Resolution 1920-1024 (The Witcher 3: Wild Hunt)
On the monitor at resolution of 1024-768 the game runs fine ,but when attempting to play on a TV with resolution 1920-1080 begins to lag -with the same settings . What is the problem ?Saratov-KRAZ
Well, everything is logical. At 1024x768 the video card will have to process 786,432 pixels and at a resolution of 1920x1080 she needs to draw 2 073 600 pixels. And you imagine the map has to handle 2.6 times more data.
Kirill22092
well, uh thank you-another question then-is it Possible to do at low resolution over the entire screen of the TV 55 inch and what permission to set ?
Saratov-KRAZ
you can, but will soap. and so you need to set the permission on the passport screen that was the most beautiful picture or to not lag, lower graphics settings
Comrades Kirill22092 and kakp very true tell. From myself I can add that as an option to put high resolution (in fact the native resolution for the TV), and the rest of the graphics settings gradually lowered to achieve the most comfortable fps.
new vidyuhi bought recently.it wood just recommended 1920x1080.the paradox is that I have TV(like me.comfortable)in place of monitor.so TV no firewood for the permit.helped prog that was on the disc with the graphics card.
kakp
MunchkiN 616
Soap? Well, Yes, but this soap can destroy the parameter clarity (or sharpness).
On the monitor I have has such a feature, and even with reduced resolution no soap.
PS. I thought everyone already knew that. Modern optimize, forced to study such things.
AL5
soap or as nemozhno will destroy as it will be called megapikselnoy interpolation
can only be reduced and the frequency resolution on the peck-peck size Pixela and rastane eyes will be such that will be pleasant myltse as if the ray tube of 1024x768 to run msaa x8 with some soap blumsom more
so I'm on a laptop with 900п played quite easily without any smoothing. and the monitor with the same width in pixelech my eyes from 720 exploded
MunchkiN 616
It is immediately evident that you have not tried to cut in clarity or sharpness.
Tired of reading your nonsense about the fact that soap can not be removed.
I even have FXAA enabled, smoothing the soap, and soap is not present because of field.
Let's turn the brain.
AL5
if you sharpen the effect with a soft lighting Fresnel and Blanca. travon looks flat and dumb, too dumb OA voschem looks.
with sharp
http://i.playground.ru/i/95/44/81/10/pix/image.jpg
http://i.playground.ru/i/85/44/81/10/pix/image.jpg
and soft myltse
http://i.playground.ru/i/09/93/81/10/pix/image.jpg
http://i.playground.ru/i/80/02/81/10/pix/image.jpg
soft and creamy travona
and as an example even in the game in which simple lighting on Lambert originally
with sharp
http://pix.playground.ru/mass_effect_3/706339/
http://pix.playground.ru/mass_effect_3/706340/
myltse and soft as shit engine
http://pix.playground.ru/mass_effect_3/1462614/
http://pix.playground.ru/mass_effect_3/1459952/
http://pix.playground.ru/mass_effect_3/1462615/
due to the soapy glove and uneven lighting soft gradient immediately felt nextgenupdate and grafon
the second is manifested, the noise from the PBR. and the fact that you have every pixel attendantly have 1 and a half pixel as if that is not going away.
a modern ERP as it is sensitive to the resolution and sharpen. low resolution and chetkosti bury the whole graton in modern games
MunchkiN 616 wrote:
the effect of soft lighting Fresnel and Blanca
MunchkiN 616
All right, because Blum is a soap, it should leave.
MunchkiN 616 wrote:
travon looks flat and dumb
But no soap)
MunchkiN 616 wrote:
the second is manifested, the noise from the PBR.
What noise?)
MunchkiN 616 wrote:
low resolution and chetkosti bury the whole graton in modern games
But weak PC pull, and not so much the game crashes, if slightly lower resolution.