The choice of weapon for a sorcerer (The Elder Scrolls 5: Skyrim)
I'm playing a Breton mage. Can't choose weapons for close combat, if the amount of magic will end. I have bouvry dwarven hammer of thunder ( 27 damage, 20 damage a well, electricity and magic yet ), there's Mehrunes ' razor ( there is a small chance to kill ), light of Dawn ( 12 fire damage, when killing undead, a chance explosion that will scare or cripple bluepixel undead ) and the Nightingale blade ( drains 10 health and stamina ).Look at the situation,it worked for me the Nightingale blade (Glow of Dawn)+magic recovery
Daniel Fadeichev
In the game, the cool weapons hand made.
I'm playing a Breton mage - what is expressed, on the back plate there? The game has no specialization GG, he may in the course of the game to use any weapon or magic. If a player prefers the use of magic in the game, it does not mean that his GG was a magician.
Daniel Fadeichev
Yes, even a pickaxe with a wooden sword no difference, you have a great weapon if you have it then you had to go quite a lot
You should start with itemization http://ggdb.ru/skyrim/db/skills
http://tiarum.com/wiki/Skyrim:%D0%9E%D0%B1%D1%89%D0%B0%D1%8F_%D0%BC%D0%B0%D0%B3%D0%B8%D1%87%D0%B5%D1%81%D0%BA%D0%B0%D1%8F_%D0%BE%D0%B4%D0%B5%D0%B6%D0%B4%D0%B0
http://ru.elderscrolls.wikia.com/wiki/%D0%A1%D0%BE%D0%B2%D0%B5%D1%82%D1%8B_%D0%BF%D0%BE_%D0%BF%D1%80%D0%BE%D0%BA%D0%B0%D1%87%D0%BA%D0%B5_(Skyrim)
http://tesall.ru/tutorials/article/506-%D1%81%D0%BE%D0%B7%D0%B4%D0%B0%D0%B5%D0%BC-%D0%B8%D0%B4%D0%B5%D0%B0%D0%BB%D1%8C%D0%BD%D0%BE%D0%B3%D0%BE-%D0%BF%D0%B5%D1%80%D1%81%D0%BE%D0%BD%D0%B0%D0%B6%D0%B0-%D0%B2-skyrim
WeedEgir
But good that he passed. How many health, Magicka, and stamina?..
Before my Fallstrom was a little more than 500 each. Legendary 75 level.
If anyone thinks that this is not enough - it was my first game honestly, without cheating.
I had little fight - for this is partners. My hobby is crafting and ruthless shakedown.
Stunt_Rider
I agree. The best option, but I would've leveled the skill of magic, so mana is not ended.
Daniel Fadeichev
The coolest is skreplennoe Daedric, Nordic and dragonbone weapons, which is still a good idea to improve to the maximum and enchant two enchantments. I like the chaotic spell damage and paralysis. Chaotic good damage that will get almost any enemy, a weapon with this enchantment byot that fire, cold, electricity, and if the enemy has a resistance to some of the elements, the other two, it is still not overcome. Well, paralysis is good because that brings down almost any enemy for a few seconds, after which it can easily finish, but high-level enemies mostly have resistance to paralysis.
I now want to try to play something like calmarza, high elf+magic the destruction of the one ring was aidala faster to take all)
And relaxed and at ease to play)
As for me, a magician as a spare weapon (in the place of magic) is better suited to some kind of dagger. With some kind of enchantment at the discretion of the player himself.