Running the game on DX9? (Mass Effect: Andromeda)
Is there a way to run the game on a graphics card with DX9 or disable it support DX11?Graphics card with 11m direktom issued in 2010. You can assume that the rest of the iron corresponds. If I'm wrong, I recommend to avito gtx 960(950, or at least a 660, 750ti). After the release of the 10x0 series they are considerably cheaper.
not10squids
As the owner 750ти say - better to take a minimum of 960 with 4GB VRAM, because the lag will be 2 as I have. And it's on LOW, with 16 gigs operatives Karl!
Maha uma Devi-peck. дх9с remained on XP windowse and Sedir model 3.0 in 2006 year
start signified namely шм4.0 can like. about Estim topics in cruise 3. but not the fact that the engine did not dare and processors who have got Igori so 30 fps I don't know.
MunchkiN 616 wrote:
дх9с remained on XP windowse and Sedir model 3.0 in 2006 year
KEK KEK. )
Spoiler
Now as I do not remember a modern game with the ninth direktom. Although I bought and got hooked on Delta Force 2. There the ninth and did not yet exist. Seems to be even the eighth. 98-99 year. Didn't expect that the game will run on win 10!) As a start, so once imbued, as in the good old days, where I am now at least some time playing it, while not looking at the numbers of afterbuner in the upper left of the monitor, and really play the game, not the benchmark) are Rarely similar, I allow myself)
not10squids
Graphics card with 11m direktom issued in 2010.
Video cards with DX11 are available with 2009.The first in September 2009 brought a Radeon 5870/5850
[Denis]
[Denis] wrote:
Video cards with DX11 are available with 2009.The first in September 2009 brought a Radeon 5870/5850
Yeah I remember how the then dangled to buy geforce GTX 275 or Radeon HD 5850. Well that choice was made in favor of Radhika. They had a revolution in the graphics card and now in fact almost the same goes with the 5000 series.
MagicHero
While console ports were either in DX9 or DX11.The differences I saw on Monica 20 1680x1050 only in Max Payn'e 3 between DX10 and DX9,clearer image in DX10.In DX11 only ate more resources.Maybe on a big screen the differences are more noticeable
[Denis]
so 11 direct allowed to use more than any graphical bells and whistles which picture was better. And of course it ate resources.
DX 11 Coty had in contrast to the 10 had more opportunities with the geometry and the shorter the difference between the CMM 4 and 5 in different apical garbage then there is running faster every soap and soap-related Pixela distance. however, AZM and шм4.1 radionovich with 4x XX was this passionate about a bus between Vychislitelnye and all sorts of vector blocks. for SIM DH10.1 had Polovinkina technologies dh11 and it would be possible to implement antialiasing soft shadows and just more fast DOF without havnekontoret
дх9с under шм3.0 and there is still just a dh9 he's kind of a CMM under sovershenno different GPU architecture without unified macroprocessors at all. and there is another was and large nepreodolim restrictions on grafon.
that's what I don't know and that could slow down
from the barn of anjona 3.5.3 this one before upgrades under sruzis 3 under the dh11 and шм5 on the present demo maps worked current teksturirovanie skeletnykh all sorts of vertex models. everything else worked without artifacts under шм4.0 AZM and knowing sruzis 2 all except poma most likely based on PEK-PEK console with their consarnau GPU arhitekturoy. from Korea only the other engines as well that on for so long and slowly lost performance under normal videokarty with thousands of graphoprojectors and architecture hadirnya blocks modern
elena123456 wrote:
Is there a way to run the game on a graphics card with DX9?
there is no way.
dx9 and dx10/dx11 are not compatible (completely different api).
the maximum that can be done is to run dx11 on dx10 and with big crap, as I will have to Jucati a whole bunch of functions (by replacing the main D3D11CreateDevice on D3D10CreateDevice).
dx9 aloof
dx10 was the basis for dx11, and dx11 has become the basis for dx12, ie 10, 11 and 12 have the same essence and structure functions
in dx11 you can use hardware level featurelevel 10 and 10.1 (which means running the application using the library d3d11.dll on dx10 graphics card)
in dx12 you can use hardware level featurelevel 11 and 11.1 (i.e. start the application using the library d3d12.dll on a dx11 graphics card)
that's all, no connection with dx9 in these three not, therefore, even theoretically, to run this game on dx9 graphics card impossible.
by the way, wrote a program to check for shader model 6.0 ( https://msdn.microsoft.com/ru-ru/library/windows/desktop/mt733232.aspx )
as required by the user used feature level 12.0 (although 11.0 is working fine, but... who's supposed to be corrected in IDA or OllyDbg) so to start the program with the following parameters:
- windows 10 x64
- vc++ redist 2017
only directx 12 (driver model WDDM 2.0)
- graphics card supports feature level 12.0
download - http://rgho.st/8TtByjSr6
Intel Iris Pro Graphics 580
PS: GPU-Z that do not know how)
tesla707 wrote:
dx10 was the basis for dx11, and dx11 has become the basis for dx12, i.e.
The above system configuration виндоус7 laid out. )
Like most fail dX9. That is the basis for 10-11-12, it's dX9.
The eighth is not at all in the config. Now he was alone, and for sure it will not start at seven and above, because in Windows it is not.
And the ninth, you just have to try, someone with hands, and who has a dX9 card.. and not the local snotty aspartam. :P
I do not have. The ancient 260 with dX10, all current games run.
lokkie wrote:
The above system configuration виндоус7 laid out
there is such a thing - redistributable libraries. So your screen is not any system configuration. System32 is a folder that holds all libraries (dll files) including package directx_Jun2010_redist.exe used by windows.
lokkie wrote:
Like most fail dX9. That is the basis for 10-11-12, it's dX9.
here is not the number you should watch and understand and understand the programming
lokkie wrote:
And the ninth, you just have to try, someone with hands, and who has a dX9 card.. and not the local snotty aspartam
good sense of humor in class 5 B is detected
I Russian language like chewed what and how, you is not enough? Well, take the book programming With C++ and write the initialization of the API you are our nerd, and then do your such as you calculated.
I've been programming graphics API for over 8 years, and Oh I know exactly how and what works.
tesla707 wrote:
So your screen is not any system configuration. System32 is a folder that holds all libraries (dll files) including package directx_Jun2010_redist.exe used by windows.
You can understand why the warning.. like nonsense to flog looking. )
Bye bye Troll unfinished.
tesla707 wrote:
I've been programming graphics API for over 8 years, and Oh I know exactly how and what works.
I see. ))