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Kosmodesant 08.04.20 11:34 pm

Magic Barsukov (Elex)

Beusekom became a paladin.Something not found who can teach magic.From the leader only 3 magic fist received all.Where the rest of the magic find?To people in the camp all came up no one who could teach
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Siniy Kot 08.04.20

Space Marines
I do not know about Berserkers but the clergy this way:you when joining the faction you give a magic weapon(3 spells) and then another one at higher grade(3 spells) but if it is for learning to spell...it's probably the guy who Eleks the mana changes,the boiler sits in the village of Berserkers,although it is not exactly
maybe the Berserkers on the same template?
PS.if you thought shaking mage that disappoint-the clergy of combat magic much more powerful in terms of energy consumption three times lower,there is a comparison of magic, Berserkers and clerics in the Internet already

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Alexah 08.04.20

Karmapa, in the center of town there is a cave with a puddle of manna, there wanders a local Archmage, and so he teaches
The entire game used 3 sacla:
1 shield
2 this treatment and the teammates some mana regeneration. in the pair work great - even forgot about banks.

And Yes, druids it sucks mages, yeah.

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Kesti 08.04.20

And what there is still sacla have bercov, only those that are in your abilities? All right?

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ALEXIY4EVER 08.04.20

no, you are taught at higher grade, on the 1st level fireball, isbal or poison, then XS

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Siniy Kot 08.04.20

Alexah
Alexah wrote:
And Yes, druids it sucks mages, yeah.
sarcasm? --_--

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Alexah 08.04.20

So, when you join get to choose from three shock - fire/poison/cold
when up to the warrior (15th LVL) of dautt to choose 1 of the two remaining
when up on paludosa give the last

the rest sakly learn from kromega who sits at the puddle of manna in the tree. ALL sakly all factions you see in the tab skills. ACC have kromega you learn what you want to.

I have purchased and waste ALL spells. combat is not effective. on the panel were THREE - but if only played with miles, it would be 4D (+50 to damage miliaria is REALLY cool.)
Actually the classic BATTLE mages is a cleric. They have skills cheaper and more damage from them. Berserkers is - Druidia (supports miles). Actually the shock of magic only the very fists (option vzriva/ jet/arrow) that cause LESS damage on the 1st shot from a flame thrower/gun, and you can cast 30 times at max deflated mages/manna. +4 for each potion of sorrel (kui will find and just goes to endurance, which is, IMHO, useful)
Saints same sistermom just zashpaklevat any packs. However,the flamethrower all the same surpassed one

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neo.74 08.04.20

ALEXIY4EVER
Spells no less than ten. Ghost wolf is the coolest)))
Weapon enchantment – allows you to enchant a weapon that increases its damage
Seeker shot (Seeker Shot) – gives you the ability to shoot homing arrows
Scatter shot (Scatter Shot) – gives you the opportunity to shoot a few arrows
The camouflage spell – opens spell that reduces the likelihood of detecting enemies
Aspect warrior spell – opens spell that increases melee damage
The leather armor of spell – opens spell that increases armor
The spell of Transmission of blood unlocks a spell that turns part of your health into mana
Spell way of life – opens the spell, which releases all beings
The Ghost wolf spell – opens spell that calls upon the ghosts, and they will help you in battle
A healing spell – as the name implies, treats the hero and his companion
The spell poison aura – opens a spell that deals damage to all enemies around the character from poison