Optimization (Company of Heroes 2)
Let's share the results and tips for uludshenie performance.My config
Intel(R) Core(TM) i5-3210M CPU @ 2.50 GHz (4 CPUs), ~2.5 GHz
8192MB RAM
NVIDIA GT650m
In the lowest quality graphics and lowest resolution,built-in benchmark shows srednyuyu the framerate of 30,which gives way to 15.
what kind of nonsense any computer without the need to prosodic to play,those system requirements that I wrote the developer just not suited for this game.
CPU Intel Core i7-3930K 3.2 GHz / 6core
16 GB RAM
4Gb DDR-5 Gainward GTX 680
1920x1080 resolution all ultra..28-30 fps....if you put option the detail of the snow(like so) on the secondary goes up to 50 fps...and the game is very strongly loads the computer...no response..but even in кризисе3 this was not...the conclusion is..once the developers scored on optimization...it is even a sin to complain..as it did in the course not!!!!
if you put antialiasing on low then turn on FXAA, it makes the picture a little blurry,but FPS is much more.
blacob
Yes, it would be necessary that the owners Radionov unsubscribed....what about their performance in the game!!!
When I played in beta the game ran perfectly on high, right now the game is terrible besides there was a problem with the movement of the camera when you move for your honest opinion. just horror..
There are performance issues and every time is within the mission to be loaded (repeatable) or when loading the next mission the game crashes
Here the performance characteristics of my PC
Windows 8 PRO x64, Intel® Core™ i7-3960X Processor Extreme Edition, 32GB RAM, Mat Board rampage 4 black edition, Nvidia GeForce GTX 690, sata 2 corsair force 3 480 GB.
Playing on ultra at a resolution of 2560x1440, with the switched off smoothing - 40-60 fps.
Today I put a second 690, as the resolution of the monitor is very large)
AMD FX 8-Core 4Ghz, 8gb 1033 RAM, Radeon 7850 2gb 256 bit
Once a minute, FSUs in any setting, falls in resources, tobish terrible lag literally 5 seconds, then let go.
In monitoring the GPU usage jumps stupidly, then minimum, then max.
Test games showed an average 34фпс at high settings with low antialiasing.
Optimization of the game seems completely absent, on weak computers to play on my old man on the issues at least 20-30 frames
despite the fact that in the beta version of fps rarely dropped below 30
amd fx-4300 4 GB RAM HD7770
high slows down to 15 fps
I thought, what the hell is that comp? launched crisis 3, flies high. and then some crap, and the graph miserable to high. damn waited a long time, such a bummer....
It's simple.AMD and NVIDIA need to earn money,and therefore demands a hell in the middle of the picture.
Want to play at the maximum buy (2 TITANIUM=2000$).
ArkisH122
I agree with twitchy camera fun to play and the graphics settings in the options a little, I usually manually under my computer set up shadows, effects, etc., and everything is automatic depending on choice of low... high
That's strange in the beta everything was fine but as the game came out, there were strange glitches and brakes, something here is not pure
Slow stupid because no grasp of video memory. On max it eats up 2.5 GB. Holders of cards with memory less than 3Gb at max settings will feel the brake and friezes. Yes, Yes... on GTX 680 or GTX 660Ti already play on max))
There is certainly some sort of school in the treatment of DX11. Should the driver wait, and pray that this garbage is fixed.
And then measure all the games on GTX Titan? He's not a very, let's measure on the Asus Ares II CrossfireX x2. And it is nothing to assume no then :D
for maximum smoothing, min 15, max 48, AVG. 28
everything is fine.