Impressions of the game (Little Nightmares)
In this topic, leave your impressions of the game are Little Nightmares. :)
Amazing game, it is a pity that short. Sucked from the beginning. I recommend to all without exception. That would be a sequel.......
Little Nightmares from the Studio Tarsier is a good gift to anyone who loves puzzle-platformers with an emphasis on atmosphere. The game tells the story of a strange little girl who tries to escape from the Womb, the underwater vehicle in which terrible things happen.
In the game, in addition to the typical acrobatic exercises and simple puzzles, there are elements of horror (mostly in the first quarter of the game). On the road to freedom our heroine will expect creepy and dangerous inhabitants of the ship from which she would have run away, hide, try not to get in their eyes and be quiet. The game is dynamic, locations rapidly succeed each other, and pretty soon the player appear the final credits. The game is short and it's causing some disappointment, primarily due to the fact that I want supplements.
As for the plot and mechanics, the game closest to last year's INSIDE, though inferior to him in atmospheres and diversity. As projects Playdead, Little Nightmares do not exist any dialogue or notes, so to comprehend what is happening in-game events so.... But to build theory and to reflect on the story after the passage of the definitely have, the ending is shocking, no less than in the above-mentioned INSIDE.
Summary: sturdy, good puzzle-platformer with elements of horror that will suit those who love small and creepy toys.
8/10
Yes the graphics card is heated. But the laptop went through the whole game
Can see the passage in an accelerated 3 times
and just all the passage as a whole
A lot of interesting things, went 3 times a game.
Impressions are good, of course the game is not so scary but the adrenaline in some scenes plays. Technical problems with the game, but upset that the game is short and there is no difficulty levels. Waiting for DLC with new heads, masks, monsters, and the ability to choose the color dosdevice Sixth
The scene with the eaten gnome evoked emotions similar to those that were in the passage of Deus Ex, when the helicopter with the pilot blew up - tried to go in different ways in the hope to save. The game is beautiful, atmospheric but short.
The sound is complete shit. Only 2 of the normal track for the game, and the rest - inarticulate sounds. The atmosphere is appropriate.
The heroine does not want to kill. If Limbaugh gg for example, you may divide a circular saw, and Insude to devour dogs, here you are grabbing and the screen darkens. Max - a little bit vore c tolstyachka.
Not a bad game, but not particularly good.
Cute toy and cute and scary at the same time. Good idea 3D variation of the game. As a fan of Limbo and Deadlight very much.
We play for a little koshmariki named the Sixth. She tries to escape from the strange, strange is happening around. In short, fun.
The game world is very strange, even really creepy, but fascinating. We are a small defenseless creature the size of a book so that local owners can catch us nothing. If you do not have to rely on cunning and caution.
Monsters creepy. Grotesque hideous creatures, really able to catch up with fear, who's the creepy face, who mystery. Will remember as I ran away from the creepy pack edakov. And moments where the screen is going on the plate (in a good way) quite a lot. This hunger is Sixth in the form of tin farther away the more this native species, monsters, in short, the direct chills, so that in one run no more than one level played. I wanted to digest impressions, especially towards the end.
Well, epic ending. Direct really epic. And really tough (Yes, that word you will be saying quite often for the game).
Great music and sounds.
All is good, but don't repeat my mistake - do not play on the keyboard. And if the main company is in General, according to DLS, especially on the last level with a flashlight against the ghosts, you run the risk of just punching the keyboard monitor, so will be uncomfortable, and the master controller is already late. Or just quit playing. Don't do it. Because...
DLS in General is not particularly catchy, but good gaming moments with nomes in the second puzzle in the third... And it in General and not especially it would have if not for the ending. A shock, a hideous. Open mouth in front of the monitor until the credits. To zheeeest.
Overall, a great, very unusual design and краqне atmospheric horror.
8/10