\+30 damage), the difference becomes very small and visible only under the buffs and long series.

Yes, and one roller Inward (the murder of a Cartridge) it can be seen that the first 3-4 sword inflict meager damage, but the subsequent blows after the accumulation of the scale of powerful impact, stable stenocat and do increased damage, but the stamina consumption remains the same as on the first 3-4 strike, making it a series of 6-7 shots is too powerful, and every hit after 100% scale accumulation powerful attack deals about 6-fold damage relative to their baseline values, but it consumes as much stamina, how much spend for ordinary shots.

With improved hitboxes, now things are even sadder. Any enemy stalacites until his death. If before the patch every hit throwing the enemy a little further than JAX was close with him, after 6-7 strokes of the sword should have 1, sometimes 2 a miss, as JAX did not get weapons. Now opponents throws at a distance that is slightly larger than the distance in which JAX is moving closer to the enemy during a strike. And also, ruled out the possibility of misses at the same height. All this leads to the fact that one-handed sword can now issue a series of 12 strikes in a row, and if the enemy pressed to the edge of some endless series of hits. Got Gothic 2.

The meaning of leveling remains the same, but now, for the sake of diversity, it is possible to significantly change the game. I like the way that I do. and opponents will beat pain. Quite interesting and closer to reality. But not with the mechanics. For tests of weapons such division is ideal. it is possible to increase the thickness of the mobs and keep their damage low, which will in the event of mistakes to stay alive and not die. as it was before the patch (testing any damage to the low-level character. when the mob could simply swanseacity).

S
Stanislavich 25.03.20

Chest Of Gondor. I don't know if I found a chest or not, but taking the key of Gondor, climbed to the second floor and opened the chest. Submissions received me not as happy. a couple of cigarettes and something else, nothing of value. The castle was level 0. It's probably not the case, but the fact that I studied the location of the Gondar and all the chests had been opened, leaving only the trunk Gandara.
But blunted, first took the key and ran for the trunk, respectively, losing an opportunity to learn. exactly whose chest I open.

Who opened the trunk of Gondor that it was lying? and where this trunk was located?

D
Ded MastDay 25.03.20

Stanislavich
This is not the case. Where did you get the key Gandara? I found a chest (the chest is on a ledge near the waterfalls) and found the corpse of Gandara (downstairs in the tower), found his notes, but the key was never found and the chest doesn't open. No quest associated with Gondar, either.

Read here this topic here in detail.

PS. I get the picture. the patch fixed that, but I haven't played yet with the new patch.
ALB wrote:
Key Gandara can now be found next to his corpse

S
Sheril 25.03.20

Stanislavich
is called the chest Gandara. (I found this trunk to open, there was nothing went on..)
And give the location of this chest and where the body Gandara.
and then in the topic pointed out by Svetoslav, the map is small, it is not clear where everything is

S
Stanislavich 25.03.20

Svetoslav
Cheryl
All I understood. what was my mistake. I've been looking in a chest)) I before the patch came and it was social this location, just take the items from the corpse Gandara. Set patch, wearing glasses and came to the area. where was located the corpse Gandara. There vsamom the bottom, in the water, is the key. It will be illuminated after installing the patch.
Now walk behind the chest, since the chest to find will not be difficult

Pretty quickly found a chest. Got you how to get to this chest. But the trophies it was quite simple, but the chest is unusual (the internal content)
Spoiler

Two screen (above) the area where the chest is (high enough)
And two screen (bottom) which are shown in detail. like going down to the chest
Spoiler

PS: on the first screen to the right of JAX is a shack with Berin simply (there are three Large sticks driven into the ground and a small silhouette of a person), to the left of JAXA is the first house right on the review JAXA - mini bridge and the stream.
A little explanation: on the location of the Elevator, run to the side 4 of the buildings on the road (to the East of the location of the Elevator), where we meet the shack Berlin, run on - going a tiny wooden bridge, after which beret to be the first building. A bridge over a small Creek, the Creek in its course comes to a cliff and creates a waterfall. The chest is located in the first area, which falls this waterfall, go along the brook and carefully jump down, using the Jetpack, land on a small platform. There will be a chest, a few trinkets and a folding chair. with a very nice view from this site.

Vot. Small Gidic on how to reach the chest.