A bug with the quest \"shipping garbage\" (Elex)
When completing the quest shipping garbage I found the base of the clergy, where they collect(steal) a garbage rogue, get to talk to Volkmar, it is suggested to put part trash outcasts, and to take some clerics, saying the rogue doesn't notice. I refused and began to fight him, but the forces were not equal, and I was forced to flee, and I fled across the river and when I crossed Volkmar (he was chasing me) was just in the middle of the river, I ran off and he lost me (stopped agrisa), I teleported and returned to the quest when been working out and was ready to kill Volkmar, but he remained in the middle of the river! I tried to swim to him but he doesn't react, just stands in one place, I showered him with grenades he died and sank to the bottom, but the quest is not over, the radar still shows on it, apparently you need to search it and pick up something , but it's impossible. he's underwater and he doesn't know how to dive. So, I talk to him, and kill him while he is useless in the water. What to do?! to load a previously save can not, from the moment he entered the water much time has passed and I don't want to redo many quests.brilliant...having a jump pack in the game escape to jump into the water...
well, what else to say...download saving still necessary, as even if you give save game-in this game there is such a hat as the incompatibility of Repack pirates and licenses,the saves just will not see each other,even if both saves with piratok but different Repack-it still may not be athleticsa
well, the save game would like to find very difficult
Blue Cat
Apparently developed could not envisage such an outcome, given the logic of the author of this theme ;)
What is the problem to ignore this quest? For the quest reward itself will not be. He may need only to join the faction outcasts. If you do not plan to join them, it is better to do a chain of quests with a garbage Baron is not performed, as with the Rat.
Svetoslav
what is that animal?
miskovp wrote:
I pelted him with grenades he died and sank to the bottom,
:)
Cheryl wrote:
what is that animal?
I have no idea. Itself think ;)
Choshi, ordinary...
Sometimes I'm amazed at what happens in people's heads, because you have to try hard to cook such a mess.)) What prevented you from making saves before taking / turning in the quest, apparently no one will give an answer here, but it's funny to see what happens in the minds of those who developed in some extraordinarily detached realities. It's also funny that a man raped the scripts of the quest and managed to call his jamb a game bug, stupidly laughing!
In no way am I trying to offend, we all sometimes create game, often with a smart look.
And about the quest, I want to express my complete "fu", one of the few quests that is actually impassable on the side of the outcasts, because it is impossible to complete it in favor of the outcasts with the right game for the faction, stupidly there is not enough pumping to dismantle this army. I mean that from the start you go to the outcasts, and do not suck on the wood goblin, passing the entrance exams for techno-fans along the way. Many do just that, depriving themselves of the pleasure of the original plan and the final choice. The developers should have taken these points into account by including negative factors for other groups in the side and introductory quests, but they could not, although it is worth starting a fight with a representative of the faction outside the city and their entire contingent will immediately find out about it, telepathically.
I play without eleks swill (I don’t brew), I don’t use enchanted weapons, I refused unbalanced points and uniques, in general I limit myself, I steal only for quests and so on, but over and over again I quit the game because of stubborn crutches that stick out here and there. I even got into the leveling of the character, where the requirements for a particular weapon differ from the skills of possession. By the way, a quest with a motion sensor is that crutch where there are no alternatives, you are forcibly sold nonsense about necessity in order to save people's lives, and at the same time Stromson is being sold, who, precisely because of people's lives, wanted to resist evil with his own weapons, but we ordered to execute him. Logic is a rudiment for this craft, although there are a lot of very tasty quests - this is a fact.
Any outcasts and clerics are killed at the lumberjacks, we will learn about this as we progress, but then how can the GG safely run around their territory, even without having the status of an ambassador / parliamentarian? Only outcasts allow deserters from the forest to come to them and cannot do anything with broken clerics who have been brainwashed, who are forced to be kept in chains, and in Ignadon and Goliet there is no way for outcasts, they, like the clerics in Goliet, are persona non grata, or rather suicide bombers, but I repeat - GG outcast / cleric on this purple.
A game that begs you to turn off your brain.