Legendary, etc. Things (Divinity: Original Sin 2)
Interested in the question of expensive belongings. All in the game met a lot of kind of things is common, uncommon, rare, epic, legendary, divine, and unique . Curiously, purple, yellow and red virtually no different in price, but the unique presumably the best things. And it is unclear which species is more valuable. So, do these colors grades, for example as in Diablo in order from the slag to Epica - white-blue-yellow-green-purple.Who knows?
-INTRo
Grades, there is only colour gradation. The higher the thing, the more bonuses. So you have to divine(yellow) clothes will meet 5 of stats when below will have 4,3,2, and so on. At that time, like elite, unique things that occur 1 time for the whole journey, will give you 6+ stats. And rank things as such, there is only your level and things. The things themselves are different across locations, the further the location from a hypothetical centre, the higher the level
White stuff have only basic parameter: armor, armor, weapon damage. Stat is added to green, to blue two, purple for three, to purple - four, yellow is five. Unique can be either better or worse than all the above, except the first two. But in General, the best unique - better than any yellow, as they have not just the car characteristics and their value, and something unique. For example, the dwarf bandit from the subway gave me for the removal of other dwarf skeleton two-handed hammer, who had a 20% chance to critical, which is impossible on other stuff. At least never met another class of durock with a value of KSH. Not to mention the fact that this gun many other things.
Unfortunately starts randomne not always caliroots. I have odnorodnykh with a bonus to two-handed weapons. And what to do with it?))
todor7
I have axe +2 strength +1 military +1 two weapons( I was on 2 axe dwarf) but the branch level 8 and I'm 13 and don't change because it overrides and 13 until the current +1 power caught and stuff