Skill Tree the necro (Diablo 2)
1. I read somewhere that the skeletons of the damage and health is incorrect. Plz give formulas for calculations2. How to view damage from skeleton mage? They can't do anything at all?
3. Cut Lee resists the summons when changing the difficulty?
4. The damage from corpse explosion is 70-120% of the monsters health. Under the curse 2 times more, but none of the mob never goes from one explosion. What's the catch?
5. Health dark shaman 1933-4218. Damage from Bon spirit ~530. Falls from 3 alcohols :D. Magic o_0
6. Synergy with Marowwalk something that does not work. Well, at least I don't see it in the table of damage
And why necro is not recommended to put English? Under the spirit, and +3 skill, they are certainly tenacious will) Or I a genius (:D) or jealous)
1. For the first time slishom.
2. On the arreat look, see the skill, the link does not give and then rubs.
3. No.
4. There is half fire damage, half physical for HELL physical half of the damage usilivaetsya, but it all depends on NAT-cut of each individual monster. 1 1-2 ppl of corpses will be enough to kill an army of mobs in the blast radius, the HELL essno. The explosion damage from the original shitaetsa health mobs, so a ppl, explosion and blow crashing less profitable.
5. Nada watch Reza mobs, but in General on this server, the displayed damage numbers hidatsa only rough estimates)))
6. This krapo-bug has long been fixed)
That is, the damage litters with meteor (for example) is not the same 4042-4628? How, then, to learn your final and accurate damage?
About the damage and health of skeletons - I read somewhere that the bonus from the SM fold, and the skill tree is multiplied. Same with damage
That is, the damage litters with meteor (for example) is not the same 4042-4628?
Right now I can not find a direct text, but firk think will give the link))) In Alt. the client or somewhere else saw something like the figures displayed damage hidatsa only a rough estimate, and sometimes for her Godea
About the damage and health of skeletons - I read somewhere that the bonus from the SM develops
Mastery adds a single value of HP/damage to skeletons, the challenge level increases and boosts the single and % to the final damage, as far as I know otobrazhaetsya and one that will cause the skeletons. BUT, if your merc will cut mayt aura +200% damage for example, it does not mean that the damage of the skeletons oolitica 3 times. It is necessary to deduct the interest from the displayed damage to find out of their original damage. It is to him dobavyatsya % with auras.
And yet, when you take a stick and a teleport, sometimes just skeletons burst, and sometimes not. Is there any pattern?
Plz give formulas for calculations
Too lazy to copy-paste. Learn to search. Well pet calculator to help.
How to view damage from skeleton mage?
Ibid.^
They can't do anything at all?
Not like this, so maxing out. In principle, they are able to show something under the LR and the convoy, but only fire and lightning. Poisonous is practically useless, and stupid caltowie harmful. In short, more crap to lift and preserve the right than good. If it is necessary to quickly bizimana to kill, for example, you can poyuzat, but... this sucks.
Magic
In pvp satisty damage or something.
skeletons just burst
A feature of the swap. Let's face it.
With physical immune never had a problem. That is I fact not need skeletons mages then. The question remains with English)
Hoto OK skills, cuts, FCR for tele, but the spirit is weak. Someone Leoric rules on the main drag. For the majors bist.
Bist is that the fanaticism aura and + to a skill the druid gives? Is it just for the sake of the fans going to wear this -_-