Rewrite the localization of the game (Total War: Warhammer 2)
Completed the revision of your edits localization TWW2 under DLC The Warden & The Paunch.If you want to get rid of many errors and omissions, welcome
https://steamcommunity.com/sharedfiles/filedetails/?id=1980342041
Well, until the pile a small processing color banner 3 options
https://steamcommunity.com/sharedfiles/filedetails/?id=2112796540
Mod updated for beta patch 1.9.2.
Plus the mod is enabled the localization of the mods orcs with halberds and the Goblin cophenetic
https://steamcommunity.com/sharedfiles/filedetails/?id=1871593759
https://steamcommunity.com/sharedfiles/filedetails/?id=2092707068
the boss is direct a Russian language very well. change the letters of one alphabet into letters of another - is the least use of intelligence possible. The rest of it at the same level, can not check. Bastogne, Couronne, with two N's and all other nonsense and translation errors still remain, will only get worse, even it makes no sense to discuss all these alleged edit, an improvement for the former Russian, who is not his native language. but if he still seems to be there, he is thirty years old, and of course this rootless hearts dearer transliteration, and the English pure and without impurities. Where does the Russian language - is unclear.
Recochica
And one poor fellow on another forum explained the value of opinions, after which he cheerfully out somovaelena. But the mind is disturbed still boiling and now he was here. Funny :)
And some more edits:
- Removed the confusion between the terms control, keep the power and get the power in terms of campaigns for provinces and settlements. Now is always the design of the format Control X settlements/provinces ...
- Exhausted -> Hardship, [the state of the hero after the action]
- Army capacity Limit of the armies (army Size) [talking about the maximum quantity of the armies of the Kings tombs]
- Tombfleet Taskmaster – Naval overseer (strong-Willed leader of the fleet of the dead) [a companion of the Kings-tombs]
- Fixed a few situations with the placement of the icons of the lords/heroes, after the words Lord/hero (now correctly go to these terms).
- In the description of the skill Monster Morra removed unnecessary references sklepowych ghouls (skill gives bonuses only to skipovym horrors)
- battles against vampires -> battles against Counts-vampires [specified race in the description of the trait Bloodshed]
- number of active Lords – the lords (lords...) [talking about the lords-the generals]
The king-Lich was worshipping his Lord Nagasu -> King-Lich worships his master Nagasu
- Duplication of a few sentences, and many other minor changes
Mod updated for beta Da Nutz ‘N’ Boltz Update
Move the new text and localization corrections are included.
So if you are not satisfied with father of battle" as the translation of Boss of Da Field, you are welcome :)
And some more edits, mainly focused on Norske
- Ruinous Kiln – Destructive furnace (furnace Destroyed) [here and below, reference to the Ruinous Powers – the Destructive Forces]
- Ruinous Stables – Fatal stalls (stalls Destroyed)
- Cave of Dark Offerings – the Cave of dark offerings (offerings to the Cave of Darkness) [here we are on the dark offerings to the Champions and mutants and not about some entity - the Darkness]
- Offering of Slaughter/War – Altar of carnage/war (Massacre/War in the name of the gods) [how strange to be called the building “massacre” and “war”]
- The camp of the slave -> the slaver Camp
- A cache of furs -> Warehouse furs [talking about a building under construction]
- The Hall – the Vault loot (Hall plunder/Military sanctuary) [corrected title and removed the confusion, by fixing the bug in the quest description of Trigga]
- Raiding Port – RAID port (the raiders) [it is unclear why the real-name was replaced by the Amateur]
- The locals take notice and will be inspired or frightened into action – the Local inhabitants will notice the effect and will be inspired or scared (by this stern look, the locals immediately forget about Leni) [description skills for the dissemination of filth]
- Tip at the outbreak of Waaagh made more understandable
So it happened. A huge amount of The Twisted & The Twilight's innovations have been processed, brought to a uniform terminology and checked for errors. Thanks to the latter, in the past, an extremely annoying confusion remained between the translation of The Old Ones and Ancients by the single term Ancients, in a number of texts, percent signs reappeared correctly, etc. etc.
The list of major changes is traditionally below:
Ancients - The Ancients (Ancients) [The Ancients in the game's RU-lore are Old Ones]
Eldest of Ancients - The Oldest of the Ancients (The Oldest of the Ancients / the oldest of the Ancients) [removed the confusion in the nickname Durthu]
Clan Moulder - Creator Clan (Clan Moulder)
Spellsinger - The spellsinger (Sorcerer) [similar name allows to reflect the gender of the heroines and are in accordance with the style of naming the rest of the elf squads]
Spellweaver - Spellweaver (Sorcerer) [new lord of the wood elves]
Bladesingers - Blade singers (Singing blades) [for style matching translated Wardancers - War dancers and similar]
Glamoured - Bewitched (Enchantment) [name of the evil eye of the enchanted Drivers of the wood elves]
Glamourweaver - Weaver-sorceress (Sorceress) [Enchantress we have Fey Enchantress]
Glade captain - Captain of the Glades [(Captain similar to the Lord of the Glades]
Weaver of the Winds - Weaver of the Winds [character skill]
Champion - Champion
Accelerated Mitosis - Accelerated cell division (Accelerated mitosis) [for everyone to understand]
Global recruitment duration - General recruitment duration (Total recruitment duration)
Mortal Empires - Mortal empires (Mortal empires)
Pit Fighters of Hell's Deep - Gladiators of Hell's Deep (Tournament fighters from Infernal Depths) [Famous Rat Ogre Squad]
Magical Winds -> Winds of Magic
Brood Horror - Brood Horror (Dark Horror) [Skaven Monsters and Mounts]
Artifact names for Daite upgrades are now capitalized
Attribute: Encourage - Inspiration property ( Property "Support" / "Encouragement") [removed confusion]
Attribute: Strider - Property: "Pass" (Property: "Pass through obstacles /" Pass "") [removed confusion]
Attribute: Cause Fear - Property: "Terrifying" (Property: "Terrible")
Attribute: Terror - Property : "Terrifying appearance" (Property: horror / terrifying appearance) [removed confusion]
ability: "Ancients' Protection" - ability "Protection of the Ancients" (ability "Protection of the Ancient")
agent -> hero [agents remained in previous historical TW]
Monsters - Monsters (Monsters / Monsters) [removed confusion in the name of the type of units]
clan Gritus - clan Gritus (clan Grit)
Lost Sylvan Knights - Lost forest knights (Lost knights of Silvania) [ghosts of the wood elves;localizers confused the terms Sylvan and Sylvania]
Lesser Raise Dead - Lesser Revive of the Dead (Weak
Revive of the Dead) [spell] Skavenblight - Skavenblight (Fel Squan) [city]
Cave Bats - Cave Bats (Cave Bats) [for euphony and abbreviation]
Lahmian Sisterhood - Lahmian Sisterhood
Hag Sorceress - Witch-sorceress (High Witch) [title of Morathi]
Unit experience gain per turn - Unit experience per turn (Experience per turn)
Crafting - Crafts (Creation) [designation of type of buildings]
Guided Projectile - Homing projectiles (Guided projectile) [ the literal translation does not reflect the meaning of the feature]
Otherworldly of Spirit - Unreal courage (Supernatural courage) [now the name of the skill fits into the boundaries]
Trickster - Trickster (Trickster / Trickster / Trickster / Dodger) [removed confusion about the name of the god Loek]
It is done - the translation of the Kislev Reborn mod is embedded in my edits (permission from the author of the original mod received).
https://steamcommunity.com/sharedfiles/filedetails/?id=1980342041 The
correct mod sequence to work is in the screenshot below.
Of the features, I would like to note the technically irreparable mentions of combat and heavenly wizards in a number of places instead of hero-witches - there the author decided not to create his own unique records, but took ready-made ones from the original game.
From the attempt on the "basics" I can note the translation of the Chekists as Oprichniki and Kossars as Kozars, so if this change is too dramatic, then do not torture yourself.
Also, literary texts in the field of describing abilities and spells have been seriously revised compared to the original in order to match the literary description of the action with the actual one (so that you do not read about a unit that is difficult to scare, but with the effect of 5% resistance to physical damage)
And so play, check , don't be lazy to report bugs and typos. I myself won't be able to play for a couple of months, so this is really important.
Mod updated to match The Asrai Resurgent Update
https://www.totalwar.com/blog/the-asrai-resurgent-update/
The author of Kislev Reborn has updated the mod, adding new skills for ordinary and legendary lords and a number of fixes.
Spoiler
Update:
- There's a dude standing on the platform of the Grand Cannon now thanks to @ChaosRobie
- Added scripts that add Boyars to Kislev, Praag and Erengrad and a Vampire to the Triumvirate on game start thanks to @Dindi
- Fixed some missing garrisons in Norsca, thanks to @Pierceburster for pointing it out
- Added 5 new skills to all LLs + Generic Lords (hopefully will help with the latest dlc powercreep)
- Voevoda + Ungol Warlord no longer need 3 skill points to unlock the maximum of their personal buffs (these were relic skills from the old Kislev mod, that somehow still worked as CA never deleted them from the code)
- Ice + Hag Witches no longer have 2 items that both lower their miscast
Following him, I updated the translation of the mod by Kislev.
https://steamcommunity.com/sharedfiles/filedetails/?id=1980342041
Impressed by the quality of We'z Speshul's orc-goblin unit mod ...
https://steamcommunity.com/sharedfiles/filedetails/?id=2137858622
... made its translation and included it in my mod.
The required minimum for the game in the screenshot below I
did without opening from early morning until the current moment, so there may be minor typos and blots. Do not be lazy to report
In co-authorship with r1kko s we washed down the mod for the squad cards of the Kislev Reborn mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2369495815
Now you have the impression that you are playing for the original faction - I recommend trying it.
Kislev's translation is already included in my main mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1980342041
Continued cooperation with r1kko - ready mod for the cards of the Chaos gnome units
https://steamcommunity.com/sharedfiles/filedetails/?id=2387890941
At the same time, I included the translation of the Chaos gnomes into my main mod
https://steamcommunity.com/sharedfiles/filedetails /? id = 1980342041
Finally, we got around to editing the provincial dashboard.
Now the term "Growth" is not used for everything in the world and is split into two parameters with intuitive names Population and Population Growth.
I will not paint for a long time - see the screenshots for details.
Plus some other edits:
- your raiders -> your hunters (text about the beast catchers of Rakarta)
- in the wastelands -> in the wastelands
- cold and temperate climates -> cold or temperate climates [in places where one condition
is enough] - Reapers of Slaanesh - > Reapers of Slaanesh [in accordance with the declension of the name in the rest of the texts]
- Effects of the provinces -> Effects of the province [we are always shown the effects of one particular province]
Due to few but persistent requests (:)) I am releasing a beta version of edits for The Silence & The Fury.
All new and changed lines are already in it, but the specification and proofreading of the texts is still incomplete.
https://steamcommunity.com/sharedfiles/filedetails/?id=1980342041
However, in the texts you can already see the correct description of the bonuses of the hordes of beastmen, the correct name of the dwarven runes (including adding missing words and eliminating confusion) and dozens of other edits.
A few comments on the most common questions:
- Clan Mange - Clan of Scabies (Clan Mange) [speaking name is similar to the clan of Plague and the clan of Creators]
- Torek Ironbrow -> Torek Ironbrow
- Expedition of Ironbrow -> Expedition of Torek [this change allows you to see the types of save on the loading screen]
- Wargor - Gore champion (Warrior Gore) [unique name for the hero, and in the description they say about the champion of beastmen]
- Master Rune of Groth One -Eye - Elder Rune of One-Eyed Grotto (Elder Rune of Grot) [added missing nickname]
- Master Rune of Stromni Redbeard - Elder Rune of Stromni Redbeard (Elder Rune of Stromni) [added missing nickname]
- Rune of Penetration / Breaking - Rune of penetration / cleaving Breakthrough Rune) [confusion eliminated; the first rune is responsible for the penetration of armor by projectiles, and the second - for melee damage and armor splitting]
- Alaric - Alaric (Alaric) [returned the name adopted in the RU-community]
- Some of the changes in the screenshots
- Fixed confusion with monsters / monsters, cavalry / horsemen, etc. I leave it behind the scenes - just too lazy to repeat