Problems with the gameplay (Endless Space 2)
Time of day kind!Prompt, can someone faced with such problem:
Found that despite the fact that controlling several sources hyperia he is not is a plus (rate of growth per move +0 to line resources). The technology of Plasma metallurgy which in theory it opens - learned and the system source is highlighted (not as pale as when you discovered the source, but not learned technology). With the same Titan that opened xenolinguistics no problem.
Tell me how zaborot this illness.
To get hyperi need to colonize the most certainly the place where he is. Maybe you colonized a planet without hyperia?
Ominous_user
0_o Seriously? Bro, you of course thank you for help tried... but your advice is almost insulting. I may be blunt sometimes, but very down to hold me don't...
P/S And Yes, it was just a bug. In today's patch developed to fix this annoyance.
The question is here. Can anyone come across. Explore the technology where the module of destruction to destroy the planet. but etoge module no. I do not understand why. Who knows?
lens_88
The same thing happened, only at the end of the game with purple and green resources.
...apparently a bug, I suspect that is associated with the bonus superiority in science, thanks to which the player is awarded twelve units of science, from which several technologies opens immediately in 1 turn, thereby possibly causing bugs associated with the extraction of strategic resources.
PS
A friend of mine, a fan of the series of games is Endless, and warned that their game should start to play after 4-5 patches in version 1.2 at least, because before this, bugs are inevitable. Well...now I understand what he means. Although that I had in version 1.0.5 And prior to that otigral 1 rink on version 1.0 and not a single bug was no...now thinking to download again the release version...
Skainett
Same problem. https://letsplayhub.com/ru/video/812829/vakot-ind/endless-space-2-11 - a video about the construction of a new type of ship, I have after research guys showed up.....
Faced with the problem. Set the fleet to defend the system, arrived the enemy fleet, I win, but the fight ends in a draw with zero damage in any lineups, tactics and distances of the ships. The ships I have come with all kinds of weapons, i.e., it should deal damage at all ranges and in all tactics. Up to about 80-th move was not such a problem, then there. When viewing the battle, the first volley of missiles don't even have time to reach the enemy ships as it says draw and the fight ends. And so many times. Game version 1.0.36, playing for time lords, the battle against the death eaters. What could be the reason? Do you think this is a bug of the last patch, because I played the release version and not experienced with this.