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Kreezis 05.04.20 08:27 pm

Not work fashion (Fallout 4)

Hello, tried to install mods for Fallout 4 using nmm. Fashion set, plugged in, start the game - mods are not working. In Fallout4.ini in section [Archive] spelled out:
sResourceDataDirsFinal=STRINGS\, TEXTURES\, MESHES\ INTERFACE\ MUSIC\ SOUND\, PROGRAMS\ MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\
In Fallout4Custom.ini spelled out:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
In Fallout4Prefs.ini under [Launcher] spelled out:
bEnableFileSelection=1

Before this set of mods on Skyrim, where in my opinion it was easier.
Thanks in advance.




15 Comments
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L
Lex-one 05.04.20

Kreezis
Try the vortex, it is done.

K
Kreezis 05.04.20

Lex-one
Understood, I'll try

g
gmh4589 05.04.20

Kreezis
To register in the ini for a long time did not necessary. This was necessary in the first months after a game's release when official support for mods not yet added. So, it is better to delete the ini and let the game make them again, and fashion is likely to earn (if you don't have other problems)

J
JoKeRD07 05.04.20

Kreezis
But these mods require other mods? Maybe the ini option is read only? Try to update the script extender or in order to LOOT the place? Many options to be honest

K
Kreezis 05.04.20

gmh4589
Deleted, did not help

K
Kreezis 05.04.20

JoKeRD07
No, not required. Tried it with tick and without tick (on various websites have found different advice). SE I have put the latest version relevant to the installed version of the Fallout. Did not understand about the LOOT, where is it?)

J
JoKeRD07 05.04.20

Kreezis
LOOT is a separate program

J
JoKeRD07 05.04.20

Kreezis
And what kind of mods by the way? I see that this translation mods, but may still need the very existence of these mods from nexus?

K
Kreezis 05.04.20

JoKeRD07
And it transfers?) Just this is my first time installing mods on Fallout it. I'll try to install something from the nexus.

J
JoKeRD07 05.04.20

Kreezis
I can't 100% say that it is only the translations for the mods, all you downloaded, right? I just want to know what kind of fashion are
Rules for installing mods in games gazebos never change, just depends on mods, if this body, animation or any big fashion, and just throw in Data and activate

l
longerr2007 05.04.20

Kreezis
It's better you know what you're downloading.The game start,which icon?F4SE need to set no date.and in the start folder.where icon Fallout4.exe.

K
Kreezis 05.04.20

JoKeRD07
All fashion Playground took. It's mostly gameplay mods, changes to quests, is weather mod, improved settlements.

K
Kreezis 05.04.20

longerr2007
Start applications from the icon f4se. Set no date.

s
saa0891 05.04.20

Kreezis wrote:
In Fallout4Custom.ini spelled out:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
In Fallout4Prefs.ini under [Launcher] spelled out:
bEnableFileSelection=1
All this is no longer a need to register.

Kreezis wrote:
In Fallout4.ini in section [Archive] spelled out:
sResourceDataDirsFinal=STRINGS\, TEXTURES\, MESHES\ INTERFACE\ MUSIC\ SOUND\, PROGRAMS\ MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\
Because of this, the opposite can be a problem,even the download can be longer.
NMM should work without all these manipulations.

Take INIшнки,again make the settings that the game created a new one.
Then run NMM from the administrator,if fashion using F4SE to run the game only with label F4SE (not the game shortcut) or from NMM or the mods will not work if you are not registered on Nexuse put NMM in offline mode.

l
longerr2007 05.04.20

Kreezis
And then what does he do in the Date? The expander need to unzip and manually copy the files where I said.And all that is in NMM to delete.