CHEATS FOR PKM (Pirates of the Caribbean)
I need cheats for PKM !!!!!Advance spasiba!Old saves are in conflict with the new version of the game, but only when they are loaded.
Your game is probably not licensed? Run before without the disk?
Yes, I downloaded it from Megashare. Run without a disc and everything was fine. And now here such here a glitch. Help, I 0чень I want to play...
Well then all is clear. There is the fact that once the protection was removed, so this version of the game, like most of the pirate versions have been released already installed on her pack, Morgana, that is. in addition to the changes in the gameplay, removes and protection. But that's only there some files have changed, that's why there is a conflict with an installed patch, to put it simply on such a pirated version of the patch does not install. Or continue to play (and there are a lot of really fixed and added in the game folder should be a file with the list of changes) or you can install the addon sea legend is back from Aleksus. There will be no problems.
No, I want to surprise you - Pak Morgana I have NOT INSTALLED. Surprised myself but it was just the ORIGINAL version of 1C, current protection was not) And about the patch there was files called Pirates_of_Caribbean_sea_v1[1].3_1С_NoCD which had to be installed MANUALLY (the original game files replace downloaded), so I replaced the files, there was still a file whatchange.txt with only so many lyrics (spread you to figure out):
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Modifications associated with the change of control keys require reset of default settings
(for old Sivov), set up again and save Saiva again. (I do not know why :))
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Changes made to the game (Rus-eng version)
29.07.03
1 Restored (Russian) 80% of the dialogues
the rest of the English
2 there is No reference to SD
3 Quests governors for the sinking of ships (not mine)
4 is an Esc button
5 Acceleration-time R, not *
6 acceleration time varies + or - in increments of 0.25 (not mine)
7 Can be collected from the officers any thing (not mine)
8 Benefit to share with the Expo officers works on passengers - they are 10% to fall. (not mine)
When this is displayed in the log message GetOfficer exp XXX, where XXX is the Expo received by the officers
9. Migrated from eng version minor fix in quest_reaction.c as: a change of flag during the quest with
escort French
10. Telescope lives up to its description (you can see the speed in all) (and it is no longer shameful :))
11. the fine print in the options dialogue
30.07.03
12. RunAlways
13. The advantage of the officer's repair in battle - works
14. Officers take x4 pistols if the player itself has no such perk
15. Quest Pro animators don't go crazy with the murder of a jailer (not mine)
16. Reloading guns from the keyboard 1..4
17. 100% of the dialogues translated (quick transitions I did not translate and will not )
01.08.03
18. The ships fired all missiles and not just bombs
19. A telescope (any) shows the distance to Corolla (Fort) as in Sea legends
distance in units of the firing of cannons, the 350 for 12ф guns - dopolnit :)
04.08.03
20. Added a game account buttons F11, F12 and the third rat (the third misino can be hung, for example, a block
or running back)
21. F11 - Accelerate time x2 on land or at sea (in parallel with R of the sea) !!!!!!!!!!!!!!!
22. F12 - Shows in the log the name of the NPC, who can see his skill in fencing and health points
23. For reloading the guns with the keyboard 1..4 audible commands from K1 (Charge cores - Aye, captain!)
24. Fixed some bugs in the dialogues and questbook (loss tops, garbage) - related sezzhanie lines
or extra symbols
Unable to rule themselves and let me know about these bugs(for the details, where, who is buggy - the name of the NPC write)
25. Mod Bagsed - now running and in battle
26. Button to Sell in the shop (not mine)
27. Suggest to replace the music in the battles on the... such rage under the Aria Calm to do boarding :)
07.08.03
28. Lechilka works on the quick button from the keyboard 'C'
29. Fast travel to the port transfers directly to the pier and you don't need to run (not mine)
30. A correction to costume (many topics were moved or disappeared)
31. In the quest animists Padre Domingos asked to PROTECT the ship - it needs to PROTECT, not just to meet
(the mess in questbook fixed)
15.08.03
32. Registration number of the team and its morale at the time of zaradki guns - as in Mosca Legends
Now money (raising morale) can be 20% to reduce the time zaradki
The lack of floor crew increases to 50%...
33. Voice, Cats to Board(boarding), Boats (Fort) and the gurgling of the anchors (a)
19.08.03
34. Running the command with the boarding - now You are going to take the prize if only a few people.
Signs of warning, there is the sound of a slammed door (yet :))
It is impossible from the ship to unload more people minimum.
Take into account the total number of crew in EXCHANGE
When you click the Characters (to appoint a captain) takes into account only the crew of this ship
When managing your ships no checks no
35. Accounting Colva team shooting modified time= time*(1+(1-K/kmah)*2)
36 Piece official patch works :) Now all the little dialogues and other small things...
20.08.03
37. Removed from modify 15.08 (33. Voice, Cats to Board(boarding), Boats (Fort) and the gurgling of the anchor
(a)) is not Yet clear why, but it hurt to do save
38. Fixed the dialogue of Malcolm (in the beginning of the game) Have You silent!!! :(
39. Moved button close miscoi pack of 101 for almost all interfaces
24.08.03
Forgot earlier to write that version of the patch from 04.08 included animists quest fix from Viper
After killing the jailer quest you can still go...
I don't test (there I a new phrase from the innkeeper and th else)
Also in the English of versii, and those I have, were originally included quest to plunder gold mines
(in Rus version is included after the patch 1.01)
40. Cured after missing 20.08 labels where to swim (the name of the ports and bays)
41. Reduced font logbook - it is now possible to read it :)
42. Reduced the font of the description of objects and items in the shop (description spotting scopes now fit)
43. Interface F2/Vehicle supplemented with information on the ship's hull (so nothing in the shipyard is not running,
TK 100% is not informative it is and the sloop and the frigate one :)) Added the text class of ship icons.
44. In the name of the save RAM is added to the game date!!!!!!!!
45. The patch 1.01 is file icons.tga in it for some reason, no icons max. case :(
I redid the picture of the ship class (TC your old file with the icons already jammed)
46. Fixed bug where the map two icons (the fight and the island), then going to fight no one.
In the Russian version and it seems it was not. I fixed the crooked throws to the open sea, though near the shore,
but there are all the ships
47. The number of ships encountered at sea is now not restricted to 4!! I did 8
And watched from afar of the battle 4 English (lineinyi + frigates) with 3 French (a Brigs + corvettes)
That was the line of scrimmage!!! It is logical to assume that now the max ships in the battle will be 12 (8 + 4 my)
If someone will slow down, ask me how to get the limiter :)
Well, just to run into an Armada of 7 linenocov also possible
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48. The wishes of the masses to the forum in the life - account of the special stuff..
Cross +1 to luck and etc..
I ordered about 10 things (authority, +-1, good luck, fencing(gods power :)))
One fantasy work - go ahead, create yourself
Works only one thing, if You have 5 daggers, +1 all
But! things you can give officers and enhance the skills they have.
The shape of the character changes are not visible, seen in the form of passengers.
The increase and decrease characteristics of the main character to look :(
So read the description of things, and that will carry things failures
We're in an RPG game!!!! Where there is a sword +1 to everything? ;)
That revitalizes the game and brings the ability to make the generator side quests
Get the idol +5 swordsmanship or marksmanship, etc
49. Things that appear randomly in the houses and in the boarding (36 in game)
augmented to 52 - guns, telescopes and pistols.
Quest no nothing, only something that you can buy. The probability of occurrence is the same.
Ie the pipe is cool after high-level characters.
50. ##############################
# Now, what everyone was waiting for, dreaming..... for dessert, something of which you have denied the creators of the game...
# and said that's no way to do in principle...
# ignorance of the capabilities of their game or the low professional the developer's imagination I guess ;)
##############################
Super plate Captain, sails on the horizon.. is a new interface and the worst laws of the game need
to start over :( If you do not begin, no one will be able to attack (in the sea will not pass)
Who do not need it - will tell how to remove (not allow to keep the old save to the same :( )
How it works: someone writes floats/grapple (merchants, corsairs, patrol, military, convoy, Armada, punitive)
and the flag. Please note that many types of appears after Your rank 5.
Further, on the plate two buttons (Yes and No). Yes, Esc or a cross to close the window, thrown into the battle.
No - avoid. HEED for the balance of the game NO button available with total probability,
i.e. officers, NAVIGATOR skill and LUCK. If they 10, the 100% button will always be, if 1, then in 1%
If 5, then 25%
A sign always thrown an attack on You or when you do You.
Money and gratitude be sent by Fax :)))
Accordingly, I figured out how to create your interface...
ie you can do form 4 additional officers, who out there would like a punitive team and all staff rats
51. Continuation of the game after the final
52. Russification of all names of things (from a file)
53. Acceleration time (at the request of the masses) sdelono everywhere on R + and - work on land
F11 is reserved for patch saves :)
Play was really better, but it's still NOT THE same, so I rushed to put 1.03.
If it's really the same pack Morgan, then nothing can be done - that's my fault, but if not then it means the problem is SOMETHING ELSE (remember, MNU, there is NO CURRENT DIALOGUES IN the TEXTS, all the rest of the beam).
or you can install the addon sea legend is back from Aleksus. There will be no problems.
Why do I need VML, and when MNU is KWL, I RMB hoooooooo!!!
http://sea-winds.ru/files/Potc/Mod_AlexusB_description.txt
Here's a look at THIS description remind you of anything? There is this modification a long history, including who did what and how it all ended. So surprise me and do not understand, I also not what. I'm sick frankly - trying to help, and in response to assaults only. If you know more than I do, the rescue of drowning - the handiwork of drowning. Adios, amigo!
Xandi! Hi! I am a former Artsev!) Nick so to speak CHANGED and TRUNCATED!))
I have a question for You! Do you have any idea why when I put immortality on their officers and give them ships, the immortality applies ONLY to the SECOND after the GG ship?
Let's just say I HAVE a man On the var, then the second, third and fourth officers Battleships!
So immortality is ONLY ACTIVE and I have a SECOND Battleship! WHY are the REST NOT working?)
I'm in trouble - patched the game to version 1.01 and cheat codes don't work anymore :( . what to do? who knows?
I have a floor game to beat and heavily pumped hero, and saves in version 1.01 - not work. Very disappointing again from scratch pokachivaetsya, help pliz!!!
Do not as of version 1.01 of their work force is not?
AnderWorld
ACOM ti thought? so always when a new version need a new yoke to start. ha ha ha ha ha, write eto 2018
Oh, youth ... how long ago it was ... I remembered one bug: when using a licensed game and a disk from another licensed copy. game, and not "native", the companion (Daniel or something) acquired immortality, that is, no matter how many skeletons she cut in the dungeon, she only grunted and continued to cut them, while her health dropped to 30% and remained at this level , it was very profitable to skip her forward in the dungeon)))