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Protocol10 05.09.19 01:06 pm

Games in which there is a steep technological chips?

What you can remember of the game which had some interesting technology (graphics) chips, which previously no one had (or was, but was not made so cool) and that shot and remember partly because of the chips?

For example:
Max Payne is a spectacular slow-mo
La Noire - advanced facial animation based on motion capture with real actors.
Krayzis - could be all of the machine to fall down the tree
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MunchkiN 616 05.09.19

quake 1 - lighting from explosions, underwater refraction
Neverwinter NYC pseudo - physics of soft materials, interactive grass
GTA 3 - tracks points from luminous objects (lights) (it turned out that this is a bug of the graphics card)
Warcraft 3 - the underwater fog
Divin-divinity - reflections in the puddles with isometric
GTA Vice city - a glare of light from the headlights
тес3 Morrowind, portable colored lights that you can instruct and a lot
doom 3 - temperatura refraction of air at uzywaj etc
тес4 oblivion - the extinction saturation, shadows on the range
Neverwinter NIC 2 - directional lights solid shading. (put in a warning to every konsolschikam and modern Igors).
kruzis of greation!!!! - olurin of parallax mapping, sun rays of gravona, all that is connected with water, the display of images in the lens of the sight, crease lapuhi well and palm trees to knock down some houses which can be demolished testi - liked but not particularly.
mass effect - the effects of lenses and light in weight (although by itself, the effect was not particularly gravona)
crusaders: in the name of the crown king Arthur - lot of grass to the horizon and other pitch grafon
cryostasis the sleep of reason - freezing thawing in real time steeper than in kruzise
kruzis 2 - soap light. still there brought penumbra shadows but I do not particularly like.
Schadow khavest - automatically year the rays of the nearest and brightest light source
Gothic 4 Arcania - the work of dynamic lighting in General. honorable but not without flaws. refraction at all free from rain drops. something similar really happened in any one of the stalkers. the lightning left a shadow, a separate texture IOC and covered with a water film and so forth but in General not recommended to remember.
and then as I'm not really attentive to grafoam game was
kruzis 3. pseudo global illumination, mentioned, caustic soda on the water (very simple but animates the image). Oka light from some surface water in addition to the pseudo guy. the makings of fusic bazet render (strip light on speculato in zawichost angle and so forth) is not particularly versed in the intricacies.
assassin credo 4 black flag - translucent materials with shade (was in kruzise 1 but here, as more grafon) shadows on the water and under water (was the Witcher 2 but they are not very visible and overall the game does not have this), Omni-directional rays grafona and pitch of the shadow given the atmosphere of the game.
kill zones Schadow couple there - volumetric rays grafona from point light sources. even the shadow of the character in the spotlight Butman draw.
assassin of uinity - probably the first game where I saw a physically correct renderer and sane of global ilyumineyshen though not quite in the real half.
dragon age Inquisitor - the first more or less distinct Tessellate what I saw in the games.
GTA 5 is the best in my opinion post process today plus small entertainment such as wetting of dekzy all of wool and so forth of the little things add up in graton
the Witcher 3 - the beard works

well, all sorts of effects separately from Igor.
imitation wool or something parralax. there were very long I do not know where and when. you can see in the farkray 4 and overlord 2 for example. in a game about horses that was made the grass even. was on one of the planets in mass effect 1 they wanted to fix a couple of type of moss campaign but greedy for performance and crap looks like some salacuse motion blur.
DH10 smoke - I have no idea how patched. probably a bunch of textures that is rejected when some objects are in his field of depth in a live game can be seen in Hellgate London, in some of the stalkers or fashion to him. may be cruise but I didn't find.