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SporeX12288.2.0 03.05.20 10:45 pm

The news of my Amateur games. (Spore)

I mean these games.
Spore: City Edition
Spore: Extreme Edition

That development began, I was joking.


The development of these games will start when I'll do it.
1. Buy the rights to Spore, EA.

2. Gather a team of professional developers:
Programmers (C++).
(2D, 3D) designers.
Composer.
Soundman.

3. Start drafting.

Spore: Extreme Edition is renamed to Spore: Evolution without limits

Spore: Evolution without limits:

Steps:
1. Cell.
2. Fish.
3. Being.
4. Tribe.
5. The middle ages.
6. Civilization.
7. Space.
8. God.

New editors:
Editor planets.
The editor of defensive buildings:
Features: Power, Strength, Speed reversal.
Editor of underwater technology.
Editor of plants.

Will have elements from early versions of the game.

Initially planned to do on Unreal Engine 4, then Unity. Then I refused to use ready-made engines, I planned to write the engine from scratch.
When I find professional programmers in C++, programmers will begin to write the Foundation of the game engine for future games, it will not have the Spore, and primitive 3D evolution simulator, no graphics, no sound, and without and besides the main. When looking to buy the rights to the game, EA will collect a full team and going to work full).

Can go out much earlier.


Spore: City Edition:

Hybrid games from the same creators of Spore:
The game - The Sims and Simcity + characters, the character editor and the name Spore

System ages creatures: creatures age in years, when the baby creature was born, his age will be in months, then in years after the being 1 year.

Newborn, 0 to 2 months - the child cannot see and cannot interact with. Older beings, it can feed, take up, put something else.

3 months is a Baby first begins to see. Perhaps for the first time opened his eyes before.

Older age is a Baby receives their first interaction.

Usually calves with hands and two legs, with older age, crawling. They will go on two feet when the creature can teach him to walk. You have the skill Movement, the higher the skill, the higher being it would be better to go and see a new the ability to move (to Move the stairs, jump, run, etc.).

1 year - the baby starts from early childhood.

3 years - the baby starts pre-school age.

6 or 7 years old is a Baby first goes to school.

Older age, the cub goes to new classes of study.

11 years old is a Baby to become a teenager.

14 years - the Baby gets his passport.

17 years (15 years - 17 years) - Entity ceased to be a baby, the creature goes on the age-stage Youth. Also being after the end of 11th grade, graduating from high school.

18 - the Creature goes to the University.

19 years - Being get young, the beginning of maturity.

22 year - Being graduates from the Institute, on request, can get a job that earn money.

35 years of the Adult creature.

60 years - the Elderly creature also is retiring.

70 years Past the standard age stage, then the creature dies of old age, the creature became a Ghost and goes to the afterlife, and creature to bury manually. Beings females tend to live longer.

70 years and above - If the creature will have a more healthy lifestyle, that creature will live longer. Most difficult to live out the substance of more than 100 years.

Elixir - When a creature you drink this elixir, you won't physically aging, the creature will still celebrate birthdays and continue to grow up, but physically it forever at the same age (a Creature also doesn't die of old age).

In the future, the age of the system will improve.


Skills creatures:
----------------------------------
Computer:
-------------------------------
Development:

Programming:
The creature writes programs.

This skill will be divided into several skills:
Skill in C, C++, C#, Javascript, Pascal, and many others.

Level 1 - Primitive program.

Higher level - the Skill of programming is better and also being allows for less errors in the code.

Level 5 - Advanced program.

7 level - Simple arrays.

Level 8 is a Complex program.

Level 10 - Participation in development of Free software, extreme programs, and complex arrays.


The list will be updated...


Creative:
-------------------------------

Drawing:
The creature draws pictures.

This skill will be divided into several skills:
Normal skill in drawing, oil, digital, watercolor, pixel art, etc.



Full list will be updated...
4 Comments
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SporeX12288.2.0 03.05.20

By the way, I well, I will go to the Playground.

A
Arveleg Artedaynskiy 03.05.20

Dreaming is not bad

b
balabxl 03.05.20

Don't be lazy and read. The question is - why?

A
Arveleg Artedaynskiy 03.05.20

SHAGGY67
The same garbage