Best game soundtrack
In a game best soundtrack? It vpisyvayas in gameplay and atmosphere, merging with them. Great game without a great soundtrack loses much. Choose.For me personally, the absolute leaders in this category are S. T. A. L. K. E. R. (Mooze) and a series of Half-Life (including Portal) (Kelly Bailey).
XS... for me it's Rome : Total War, almost all of there music. She is a half-game does, as in the whole series though.
Not like - polistini.
RPG
In any RPG soundtrack is the best? Of course, the best RPGs! Most gamers are accustomed to distinguish two nikolevich series: Fallout and Baldur's Gate.
The soundtrack to Fallout in the distant 1997om year was written by a composer named mark Morgan (Mark Morgan). Almost overnight, he and the game itself has gained cult status. The name Morgana knew and knows every fan of Fallout. In addition, Morgan scored the music to a more chic role-playing game Planescape: Torment (the creation of the same notorious team Black Isle).
Your way of the mark Morgan began lessons on the piano, which began to take in seven years. In high school the future composer of Fallout and started playing rock-n-roll, and when I went to College, I became interested in jazz. Later, Morgan has performed with such American groups as Starship and Chaki. In the world of computer games he went on a Fluke. While working on a soundtrack for American TV show Prey, Bob rice (Bob Rice) of Four Bars Intertainment heard some of his songs and decided that they are great for computer games.
Music for Baldur's Gate is generally something. Symphony songs from this game called "epic nowhere". Listening to them, filled with such a sense of adventure and battles that the long baldurs Gate takes place in the same breath. Responsible for this magnificence is a German composer Michael, including Ari Hoenig (Michel Hoeing).
In the late 60-ies, including Ari Hoenig was the editor of the German underground magazine "Love" (it's about rock music) is serious about rock music)). As a result, then he was part of the burgeoning progressive rock scene in Berlin, the participants of which were such once well-known in Europe, groups like Tangerine Dream, Ash Ra Tempel and Agitation Free.
In 1996, Boeing was nominated for an Emmy for his music in sci-Fi series "Dark Skies". However, this pales before the fact, which paintings can be found in the filmography of this composer. That's the most vivid. First, there are "Nine and a half weeks" (the same film with Mickey Rourke and Kim Basinger). Second, the American remake of horror film The Blob (impossible to watch, but once this film was a symbol of his era). And third, horror film "Dracula 3000", which is a Z-movie (I mean really bad). And all this – the composer of Baldur's Gate. How do you like the contrast?
Funny but true: these two composers have in common is that music to the latest games of the series, which praised them, wrote one and the same person. His name is Inon Zur (Inon Zur). The music for Fallout Tactics: Brotherhood of Steel and Baldur's Gate II: Throne of Bhaal he wrote it. Soundtrack RPG such as Icewind Dale II and Lionheart: Legacy of the Crusader – also his handiwork.
JRPG
There are such a lot of not a few ingenious man named Nobuo Uematsu (by Nobuo Uematsu) and referred to him only as John Williams of video games. This composer is a Creator of music for the game series Final Fantasy, the author's enchanting soundtrack to the cult JRPG Chrono Trigger (for a couple of Yasunori Mitsuda), as well as such revelations as Kingdom Hearts.
Started Uematsu with, performed with various Amateur groups as a keyboardist. Then, when he felt the craving to write his own music and revealed a composer, Uematsu wrote tracks to advertising. And then, one day, his friend from the company Square asked him, would you like to Uematsu to try to write music for a computer game. Uematsu agreed and began to write music for games. When Square started developing Final Fantasy, the soundtrack was commissioned to write for him.
... Each new work of Nobuo Uematsu more and more revealed to the audience his talent and brings in the concept of writing a game soundtrack something new. A special place among his compositions is a Eyes on Me, which achieved unprecedented success, won the award for Song of the Year (Western Music) at the 14th annual ceremony, the Japan Gold Disc Awards – this was not achieved previously, none of the songs from the game.
In October 2004ого years Nobuo Uematsu and Square Enix parted. The composer founded his own music Studio Smile Please Co., Ltd. By this time Nobuo has composed music for more than 25 games, he created works that were performed at some shows, created his own rock band, and his song "Liberi Fatali" was music for the Athens Olympics. Nobuo Uematsu was named the greatest composer in the history of computer games.
Survival Horror
The title of best soundtrack of the genre fans of game music unanimously give the Silent Hill series. The reason is quite easy: the style and concept of the game does not involve the intimidation of the player popping up from everywhere, like the devil of the woodwork, monsters. Game, scares and, above all, its unique atmosphere and surroundings. Of course appropriate music was vital to the project so that it looks holistically. Silent Hill without his "brand" of musical accompaniment, perhaps, would be as unprofitable as "Jaws," Steven Spielberg without his. The good composer of Silent Hill - a man who knows his business.
Akira Yamaoka (Akira Yamaoka). Childhood dream Akira was... pottery. The writing of music by Akira Yamaoka generally introduced gradually and only in 1993em got at Konami, where he began to write music for games. The first project that he worked as a part of Konami, was a platformer Sparkster, who was the game is quite successful and even received a sequel. However, entirely on music for Sparkster'and Akira didn't work. The first independent project in which he was the main songwriter and "caught" him only after six years – in 1999ом year. It was Silent Hill. Akira wrote to play good music, but nothing more. Writing music for the second Silent Hill, Akira has developed, as a fans said, "your unique style", he combined the uncombinable: noise and ambient Akira mixed with melodic keyboard chording and a fantastically beautiful melodies of acoustic and electric guitars, using his tracks both electronic and live drums. This was his finest hour.
Later, with the development of Silent Hill 3, by Akira joined composer Joe Romersa (Joe Romerso) and Mary Elizabeth McGlynn (Mary Elizabeth McGlynn) – "the voice" of Silent Hill, the female performer of parties in the game.
The most interesting in the biography of Akira Yamaoka is that he is a composer, self-taught and did not know a musical notation or musical theory Akira writes music exclusively with a computer and his seven-string guitar. It is said the composer, "if I had to work with notes, I'm sure something would be messed up"!
3D Action
Games in this genre a great deal and therefore be objective in the determination of his favorites quite problematic. However, the main composer in this field to determine not so difficult. His name is Jesper Kyd (Jesper Kid). In fact, his name and the phrase "music for 3D action games" are synonyms. Currently the kid is one of the best composers in the gaming industry.
In early childhood, Jasper loved to play the piano, and later, for several years, took lessons in guitar, piano and choir lessons and reading music notation... hmm. The kid was always more interested in the various aspects of writing music, rather than the performance of others things. When he at teenage age gave the Commodore 64, he had a new hobby... Yes, Yes, to write "computer music". He began with the fact that writing tracker music for the European demo scene (as many as eight years, beginning with the eighty-sixth year). His music was accompanied by demos written for the Commodore 64. He played his music at parties organized with friends. And then off we go...
In the resume of a kid speaks for itself: Assassin's Creed, Kane and Lynch: Dead Men, Unreal Tournament 3, Hitman: Blood Money, Hitman 2... actually all the Hitman, Tom Clancy's Splinter Cell: Chaos Theory, Freedom Fighters, MDK2, Messiah, Soldier, Reaction Quake 3, and so on and so forth. In addition, at the beginning of his career the kid was a musician in the Danish division of the demo group Silents. This group had divisions in other countries. Incidentally, the Swedish division of the Silents founded the company Digital Illusions, which developed Battlefield 1942, and a series of Max Payne games were created by the Finnish division of the Silents.
The most rewarding project of Maestro fans of game music have called a series of games about a bald guy with a barcode on the back of the head.
Action/RPG
Deus Ex. First, a little digression. Calling Deus Ex a shooter as well in a root not truly, as to call Diablo a role-playing game. That is why he occupies a place of honor among the games heat Action/RPG. He is, I must say, his by right – the soundtrack of Deus Ex was left in the hearts of gamers forever. With the main task of musical accompaniment – the maintenance of atmosphere, he coped perfectly well. It would seem that ringtone simple to primitivism, and represent not that other, as a simple techno, but in practice... oooooh, how they came to the spirit of the game is beyond words. In this respect music was so successful that particular scene caused the player has a stable Association with its corresponding track.
On the soundtrack on an equal footing was occupied by three of the composer.
Brandon Alexander (Alexander Brandon), formerly known as the Chromatic Dragon, Sandman, and Siren. Distinguished by the fact that he worked on music for the first Anrilov. From the team of the same Unreal to Deus Ex team and got second and third composers: Dan Gardopee (Dan Gardopйe) and Michael van den BOS (Michiel van den Bos).
Fable. To the "Fable" Peter Molyneux was written shikamachi soundtrack. Its main feature was that song Fable had permanent emotions: never even played the game and, simply by listening to her track, it was possible to conclude what ringtone to what is written. This theme of the battle, it is a city street, but this... secret locations? Music fit to the scenes from the game as the bolt to the screw and, consequently, firmly "krutilas" in the hearts and minds of players. Composers of the Fable was two.
Danny Elfman (Danny Elfman). A famous movie composer, marching to glory is long and hard (more than ten years, he performed as part of their musical group, have not yet achieved at least some recognition)... Well, just read the films to which he wrote the music and understand what constitutes Elfman: Hellboy 2: The Golden Army, The Kingdom, Meet the Robinsons, Charlie and the Chocolate Factory, Hulk, Chicago, Red Dragon, Spider-Man 1, 2, Planet of the Apes (2001), Spy Kids, Men in Black 1, 2, Mars Attacks! Mission: Impossible, Batman Returns, Batman, Beetle Juice. Isn't it nice?
Elfman was engaged in the project immediately. The idea was born to invite him in the team spontaneously. Someone suggested that the music of Fable is supposed to resemble "music from grim tales", and someone else immediately reminded of the Elfman, whose sound was fairly similar to the proposed concept. Elfman subsequently wrote the main theme of the Fable which is then "adjusted" by another composer Russell Shaw (Russel Shaw) involved in the project from the beginning. He should give most of the honors, as the entire "in-game" music he wrote it. His efforts, tracks Fable reached its main goal is to convey the feelings of each specific location and situation.
RTS
Command & Conquer, or to be more precise, the game series C&C until Tiberium Wars. In these games, there was music from the composer Frank klepacki (Frank Klepacki). The soundtrack to all the well-known strategy was written in the style of industrial that has been identified not just among RTS, which in those days was 3, but among games in General. In short, fans of game music themes from C&C very much.
Frank klepacki was born in Las Vegas, in a family of Polish immigrants. Frank's parents were professional musicians, so a passion for music manifested itself in the boy since childhood. Already as a teenager, he became a professional drummer. Mastering, in addition to drums, guitar, keyboards and bass guitar, to 17 years with local Amateur groups klepacki made a tape consisting entirely of his own works. Later klepacki "acquainted" with the basic om, and still later was in the company Westwood on the rights of a beta tester. Got something a beta tester, and became a composer – his musical talent is simply impossible to pay attention.
Before klepacki has received international acclaim for his soundtrack to C&C, he had already written the music for the very first RTS in the world – Dune II. In addition, the music by Frank klepacki, we can also hear in the Eye of the Beholder II, Lands of Lore (the entire series), Disney's The Lion King, Blade Runner, Dune 2000, Nox, Star Wars: Empire at War.
TBS
TBS is the most common genre, but thanks to its existence we can remember about the series Heroes of might & magic gave the world one of the best gaming saundtrekov. Good music can boast any of the Characters and that's fine. Each of "the city" Characters really entitled to be called a work of art. Moreover, they are ideally suited to the style of one faction or another, they still can listen for hours and they will not surrender, and it is important for such games as Heroes, in which the party can last for a very long time.
Paul Romero (Paul Romero) and Rob king (Rob King) – it's the composers who gave us not only the music for the Heroes, but to many games in the series might & magic, as well as the MMORPG Everquest
Racing
Grand Turismo. Grand Turismo is in principle the reference race in everything, so as a result, and the music in it at the moment, the best in the genre. Nicotra that the first game relied by and large on dynamic rock, now it is real Blues, and jazz, and even funk. In addition, since the last part of the main theme of Grand Turismo, which is a hallmark of the game (Moon Over the Castle), written by the composer of Andoom Masahiro (Masahiro Andoh) was subjected to the processing, receiving a symphonic Intro and guitar solo.
Platform game
Castelvania. A series of games Castelvania is one of the major franchises of Konami and has almost twenty pieces. The main composer of the game is Michuri the Yamana (Michiru Yamane). To write music for this series she began with the release of Castelvania: Bloodlines on the Sega Genesis console and it turned out she is more than worthy. Voice-over "eight-bit" squeal left far behind and Castelvania got her style in the musical accompaniment – the imitation of theatrical music and music from horror films. However, in the archaic console Nintendo soundcheck the first Caselvania was a hit of its time. Some of the tracks of the first part have undergone a long evolution, has changed beyond recognition, and even now still present in the series.
Interestingly, the composer that first part again, was a woman. Her name is Kinuyo Yamashita (Kinuyo Yamashita).
Fighting
Among this genre to determine the best just – a series of two-dimensional anime fighting game Guilty Gear. All J-Rock based on this game deserve to be called the best. For each character written 2-3 musical themes that complement their images. Oh, and, of course, when in the beginning of the round, off-screen voice shouting "Round one. Let's Rock!" and in the ears of the player breaks a bottomhole Japanese rock music, spontaneously occurring sustained willingness to fight to the last drop life bar.
But the main thing is that the soundtrack is good, and that the very meaning of the game is dedicated to rock music. For example, the name of the main character Frederic Sol Badguy is a direct reference to the lead singer of Queen Freddie mercury and his solo album, Mr. Bad Guy. Of course the main hobby of this hero is a music Queen. But it's something. For the vast majority of characters in the names of their techniques coincide with the names of various famous rock songs. Thus, almost all techniques of the heroine Millia Rage (Russian origin) is a reference to songs of Iron Maiden. In short, rock music permeates the game to the bone marrow.
The case with the composer of Guilty Gear is perhaps unique. His name is Ishiwatari Daisuke (Daisuke Ishiwatari). He not just wrote the music for this project – it is his glaudina. It However came up with the plot of this fighting game and all of its characters, and, apparently from natural modesty, voiced the main character. It should be noted: the plot of Guilty Gear is so extensive that there are even a couple of books, revealing its details. As for heroes, they more than already could be enough for two or three anime series.
Hack ‘n’ Slash
Music games Devil May Cry won me over at the time. I've never heard anything like it. The game was attended by hard rock, metal, symphonic music, Opera music, and sometimes even techno. In other words it's a sort of electronic metal-Gothic. Additionally, exceptional was the fact that some of the floats accompanying the gameplay was recorded with vocals (not operatic), and that in games I do not remember. The main theme of the third part called "Devils never cry" is perhaps most accurately reflects the mood of the series – her audition certainly will not leave fans of good music indifferent.
The main man responsible for the music of Devil May Cry is Tetsuya Shibata (Tetsuya Shibata), although the composers of the game very much so of the tracks of the third part was written by someone named Sean MacPherson (Shawn McPherson).
Some more
About a couple of games (and thus – about a couple of composers) I would like to say separately. Their soundtracks more than deserve to be mentioned in this article.
Arcanum of Stem Works & Magical Obscure. A classic RPG from the creators of Fallout is executed in unprecedented steampunk fantasy. It would seem like such a stylistic mix even possible? But no: the game had a surprisingly harmonious atmosphere, and despite an unusual role-system and useless graphics got a solid army of fans.
Music for Arcanum wrote Ben Hoag (Ben Houge) – composer and audio designer. He worked on many game projects since 1996ого year. Thanks to his efforts, the Arcanum has got its own unique soundtrack with the prevalence of "weeping" of stringed instruments. In addition, grography this composer includes such favorite projects like Half-Life, Ground Control and Leisure Suit Larry.
American McGee's Alice. The motives of this shizofreniceski 3D action unique. Most accurately they can describe the expression "harmony of dissonance": so lovely-ugly and charmingly repulsive tunes game industry had never seen before.
The music for the game the composer wrote criss Vrenna (Chris Vrena). Criss is a former member of the band Nine Inch Nails, where he acted as a drummer. In addition, he is the winner of the award Grammy award for best hard rock performance in the group at Woodstock '94 (when he played in the band the Smashing Pumpkins).
Criss is a very talented music-wise: besides the fact that he is a composer and musician, he is also an engineer and songwriter.
Of course, grography a creative spirit is not limited to one project. Criss Brenda also wrote the music for Doom 3, Quake 4, Need for Speed Most Wanted and Enter The Matrix.
The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion
And almost all of the work Jeremy Soule (Jeremy Soule).
Gothic 3 - awesome soundtrack by Kai Rosenkranz, he's doing 80% the inimitable atmosphere of the game!
Call of Duty 4. Or rather, absolutely nepakanka song in the final credits from mark Grigsby, the voice of Sergeant Griggs.
Legend of Mana is probably one of the best opening and closing themes in RPGs because I only heard Final Fantasy is superior to this game. Here's an example link http://www.youtube.com/watch?v=xFbvp1kkDlI and =related. I may be wrong but that's my opinion.
Fallout 1,2 - mark Morgan has created a masterpiece of a composition in the style of dark ambient, very clearly emphasizing the atmosphere of each location of both games.
Heavy Rain is a very melancholic and, at the same time, a very busy soundtrack, Normand Corbeil of well-picked music to match the events and characters.
Gears of War 2 symphonic orchestra, Steve Jablonski and Kevin Reipl, just brilliant, epic, theme.