How to make a pixel shadow become normal? (Resident Evil 7)
On max settings, which is the minimum they look equally bad. wrote that it is necessary to disable reflection. but that still does not workDon't even know max, everything looks great. Is that in SLI mode, shadows are striped.
yeah, well this is due to the blurring of the shadows and the whole environment. The pixels of the shadows because this is not so in the eye you will be throwing, but the image itself is about half if not more will lose clarity. So antialiasing FXAA+thaa Atoll - it's just not an option. And scaling also does not fix anything
Same thing with shadows. Settings at maximum. All settings rummaged through, nothing changes.
Here is a link to the screenshot without compression http://savepic.ru/12842470.jpg
XS like normal shadows
Спойлерhttp://www.picshare.ru/uploads/170201/1FU68jLZGx.bmp
Here are the settings
Спойлерhttp://www.picshare.ru/uploads/170201/5004t8f35s.bmp , http://www.picshare.ru/uploads/170201/tB78j4i15D.bmp , http://www.picshare.ru/uploads/170201/R61i3BTMH4.bmp
ASRock52
Yes, you have something really teksturki minecraft from borrowed. And can somewhere in other place of the screen do?
Igroman 1
I just started to play with these shadows do not want to spoil the impression. Here's another screenshot http://savepic.ru/12825081.jpg
ASRock52
Yes, some miracles, and you have color space, what is ? I now remember how I started playing stood srgb or something like this, I didn't like it I don't remember why, changed to BT 709 and everything is fine for me became, MB may just because these squares I changed?
The same trouble. Some sort of ripple in the shadows. Graphics are of course incomprehensible. Where and where to dig?