Monks (Neverwinter Nights)
Want to know how people related to the monks. As they are in the game and how the right monk to develop.And I like that I did not really understand all this. Plz tell me.
2 fenrixx and consuta 4o gives the monk also hits a little bit?? from devastate it mine does not save
I wrote that no matter what lapuhi with devastacion critical anything could not do, need to pump the dim master.
Besides, epic Dodge, you can take not only the rogue, but shadow dancer, but what for it is necessary, KB is awesome.
There is another option of leveling your Monk together with the Dim master.
Race Elf, force 10, deksi 17, telok 12, wisdom 16, intelligence 12, charisma 8. Tried everything and also increasing wisdom first to 21, then dexterity, Monk download to 18 level, then take a level 3 wizard, then download tokologo master, the remaining 3 level of Monk take on 21, 24 level (feet Ki Strike +4,+5) and level 40 (roll 40).
Will write more in detail that we have because of the dim master: KB 43-45 without clothes, immunity to CRITICAL hits, free fit hard as bone (immunity to stun, paralysis, HOLD), paralyzing touch 5 times a day or two of any of the epic spells, for example a Hell of a ball and a Devastating explosion. Well, spybreak vs spells +8, due to pumping knowledge of spells to 40.
To some rogue or shadow dancer pump fit snowcrystals, and even 50%, you just have to fuck up. In the best case would be 30% or even 50. But as okazyvaetsya against trusing it doesn't work, and you can just fit a fight in the blind.
Look here carefully, that so, without it, the penalty was 1/2, now in case of unsuccessful check, passes another, and thus fails 1/2 of 1/2, i.e., 1/4 of misses.
I think it's worth taking the fit fight blind as well as the Ki strike +5, casts mage disembodied form (disguise 25%, and something else) and you miss 1 out of 4 and 1 of 8.
Yes this is good
and about criticalof then there is
it was written that there is such a treasured helmet
which gives immunity to critical and something else
Opensource projects, eh... not much I did not understand how to Nwne take epic spells, but the idea is for him to be able to cast a spell 9гл level (Sork/visa/Claire/druid 17+ level)...
Konsta increases the Fort (2 points consti give +1 to Fort). Namely, it is opposed devastate (check the attack devastate vs Fort + d20)
mmmm Yes
what you really deepened
I honestly even half of the text is not understood
I'm half of the text is read, and then I started in the ass to have and I do not understand :(
And don't you know! that to pierce the bear 10 for example , you need weapon +2
What do you say ? Is MONK his strikes ?? If monk level 10 ??
Look here ! It turns out that the monk will not cause damage ! And if your Lame Kama it is !
He will beat ! but with less damage ! Isn't that right ??
I'm WAITING for YOUR OFFERS , gentlemen !!!!!!!!!!!!!!!!!
Something I don't remember the bears, even on the 10th level was the damage of Redux.. If with a mind to swing, the hands will choke somewhere 1-8+ 3 (19-20X2).. and this is a good longsword... without specializations, but all the same. The attack is normal... And that bear didn't break up, use your fist or Stannis Fluri of blows.
Shorter than the Teddy Bear level 10 no problem... of course this is not imp 3rd... but not dumm gvard. In short, so - so slightly worse than average performance.
monks objective psaty class.
ACC they just made of stone, they all FSUs
in NWN, that in normal D&D
but I'm still never going to play
no module anywhere, because they are lawful
First: the monk even dragon punch hands
checked not once(but zadolbalsja breaks)
Second: find this bitch under my nickname goes
kill your fucking ass on the British flag in the forest.
Yes to cast epic spells should be able to cast spells of 9th level. But not necessarily, after the 15th level pale Master receives this possibility.
And the Destructive Crete does not work if there are generally immune to crits. But the treasured helmet is usually the admin server is not added so as not to upset the balance. Although to not die from Bit. Crete is not necessary to have a lot of courage. You can just have a lot of KB to crits were unsuccessful. But some batchers first attack can be under 60 + 17-20 (say a long sword), and all bye bye.
Yes to cast epic spells should be able to cast spells of 9th level. But not necessarily, after the 15th level pale Master receives this possibility.
And the Destructive Crete does not work if there are generally immune to crits. But the treasured helmet is usually the admin server is not added so as not to upset the balance. Although to not die from Bit. Crete is not necessary to have a lot of courage. You can just have a lot of KB to crits were unsuccessful. But some batchers first attack can be under 60 + 17-20 (say a long sword), and all bye bye.
This batcher you just need to fend for themselves (mages are lucky... the batchers usually will sooooo small)
Because dim the master and taxis. At least 2-20 crit range. And with KB 43 without clothes + spell shield (4 KB), and clothing. No one to get in General will not, you can even trained not to swing. Only if the roll will fall to 20, it will be not critical and normal damage minus damage resistance 20.