Info about mod motors. Need feedback from You (SnowRunner)
Hi. Peeped on YouTube when comparing machines, the parameter fuel consumption. The neutral start the engine and watch the flow in idle on the idle and the throttle in the cutoff. Then consider the average. This can give you an idea of approximately how many will eat one motor compared to another.I decided to add it in the description instead of the unnecessary text (good motor, but voracious)
Has come up with two styles. How do you like the idea and how you think the clearer issue.
Also wanted to time how long 1 tank will reside, but these moments are not particularly accurate, a lot of parameters influence. Empty or with the cargo on the primer in the mud. And will pile in the description. There's line wrapping does not work. Here are some examples.
dark_paul
sachem? The machine is not selected in the engine, although power is needed, choose Azerbaijan for the terrain and the existence of a differential lock or actuator. It's important to me, and Lucca, let it be permanent. And modules of the body! And consumption already handles traduceri, as well as bochechky the amount raised and quietly, as a will expensive comrade Carlson, the vastness to conquer. And you forgot about the gearbox, the numbers flow.
Consumption depends, and if you want, without all cifersky they will save. Forgot! Granted, the cost of the heavyweights, and even the constant differential actuator is always great.
Lucci would have revised the costs of distance on the characteristics of trucks in the real world. That would be funny. And the numbers space. Or modeled tank instead of spare wheel or the back of the module. But I don't mind, I'm always for creativity. Do sweet. Just remember, people do not like to read, and given all these stupid details, they are short and clear. Do you think he can understand? And will be considered as minutes pass. Finally got a plate of al numbers by 100 meters on asphalt and dirt (or add to the description to assess how the Trak on the tank Katnut, coupled with the numbers of relief, not 100 km, and 100 metres).
WMS made me think what success and was glad to speak.
Cool theme - at least someone is thinking about reflection of the real performance characteristics (in-game) on the vehicle, instead of obscure stripes and letters... Plus to you from me!
Generally it is strange how you can select the carriage - not knowing its weight, power, torque, fuel consumption, load capacity, traction power, and many other options... Players - as Gifted simplify everything to the stripes with the letters (Latin). I periodically burn it... like buy a product without knowing its characteristics...
Soon we PC will sell by showing these stripes with the letters - here PC But class, pull ГТА7... BUT the PC S class(is that a Mercedes among PC?) pull all the and massage make! But will eat electricity.
Hellhound_Anger
If you make something people will look into the figures! Those who have no clue rather more delayed in the game.
A great example of Belarusian tanks, something I did not notice that someone was suffering from a large number. TTX.
How product make, so it will accept!
redamus
To simplify already invented the console) Type game go for version 3 and older, but it's only for 4 PRO, mines loot :-D
Hellhound_Anger
So I'm not talking about choice of car, everything is very clear. The choice of the motor. Always it is necessary to take 3 motor or is it better to leave the second or the first enough? You will not understand until you train, yeah, but there's at least some framework. Yeah, this really voracious compared to this. And those that without AWD or blocks you're not going to go into the jungle)) So going through the game on two machines at the big event. Towards the end sometimes use monsters on occasion. And PayStar 5070 only dinorant who can put up with crane and platform trailers to carry officially. And on top of Fleetstar 2070 because four-wheel drive. That all equipment on 70% of the game. Although statka mileage alas no.
the people there kakoynibud mod to! worked navigation ie use a point and draws a lot of points to see where to go ! post a link to this!