the control in resident evil 6 (Resident Evil 6)
More bad management than resident evil 6 I have not seen.If the initial locations are more chapters to play,in the places where need long run ,and the camera starts to freak out to play at all is not possible!!!
More bad management than resident evil 6 I didn't see
So little you have seen.
Saquer
More bad management than resident evil 6 I didn't see
If this is the first game you play, then I'm not surprised. DMC3 and RE4 to even come close to don't think!
Okay, you didn't like. And the theme of something new, why bother? To cry on?
The theme of the new--to discuss the control in this game.
And about such a slag as DMC3 and RE4 I'm not saying.
VHSL
"Bad" management and "uncomfortable" are different things. In DMC3.4, Resident Evil 4 (port 2006) - was inconvenient. For everyone is used to using mice, and here on the keyboard. In Reza and on the buttons to aim - inconvenient, it is yes.
But in the 6th cut. You can run forward, jump over an obstacle, the 19th, decide to continue sprinting forward - and the character can easily jump over the obstacle back.
And there is nothing to say about the special moments. The cinematic mode chooses the most "comfortable" angles, because of which the management can send you Toy. Did you want to slip under the obstacle? No, you meant crawling under the obstacle.