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Vanhell 26.03.20 09:54 pm

Baking bricks on the normal map 3ds max

Attempt to bake turns into a failure, always move the parts in the picture, the seam on the uv's smoothing groups. Tell me what to do in such cases, it is not always possible to apply a tessellate because one group of smoothing, when trying to do an insert when on. configuring preserve uvs scan slides. Every time this hemorrhoids, do not bake detalhe. In Substance Painter fall with a Bang, if you bake them separately, but not all that. If a method that is best to stick to the stove without any problems?

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