Help to return to the game DEADDODO (Grand Theft Auto: Vice City)
You already know that the game has a plane AIRTRAIN, which you can see in the sky with a Billboard, but without collisions. Prompt, whether it is a conflict in the file vehicles.col and how to get him back in the game.maybe a ride. And to fly it you need to add the place where parked in the main file.scm
And I'm not a moder, so it does not understand. If nibali'll post the edited file main.scm I'll be very happy!
Conflict is useful, but not the same as in GTA3.
It as not to fly. It is not designed for flying, and made for decoration.
Of course, you can cut the model and periodicity. Then replace Redbaron is and add on card(as it did in the fashion of Liberty City).
Collision not working with any plane (including airport) does not cast can in the aircraft. It's not Sanka
I did so: pereiminovali skimmer.dff and skimmer.txd in deaddodo.dff and deaddodo.txd and Vice versa,edit the file handling.cfg and default.ide
Behind the airport parked the car Baggage, whether it is possible by editing the main.scm is parked in its place deaddodo? And then what will happen?
GTAшнник, if done as you say, it will be just deadcode conflict skimmer. And you will not be able to sit down because
in the model of deadcode no point of the driver.
Yes, he is in the fashion of Liberty City. It is there replaced by a small aircraft(RCbaron) and added to the map.
But there's more.
I did so: pereiminovali skimmer.dff and skimmer.txd in deaddodo.dff and deaddodo.txd and Vice versa,edit the file handling.cfg and default.ide
What have you got after this happened GTAшник?
And you can edit main.scm so that in a suitable place instead of the cars were parked, deaddodo, not as a rcbaron, but as AirTrain?