Class features (Divinity: Original Sin 2)
In the reviews I read that each class has a bonus +2 to characteristics (elves +2 dexterity, lizards have a +2 to intelligence). And in the game when creating a Persian about it, not a word. This is a bug or cut the bonuses ?Now it turns out there is no specific binding race to class and elf for example can be both a wizard and a Ranger with the same success ?
The undead are strong and almost everywhere can live(no) but if I see your face you have perezagruzite, - Fane has strong ability to roll back progress, and most significantly they change appearance and RACIAL talents and skills.
Neirby
Racial bonuses + characteristics no. Each race/ready character has 2 pre-selected talent (+5 Crete/zombie/+1 the knowledge of the legends, etc.) and racial abilities (bleed, dragon's breath, an extra turn, etc.). Well, in-game differences, the type of eating of corpses of elves, hat of disguise undead.
Differences in race, there is a very strong and interesting, but not stupid +5 strength to orcs, +5 to agility ones as the humans