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ghoul666 08.04.20 11:36 pm

Neponyatnye noise in the reflections and shadows (Doom (2016))

Faced with such a problem, the reflections and distant objects appear strange noise in the form of grit:

http://prntscr.com/b5j11q

settings what only did not put, still this is irritating something. This is only where the shadow coincides with glare or reflections. Firewood last configuration in profile.
14 Comments
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ghoul666 08.04.20

Yeah, when you turn off reflections mesh that disappears. How to solve the problem? Completely when you turn off the reflection of the graph becomes like in doom 3.

V
Victor Tsoi 08.04.20

ghoul666
So what don't you like?

g
ghoul666 08.04.20

Victor Tsoi
don't like what grit this is annoying, thus the performance is not affected

V
Victor Tsoi 08.04.20

ghoul666
Well, alright, what else do you need(?)

g
ghoul666 08.04.20

Victor Tsoi
but somehow not comme Il faut, the computer allows you to play on higher settings

V
Victor Tsoi 08.04.20

ghoul666
Come and play as is)

V
Victor Tsoi 08.04.20

Or wood renew on vidyuhi)

M
MunchkiN 616 08.04.20

noise saw the ZAT saw a bunch of compression artifacts
finally if there SSR reflections they like the noise. error technology

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ghoul666 08.04.20

Victor Tsoi
I wrote - firewood last stand

g
ghoul666 08.04.20

MunchkiN 616
the point is that these artifacts appear in the shadows and the reflections.

M
Mewel 08.04.20

the shadows in the shadows that there's no glare or reflections.

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ghoul666 08.04.20

Mewel
look at the screenshot and you will understand what I mean

M
MaJIbIu 08.04.20

@ghoul666 managed to solve the problem? I have exactly the same especially awful on puddles

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N0NAKK 08.04.20

MaJIbIu
Yes Yes late response, but I also have this problem in the new wolf and cull office dyuti,temporarily solved it by enabling tsaa antialiasing