How to get the good ending (Metro: Last Light)
The Subway game a Ray of hope: how to get the good ending. Key pointsIn order not to die in the finale, you need to follow some important points during the passage, such as a flash on the screen, something similar to those old cameras, and the corresponding sound to them. They will appear during the selection of correct actions in the cut-scenes and the game itself, as well as in finding the important key items. And again. You need to really try and not kill a single soldier. And so how to get the good ending - your main goal, you should pay attention to these basic points.
Station Sparta
In the beginning of the game when the main character wakes up, and control is transferred to you, play the guitar, which is in the room. As we mentioned, in the Commission of this action will appear, flash with sound. Then overheard a conversation between two men, one of them will sit in a wheelchair. Then go to the open door on the opposite side. Also outbreaks occur. Near the command post, locate the balalaika and play on it. If you want in fact, from their own experience to learn how to get the good ending, remember: only in-game tools seventeen pieces, try to find them all. For example, the accordion you will find in the hall where the evil rahovtsi will humiliate his new. The same balalaika you will find in the place where you will leave the Paul, there will be still two guards. The guitar you can find near the bar, next to the juggler. Another balalaika will lie on the counter with different fabrics. And the last is opposite the table for which you will offer to catch Paul.
In the barracks soldiers you can find a piano. Accordion hidden in a closet near the exit of the hall in the last Chapter. Chapter Regina you will find another accordion immediately at the first branching paths, near the cot. In the task Infection all three guitars are next to each other, to seek their start, when all will plunge into the flame. The first is in a narrow back room. The second is under the counter in the next room. And the third was in a chair, standing on the second floor.
Prison
When you're in prison, in the place where the cells sit hostages, there is a room with a lever. Pull it and let the people out to freedom. In this case, remember that you can not kill anyone, otherwise a good ending will not open.
Camp
In the hallway, where the left and the wardrobes, quietly steal up to the soldiers sitting there and overhear what they are saying. One of them will tell you about the cache. When the conversation ends, go for it. As soon as the soldiers will open the locker with the weapons, disable it and loot the contents. After that, when you walk into a large room, you will notice a soldier who is standing, arms raised, near the freezer. Not kill him, and just move on. Having made such a humane act, you are one step closer to solving the question of how to get the good ending.
Station red
At the station red will sit a beggar. Give him the cartridge, listen to his story and let the second cartridge. Then listen to what they say the two men sitting at the table. Go ahead. You will see two men and a woman next to them. Listen to their conversation until then, until the outbreak. Go further until you see how the man shows the shadow children. Watch him while he will not say that tired. On the contrary, this company is a juggler, and next to him sitting on the bench, girls, listen carefully to what was going on. At the fork in the cinema are two men, one smokes and the second offers to buy dope. Walk up to him and wait for the end of the conversation. When a dealer jamb will go back to the juggler, go for it, and as soon as he says that can make the discount, you will see a flash. Watch the performance to end. Listen to the conversation of the girls in the dressing room. Before you sit down to have a drink with Paul, look at the two girls behind the glass and listen to what they say.
The scene with the Korbut
When you climb through the ventilation shaft, then look through the bars of the Moskvin and Korbut to the end. In any case, don't leave before the end of the conversation.
After the mission the Korbut
Go around the metal detector to the right and kill the two soldiers. And for a third soldier just walk as long as he does not say that the group of 8 left the facility. Then you can disable it After you pass through the gate, go down and listen to the two soldiers.
Regina
If you followed all the advice on how to get the good ending, you're halfway there. When you go to Regina, then at the first fork hit the arrow along a wooden fence. Flash. Near the second fork turn left, where there are cars. Go to the end of the tunnel. There you will find the corpse, examine it. In the place where you need to push the car on the left to see the bed, get behind them knife and come back. Go to the room with the green goop there will lie a note. And as soon as you will find in this room the corpse, happens flash.
The bandits
Once you get to camp, you listen to a conversation between mother to daughter, sitting next to the dealer ammunition. While walking through the tunnel you will hear a woman scream. Turn into the first door on the right and go in the car. Go right and deal with the three thugs who want to kill the girl. Find a corridor with rooms where sit the bandits and go to the latest. Get familiar with all who are there to rescue the hostages. In the tunnel on the opposite side from the base of the bandits have a car, there are body, inspect them.
Venice
In Venice there are two beggars who want to give ammo. One in the alley with the fishmongers, the second is next to the guitarist. Go to the shooting range, there will be a child who will say that he lost his bear. Go to the shooting range and win three rounds, will be rewarded with ammo and a toy. And so how to get the good ending– your main task, this bear give the child. Also you will need to drink at the bar until he passes out. Then when the character comes to, you will see that the whole bar exploded, and the bartender in the mountain. Give the last hundred rounds to compensate the damage, and then see the flash.
Infection
When you crawl through the ventilation shaft, you will see two soldiers who want to shoot people at the wall. Crawl through the vent to the right and quickly stun both, then listen to the speech of one of the survivors. At the end of this Chapter, Lesnicki order to remove the mask. Remove it before he starts counting to five.
Epidemic
This Chapter is nothing there, you only need to collect all the caches in the area of quarantine. Just go along the wall and press E with the appearance of the icon. The first is located behind an iron door. All the rest in the Windows.
Khan
When you're with Khan to sail on the river of Fate, you will hear the phone ring. Pick up the phone and talk to the mother of Artyom. Flash.
Depot
Go to the building on the outside area on the left side to the far end and enter the door. On the door set the trap. In a room full of cars with enemies, just go down under the floor and walk past all the way. When the end of the Chapter will meet with Lesnicki't hurt him.
Dead city
Go to all the buildings and view past and also in the basement, bring, must go to the end and see everyone. Try not to kill anyone, only those who openly attacked. On the roof will be a flying demon, go to him, but not close. Allow it to take off and take the note (if you have time, and the cartridges with the filter, I took no chances), go to the attic. Don't kill the demon, otherwise black will say: "Killed, and could go", then you are good endings to be seen.
Red square
In this Chapter, do not touch the guards, always just pass by. Also don't kill any soldier, even when in ambush with Paul. Just wait until they come down to you, and then kill them all. The very same Paul need to be saved when he is caught dead.
Garden
Go to the big building and use the boards to pass through the water, then go to the flooded store and go to the back part of it. Flash.
When you pass forward, will meet a creature called a bear. Start to fight it off, until it runs out, then go for it and kill the three mutants on her back, and you will get a flash. These are the basic answers to the question about how to get the good ending.
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