ping and lag (Diablo 2)
why when you ping 250 (look at the /fps) teleport constantly lag even with 0 fcr? after all, Corky is 13 frames castes or 520 MS which is 2 times higher ping, but teleport lag like ping 600+Resu
Not to be confused with Ping — defining the integrity and quality of communication with the transport protocols TCP and UDP define the transfer and the data transfer rate!
wojok, you wrote something stupid
Resu, the char is teleported somewhere in the middle of the animation, and ping should be enough for the remaining half, not the entire length of the animation, that is, with 250 already possible lags, but rather it is necessary to know exactly on what frame of 13 Sorka moved to a new location and to calculate the remaining time
and we must remember that with an average ping of 250 it can randomly jump and at large values (especially if the connection is bad and you just teleported) who will fail to appear in /fps
Lenin and stupid noobs © ;-)
Resu play where ping is better.
SelectAssassin1, you ping what?
SelrctAssassin1, the topic about a theoretical connection ping with lags, which the author asks him to clarify (and when he says that he's got something there, etc.)
and you just complain that you got yesterday there lag, where's the connection?
make the subject help lag" and there would be rules