Belief (Divinity: Original Sin 2)
Can'T understand how the belief in the dialogues. Even when there appears a line with intelligence (of which I have already 35+) - fails to convince. Stat does not affect? Affects only talent?How it works..affects a character's race
for example, on the ship, the door managed to convince the warrior elf(intellect,which is only 10)
although the lizard with the intelligence of 22 are unable to do it
There is a suspicion that it zabagovan. I'm an IFAN at different points tried and the perception (which had pumped excellent), and intelligence, and conviction, and strength. Not a damn thing helps.
Alex Coachman
That's the same thing - I doubt that such intelligence 35 9(!) lvle may not be enough to convince
Shkudi
for fun, he flew to the ship,shaking the conviction of 6.it did not help.convinced the character with conviction 2 and then from things.either this system is not working,or script belief is triggered from race
ZAWARUDO
Shake. Perk one soldier in the field doubles. Run in two MAG
Gryxa
Oh so a bug:(
Shkudi
I couldn't convince the dog to start a new life with Intelligence, which I, incidentally, was then 18. At that stage is more than a lot.
Perhaps the skill is somehow multiplied with the spas-cast characteristics and the one of Intellect is not enough.
I have characters with maxed out of the North ( force) have never won the conviction. A character with conviction almost always wins regardless of the choice stat in dialogue.
Belief IMHO not worth the points invested in it. Having a skill level of 7 (seven, CARL!), couldn't convince the masters in black marsh to spare the family. The choice offered intelligence (25), a memory (18) and figure (16). On the whole, during the game not just left at a loss on the working of algorithms. For the sake of interest tried to swing NPCs with different characters. Here's a funny thing: sometimes features a choice was given only to those that do not bleed. The thief offered the intellect, mage power, etc... In General, fuck this skill.
I don't know. I have a lizard at times convincing, and never failed in practice. And trade impact
Most likely you need to choose the belief according to the North, which is exposed to assure. Against some better force against other intelligence, etc. Well, of course it depends on the flow of the selected stat and ability to convince. Maybe even from race/history of the character and complexity of actions/relationships to assure.
I have a leprechaun with the belief in 4 could not except that Alice be persuaded not to attack)
Small spoilery a question about the end:
Spoilerage in the final battle to convince the Mountain not to attack? Or there is this option in the dialogue so, neighing?