Where to get the Chrome Rays/Chrome Finn? (Code Vein)
And small question about them. They work just like the skill of Fiery weapon from the Prometheus/Lightning weapon of mercury, or something else?Ignat Sokur
like everything else in the game with mobs just keep playing and they'll fall down the mountain
the stingrays - the fiery town, Championships, frosty mountain, it's all in the story of psle ...and the temple-labyrinth :)
DrealFox
Sort of, but without a visual effect (lightning gun will not run), but after modification will fall much physical damage.
In principle, if the weapon has no native elemental damage, it is better just for his gifts to cover. So your physical damage will be saved and added natural.
When in the course of the game will be Chrome Heimdale?
Yes, and whether the benefits of modification to natural damage in the physical build?
Stanislavich
Compared arms pumped to fisure arms pumped to the elements - fisure drags. But this is the first version lopatcheva, XS as there is the current situation. Better weapons or paralysis or poison to pump, more useful on the bosses, and fisure in the modification of almost falling.
MadHamsterHead
Tried the enchantment on the paralysis, but never noticed. so it worked well. over 7 strikes with the halberd is not accumulated full stack of paralysis.
and under gain. 7 blows of the halberd is consider 50% health most of the bosses. if not 60%.
Stanislavich
I modification to paralysis on one-handed yuzal in conjunction with the gift (XS as is called, which blows a lot of spam), plus they often put on top of paralysis in advance. One such attack, and a few normal attacks, and the boss in paralysis.
Well it is purely situational, last bosses for example to paralysis, not sensitive.
In any case, fisure versatile, better to pump it.
And chrome like Jack's or some NPC on the gifts exchanged.
MadHamsterHead
I have a Jack is not available yet.
A modification of the first Amplification gave no overall growth, but with pumping levels begins to give the total increase, while not increasing the weight of the weapon.
In my case, with sharpening at +6, halberds 1400+ pure physical damage without buffs and the best of swords on damage in the area of 1050 (machete), it is Enough 1 times to get the full reception of the halberd to carry 30-40% health the boss. Paralysis simply does not have time to deticate on NG+0, MB it will be very appropriate and beneficial on NG+1, when enemies will become fatter and more protected from damage.
PY Sy, under the BAF Queen, with mastacani damage, single butting crashes at 2200-2300. With halberds.