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Santeyzlodey 16.10.19 03:14 am

Trade (Foundation)

Good afternoon. Can't finish the monastery. Can't buy the glass. And anyway, in my opinion, I trade is not. Although trading is all exposed like, but the resources are not sold. In help anything about the trade in no.
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e
e13geni4 16.10.19

Santeyzlodey
Purchased glass need to be put somewhere. If the trade really is all set, so just in the warehouse is no place for glass...

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Santeyzlodey 16.10.19

Thanks for the reply. Yes, the glass eventually appeared, and the monastery build. But now I have to trade for example is to sell the forest more than a hundred. It also means that the surplus from warehouses automatically leave? But I have 350 wood and it is spent only on the construction site. And statistics says that gains from trade are zero. And another question. The monastery was built, of stone the estate of Lord was built. And then nothing opens. The hunter's hut does not open too. I already bought polkarty.

e
e13geni4 16.10.19

Santeyzlodey
You can put in a trade anything, but foreign merchants of the Forest, do not buy ! Therefore, the manufacturing zero.


For the hut of the hunter need 15 greatness in the window of the King.

R
Ricki Hall 16.10.19

I don't know how. I do not work trade in General. Put the value of buying the Instruments n/a quantity. After you need to add these Instruments to the location in the warehouse, but no. On the selection of only the berries, honey, fish and wine. All.Dealer or what not to buy or sell. Has come and gone.

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e13geni4 24.12.20

Ricki Hall
Of course gone! After all, the listed products are stored in the barn, and the tools are in the warehouse. Do you have it?

w
wrtyiuytrr 24.12.20

e13geni4
and if there is no warehouse in the construction, what to do?) only a barn, but there is no warehouse anywhere

e
e13geni4 24.12.20

wrtyiuytrr It
means that you are at the initial stage of the game, you need to dig further, it will appear.

F
Fedorovich1989 24.12.20

e13geni4
good nerves)) tell me how the warehouse and barn work. I usually appoint 1 worker. and now I'm playing for fun. 350+ population and there was a problem with food. xs like so. and I still have an interesting infa by rank, the higher the more demanding - that's understandable. And the more money you can earn, but if the shepherd is a city dweller, is this normal? Or will he work worse than the same philistine or peasant?