Alchemy (Two Worlds)
Comrades, I propose to start an exchange of recipes for good things (permanent drinks, stones, damage, etc.)Sulphur x 1 + Blue x 1 = fire damage 20%
it is unclear what is unknown...over the pot (menu F2) 5 slots where from the inventory drag Ingram...
...the method of scientific spear at an early stage of the game was a thing:
Improved trap:
1 x bear claw
1 x amethyst
In what sense can't cook?
By the way a good potion of HPAs chuckle of the demon + heshui dragon = fixed effect to stats etc.
1 amethyst + 1 Fang boar = improved trap
1 sapphire + 1 the bladder of the rabbit = the trap with a hammer
The best potion for carlsbad's 7 horns or even as many horns a unicorn which like probably all know improves the strength by a eternal effect.
People found cool fan:
1 Sol + 2 Moroshkina = cool potion with willpower +1 physical defense +3
People! How to make a lasting antidote? And I protivosemnye components were mixed and received the antidote in 2 seconds!
To protect against poison, it is better to use a spell and an antidote for removing the effect of poisoning. (Poisoning in version 1.7 stops mana regeneration, and imposition of protective spells of necromancy does not remove the poison)