The nexus mod Manager and mods (Fallout 4)
Good day people, have a problem. Using NMM, is the latest version, put some mods in the list they are included, but the game does not work. For example mod Craftable Ammunition, Homemaker and Working Food Planters. All were downloaded from the website nexuslab was ustanavlivat according to the description, files, Fallout4 and FalloutPrefs edited as it was written. In modmanager logged. Game litsuha. Tell me how to fix the problemRoman Pivovarov
describe how to put mods through NNM, in detail. Something tells me that you're missing a step of some kind.
Builder Administration
Add fashion:
- Select the tab Mods.
On the left click Add Mod from file
- Selected by mod appears in the list.
- Choose the mod from the list and left click Activated the selected mod and you're done.
Add Mod from file click if shake not the client,the client shakes in this same folder(Mods) and to install 2 times with LMB on the fashion click.
I do so:
- Select the tab Mods.
On the left click Add Mod from file
- Choose the archive with the mod you downloaded
And click the checkmark.
Spoiler
Mod installed.
Maybe you have an old version of NNM? 0.61.2 relevant
The game is not patchy
Builder Administration
Similarly, do version 0.61.2. Right now, roll back to the normal version, remove the beta patch and going to try
with the latest patch everything is placed , see line asset fashion in the bottom of the right whether all active
Lads. After changing ini files the game crashes after I press new game or load. What to do???