M
MazzerazzZ777
15.05.20 05:52 pm
Need help with the launch of 1.37, if there is a solution (Euro Truck Simulator 2)
Released the long awaited patch 1.37, fmod and other of prikolistiBut I was faced with the problem of start, then more
Aboard my liner legendary top last years 8800 gtx)
All version to 1.37 it worked wonderfully, and this is despite the fact that the hardware card only supports dx10
But apparently programmatically 1.36, for example, run(in the config uset r_device dx11)
What happens in version 1.37?
The fact that the Intro of the game is played, even the menu is loaded and the truck spinning as it should(that is, not in the dx thing), and pressing the come the game just crashes
By the way, beta 1.37, with fmod'om runs without any problems
The log like this
Спойлер00:01:57.246 : [dx11] Failed to allocate buffer of 10485760 bytes.
00:01:57.511 : d:\buildbot\slaves\win_slave\ final_build_ets2_137_windows_bin_steam_x64 \build\prism\src\engine\ gfx\dx11\dx11_buffer_storage.cpp(66): ?buffer_storage_allocate@dx11_device_t@prism@@ UEAAI_KW4r _buffer_lifetime_t@2@I@Z: Failed to allocate buffer
To all who respond, of bloodrock)
6 Comments
M
MgZ
15.05.20
MazzerazzZ777
the piece of log doesn't show anything except what you really need to change the VC
p
puumar
15.05.20
MazzerazzZ777 wrote:
But apparently programmatically 1.36, for example, run
Not well, but I'll give you that. )))
Only this choice has a license and it is present in 1.37, will not go away.
Spoiler
So look for another Repack.
M
MazzerazzZ777
15.05.20
MgZ
It would seem Yes, but the game has long moved on to dx11, 1.36 and 1.37 beta was without problems