Beta v patch. 0.5 (Prey (2017))
(The patch came out of beta)Roughly translated:
• Fixed a bug that caused corruption of the savegames (there will be pacasa), also fixed some crashes when downloading maps.
• Fixed a bug at the power plant, during a break the door no longer leads to a crash.
• Fixed bug with stuck the player in specific places on the map.
• The nightmare now will always look for the player.
• In the PC version settings are now saved properly when using specials. characters in a user name.
• Numerous fixes with regards to known bugs when using Freeze gun, now it will not work through obstacles and corpses no longer seeping through the floor and ceiling.
PS This patch is likely linked to speed the passage where he used the bugs and freezes.
• Fixed a bug that due to utilitybase machines, creating an endless amount of material.
• Fix braking game, during the battle with the battle with the phantoms.
• The marker is now correctly indicates the purpose of the Caspar.
• Fixed the volume when mixing sounds of music, voice messages and cut-scenes.
Note:
(If short)
Further errors about shelters and missions, will is!
Please if you find bugs associated with the game, write on of. the forum https://bethesda.net/
How to download patch:
Whatever patch is loaded, you need to go to STEAM, tyknut right clicking on the game, click properties, choose BETA and select public-beta-patch
Official news: http://steamcommunity.com/games/480490/announcements/detail/1296319532120777013
And what is with the high texture settings ? They will fix it ? (Maybe someone just heard the news about it)
About the sound correct fixed volume when mixing sounds of music, voice messages and cut-scenes. There was a problem with too quiet records that the music was inaudible and other schools.
And about the characters and Cyrillic: in the PC version settings are now saved properly when using specials. characters in the username. (always these guys with Cyrillic and special. characters names problems arise).
Well, about workarounds: fixed whether glue gun, or glue the balls themselves, and now it will not work through obstacles; and the bodies no longer seeping through the floor and ceiling.
Eynar
You mean utilizing grenades will no longer break stuff, which some of the entrances blocked? Because I was doing weight lifting not pumped, but just in the right place threw a grenade, and it all cabinets, tables and other stuff that is blocking the passage simply disposed of by turning in resources, and you could easily come xD
If they fixed something I'm not happy! They themselves developed, wrote that in inaccessible places can be reached in different ways, is to figure out how. So I came up with...
Slipnot6
No. There her about the grenades. And about the gun. Previously, it was possible, for example, in a certain place in the Arboretum to make sure that the glue stuck to the glass, and when the player climbed up onto the glue on the glass, it was behind glass, outside the station. Or near the ceiling in certain areas was getting glue on the ball to be behind the textures.
These loopholes enjoyed speedrunner. Now I can not.
And utilizing grenades for access to declared doors - part of the gameplay, one is not prohibited.
Patch released officially. Found glitches:
In the beginning, when you first load the save after the patch, long-drawn textures and weapon models. After a couple of reboots, save passed. But now I do not read notes. They just take everything and then even in history they cannot be read.
The patch is already out of betta.
Passed the game without bugs,except that sometimes the operators would get stuck in elevators and interfered with lifting,and sometimes even the why the audio diaries of a gun is not reproduced when the pick up,I really hope that the new patch has added the stocks.
Eynar
Okay, thanks
Grandshot
All notes? I remember there was a place in the game where guys got the whole room notes not a mimic, they don't read, just going as garbage
saa0891
Yesterday when I played, killed evil operators and then tried to carry them, while they are raised, the game is very much sags, MB I have one, but all the same, before such was not
Slipnot6
Exactly) I'm just on the location of the laboratory of Psychotronics. Tested patch in the morning and sleepily took for a glitch)
Just where in addition to the main lab fully covered, in some other areas also come across a few stickers. Now they got me confused)
Long loading of objects no longer observed. Apparently, just the first time you saved the game rebuilt a new patch. This is a pleasure I have a individual glitch.
In General, it turns out, is no problem with the patch not detected.
What about temperatures? When you put very high, I watch the soap instead of textures