Missing textures of weapons and armor from mods. (Fallout 4)
Missing textures of weapons and armor from mods, but rather they didn't. Though mod in the armor from Crysis 2 works, but it downloaded in the game via the menu item modification. I've done the standard steps.1) In the file Fallout4.ini, changed sResourceDataDirsFinal=STRINGS\
on sResourceDataDirsFinal=STRINGS\, TEXTURES\ MUSIC\ SOUND\ INTERFACE\, MESHES\, PROGRAMS\ MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\.
2 )In the file Fallout4Custom.ini added
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
because before these lines were not.
3) In the file Fallout4Prefs.ini, added bEnableFileSelection=1
Don't know what to do, help.
BoSSMaXWeLL wrote:
1) In the file Fallout4.ini, changed sResourceDataDirsFinal=STRINGS\
on sResourceDataDirsFinal=STRINGS\, TEXTURES\ MUSIC\ SOUND\ INTERFACE\, MESHES\, PROGRAMS\ MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\.
It has never been required,on the contrary this can be a problem.
Install mods with NMM.
saa0891 So I'm using it and install, these steps I did after installing NMM and mods
1. Make sure this line is present in your Fallout4.ini:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
2. Make sure this line is present under the [LAUNCHER] entry in Fallout4Prefs.ini:
bEnableFileSelection=1
Navigate to your Fallout 4 Folder at the following location:
Documents/My Games/Fallout 4
Within this folder will be a number of .ini files, highlight:
Fallout4Prefs.ini and Fallout4.ini.
Right Click, select Properties and ensure that these are NOT marked as read only.
Open Fallout4Prefs.ini with your favorite text editor
Navigate to the very bottom and you will see the line [Launcher].
Directly underneath this, add the following line:
bEnableFileSelection=1
Save and Close
Open Fallout4Custom.ini with your favorite text editor.
Add the following lines to your Fallout4Custom.ini:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
Scarobay-muahahah, then the game would not load, as if I start, that bug mod doesn't affect the others. You apparently did not read what I wrote. The matter was in the mod Manager.