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Streeting 29.05.20 10:45 pm

Update 2 (Tom Clancy's Ghost Recon: Wildlands)

UPDATE 2: THE LIST OF CHANGES

Spoilerrific, Ghosts!
We inform you about the release of the update number 2, which will be available for PC March 22, but for PS4 and Xbox One on March 23 in the morning UTC. On our servers in connection with it will be small maintenance.
The team focused on comprehensive improvement of the game - from game content to connection issues and stability. The size of the patch approx. 3 GB for consoles and up to 5 GB for the PC (depending on your client). When the update is ready to download, you will receive in-game message. To install the update you need to restart the game. Please note that the game in co-op mode all players must be the same version of the game.
In addition, according to the wishes of the community, we put into the game the ability to disable the radio by default, and the ability to choose the transport mode when using the skill of the rebels shipping transport. Now you will have even more tactical options when planning and performing tasks.
In addition, for those who prefer to play on the most difficult settings and completely disabled the UI, we have introduced the ability to choose what kind of intelligence you want to obtain when interacting with the files and characters. Thus, the game won't be interrupted and you will be able to seamlessly discover new quests, skills and weapons, even if you disable visual prompts.
At the end of the list describes fixes and changes for PC. Now you can reassign the keys Home, End, Insert, Delete, Page Up and Page Down, which will ease passage for many players, especially left-handers.
Ghosts, thanks for the feedback!
JOBS/STORY
We have received reports that some players have problems with the performance of individual tasks. We identify the causes and made changes that eliminate these problems. In addition, we have fixed calculation of experience points in the task the Rise of the resistance, which might interfere with cooperative passage.
- Are markers of certain assignments and routes for GPS.
- The following quests now properly open for those players who have reported problems:
* Gold rush
* Offer The Dreamer
* The Corpse Of Sandoval
* Tadpole
- Configured triggers various tasks with the aim of smoothing the passage.
- Fixed situation with incorrect inclusion of the dialogues and replicas.
- The following tasks can now be beat:
* Tadpole
* Quest bosses
* Recognition Of Sandoval
* Western warehouse cocaine
- Fixed issue with infinite experience points in the task the Rise of the resistance.
- Jobs to Stop the convoy characters are now correctly out of the car
USER INTERFACE
We made a number of fixes and changes related to the unlock trophies and weapons. In addition, we fixed the problem with incorrect placement of the model in the Designer. Moreover, those players who prefer to play with completely disabled the UI elements, you can now choose the type of intelligence when interacting with the files and characters.
- Players can now choose which Intel they want to, even when completely disabled the interface.
- Setting criteria to obtain the trophies
* Champion
* Eagle eye
* With a gun!
- Fixed error when unlocking certain sets of weapons:
* Set under-barrel mounts
- Fixed a bug where character sometimes could not see the menu.
- When activated, the accelerators set of experiences updated interface;
CO-OP MODE
We found some replication issues while playing in cooperative mode. This patch should provide a more consistent passage of ghosts in the same session.
- Fixed various problems with reflection:
* Incorrect reflection in a lobby of some coloring and accessories
* The lack of synchronization of the explosion in Radio rebel
* The lack of synchronization flare sniper sight
* Players are provided outside the vehicles/motorcycles in traffic are now in place
* The lack of synchronization of the muffler when removing it while shooting from a transport
* Burning the bodies of the system event
* The lack of echo of an explosion too far
- The following achievements will be awarded to all players in the following two tasks:
* A better mousetrap;
* Bombing on the area
- Fixed a bug where the contact is fixed with 0.5-second delay.
- Fixed exception message/blocking players.
- Fixed stopping game sessions with four players;
CONNECTION
We found and fixed some problems that caused the disconnection. After installing the patch, the passage will become more sustainable.
- Various bug fixes disconnection.
- Fixed a bug where the player couldn't connect to the previous session.
- Fixed search open sessions.
GAMEPLAY
Some changes in gameplay, bug fixed, reported by some players.
Now players can choose the transport type when using the skill of the rebels shipping transport.
- Fixed experience points at the invisible foe.
- Fixed a bug where some of the seats remained occupied after the release of the character.
- Fixed a bug where the player could hide behind too far distant objects.
- Now players can't teleport to the safe room if they are being persecuted.
- A medical helicopter will now appear properly in additional tasks in the province of Tabacal.
- Fixed the lack of deceleration of the motorcycle in water.
- Fixed a bug where flashbang grenades would not prevent detection.
- Fixed a rare crashing the game when falling from a motocross bike.
- Fixed a bug where the player could not mark opponents after joining the session
- Fixed the damage done by explosions at the level of arcade.
- Fixed a bug when a pilot died in a helicopter crash.
- Fixed the disappearance of the transport at high speed.
SOUND
We've made some fixes and changes associated with sound in the game, as well as the ability to disable the radio at the request of the players.
- Added option to turn off all radios in the game.
- Fixed non-working radio in the car.
- Increased voice volume on the radio to avoid confusion between the voice of the Dreamer and one of the ghosts.
- Improved sound in the Intro video.
GRAPHICS
We have focused on bugfixing to ensure a reliable transmission. Cm. below is the list of improvements in stability and performance.
- Fixed player models with the limb in an unnatural position when the murder in some positions.
- Fixed low-resolution textures that appear when aiming and driving.
- Fixed the penetration of the camera through some textures.
- Added missing textures in some areas.
- Fixed blurred objects when using the drone.
- Fixed flickering textures when you use the parachute and helicopter.
STABILITY
- Fixed various crashes.
- Fixed problem with endless loading screen after applying the settings when you first launch the game.
The WORLD
- Fixed various crashes in the depiction of buildings.
- Fixed some places where players could get stuck.
FIXES FOR PC
Graphics
- Added smoothing to SMAA.
- Added recommendation for setting up smoothing for devices with multiple processors.
- Fixed several bugs causing flickering on devices with multiple processors.
- Fixed problem of zooming interface for multi-screen devices with 4 monitors.
The passage and the interface
- Added the ability to reassign the keys Home, End, Insert, Delete, Page Up, and Page Down.
- Improved menu navigation using the mouse and keyboard.
- Added a message stating that the video card drivers are outdated.
- Added a message that left little memory and starts using virtual memory.
- Fixed interface error in cooperative mode the players that have already performed the selected task.
- Fixed icon Pitch when managing a helicopter with the mouse.
Co-op mode
- Fixed the problem of system actions in cooperative mode.
- Fixed use of radio in co-op lobby.
Management
- Option Enable controller default changed to Only controllers.
- Fixed several bugs related to icon and the operation of the Steam controller.
Performance
- Fixed several random crash noted by the players.
- Fixed the problem of reducing the frame rate when the screen shows the save icon of the game.
- Fixed problem with menu delays when playing from the hard drive.
- Fixed problem with the updating of the indicator video memory if you reduce the resolution scale.
Different
- Fixed a bug with the task Medical air transport in Dabakala.
- Fixed positions of the character in Ansel.
- Fixed bug when it was impossible to start running from crouching position or lying down.
We thank all players for their participation and assistance. The development team continues to work on Ghost Recon Wildlands, and in the near future we will offer upgrades and new features.

well, here it is the long awaited patch) was any better? or worse? write
6 Comments
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B
Batareikin 29.05.20

to go better,before the patch,had on average 45 frames,now 57,is everything on ultra except textures(high) in 2K,you see a half years old all 60 will)

Z
ZiZu Zankercu 29.05.20

worse, much worse, fps is no difference at all, as it was 40 and left, BUT now missing the sounds of cars, mobs stuck in textures, and very often throws out from game without any error...
fucking patch yubisoft, fellows, to justify his bungling!
standing ovation!

A
Anton Bell 29.05.20

Was constantly thrown out of the game with no errors,did a Defrag and all was fine,fps dropped to 60 and sometimes drops to 40 at very high settings ,before the patch the fps was between 70 to 120 ( FX-8350,Asus GeForce GTX 970,8 gb.operatives,bit.1920x1080 ) when it autosaves such wild Frisians was no more-at least it pleases !!!

u
ukassss 29.05.20

And how to find patch installed or not?In the bottom corner of the home screen 2199047.This is the number of patches.I do not understand how to install it.Or he gets up when loading the game?

w
william1992 29.05.20

FPS on a dozen fell after the patch. Bravo Jubilee

n
ncore69 29.05.20

the people, and fixed a problem with vertical sync? on release when enabled, the fps has dipped to 35, and without it in the ultra 70-90. But pagerungan play irritable
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