3 New Notifications

New Badge Earned
Get 1K upvotes on your post
Life choices of my cat
Earned 210

Drag Images here or Browse from your computer.

Trending Posts
Sorted by Newest First
Z
Zakverr 15.05.20 02:17 pm

the control in resident evil 6 (Resident Evil 6)

More bad management than resident evil 6 I have not seen.
If the initial locations are more chapters to play,in the places where need long run ,and the camera starts to freak out to play at all is not possible!!!
7 Comments
Sort by:
D
Dr. Otto Wolfgang Ort-Mey 15.05.20

More bad management than resident evil 6 I didn't see
So little you have seen.

V
VHSL 15.05.20

Saquer
More bad management than resident evil 6 I didn't see
If this is the first game you play, then I'm not surprised. DMC3 and RE4 to even come close to don't think!
Okay, you didn't like. And the theme of something new, why bother? To cry on?

Z
Zakverr 15.05.20

The theme of the new--to discuss the control in this game.
And about such a slag as DMC3 and RE4 I'm not saying.

y
yurkess 15.05.20

Gamepad in your hands

M
Max Fry 15.05.20

Kokoko.

N
No Real Name 15.05.20

It's not slag,but your hands are growing out of the causal space.)))

W
WarlokIII 25.10.20

VHSL
"Bad" management and "uncomfortable" are different things. In DMC3.4, Resident Evil 4 (port 2006) - was inconvenient. For everyone is used to using mice, and here on the keyboard. In Reza and on the buttons to aim - inconvenient, it is yes.
But in the 6th cut. You can run forward, jump over an obstacle, the 19th, decide to continue sprinting forward - and the character can easily jump over the obstacle back.
And there is nothing to say about the special moments. The cinematic mode chooses the most "comfortable" angles, because of which the management can send you Toy. Did you want to slip under the obstacle? No, you meant crawling under the obstacle.