Emulator x360ce gamepad ? (SoulCalibur 6)
Threw it in the \SOULCALIBUR VI\SoulcaliburVI\Binaries\Win64Set up as it should - not working.
Tell me who is working where to throw, etc. Game Piturca
Vitaly Lobastov
know yeah, but for once a year to play on the gamepad I don't need it
Amsterdamn76 .
https://glashkoff.com/x360ce-podklyuchaem-lyuboy-dzhoystik/
Unzip to any folder (better to make a separate specially
for x360ce), connect the controller and run x360ce
(or x360ce_x64) as administrator.
Do not unpack the archive into the game folder! The program x360ce.exe
should be in a separate folder, games added with it.
And without the gamepad, the keyboard and mouse, not in this game to play?
I have two gamepad lying around in a drawer, but I got used to the keyboard and mouse,
and on your controller, also need to relearn and to get used to.
I'm, like, all the keys defined on the keyboard, I can't find the key
impact protection. Who would put a sign of conformity all of those circles with letters (controller) keys on the keyboard.
aist16
lol why would I article settings? I have many games played with this app and know how to set. I asked where to throw it in Sol calibur to make it work.
On the keyboard to play, all the controls are on the keys
Amsterdamn76 .
Yesterday I went on the keyboard three chapters, today is not played, once...
Costs only a few keys:
WSDA - move;
I - attack;
Space - the choice is OK:
(A)Then Enter:
(X)Further - U:
(=)Menu - Tab:
(B)Close - BackSpace:
I x360ce had Affairs, but experts suggest:
Do not unpack the archive into the game folder! The program x360ce.exe
should be in a separate folder, games added with it.
I understand that we need the game itself to add to the program, not the game.
I play it on the keyboard. :-)
No joystick present. Nothing can bind in the GUI, what to write in x360ce.ini?
That's what it now is:
[Options]
UseInitBeep=1
Log=0
Console=0
DebugMode=0
InternetDatabaseUrl=http://www.x360ce.com/webservices/x360ce.asmx
InternetFeatures=1
InternetAutoload=1
AllowOnlyOneCopy=1
[InputHook]
HookMode=1
[Mappings]
PAD1=
PAD2=
PAD3=
PAD4=
[PAD1]
[PAD2]
[PAD3]
[PAD4]
Need for DEHR DC noclip.
NateberegiSRatsiju
https://forums.playground.ru/bloodstained_ritual_of_the_night/gejmpad-979823/#comment-18250652
It says:
In order for your controller assigned to the game from x360 download the program x360ce. The new version of the emulator github.com/x360ce/x360ce/releases/tag/4.10.0.0. You need a slightly different setup, this version is a complete emulation of the controller, i.e., even the OS sees the connected pad from x360. In the game folder to put anything not required. Configure the following. 1. After starting to install the driver of virtual pada. what will the proposed program. 2. In the tab Controller 1 to deliver a Daw in front of his pad, then enter the value of the buttons. 3. In the Options tab to install the HID Guardian 4. Tab Diveces to put a checkbox next to your pad in the column to Hide. Items 3 and 4 are responsible for what your pad will not be visible in the OS, and will set the xbox 360 Controller for windows. During the game, the emulator should be enabled.
PS version of 4.10 gamepad was determined where not previously worked or were confused the meanings of the buttons, etc. but that's not friendly emulator with drivers for my pad, the vibration is not working.
Subaru MotorSports
I don't have a gamepad initially, the program only offers to make a dll file. In the Controller tab 1 has a paragraph to add Claudia. Thank you. The record keys in the key binds somehow works, so I have to use the table from the tab Direct Input. Now we have to figure out how to activate the right stick to mouse movement when outside of the record..
UPDATE
Figured out connect up to two controllers on one single stick, on the other - the other of the axles of the program themselves are picked up.
Spoiler