Optimization of the demo version. (Resident Evil 7)
Unsubscribe as the game went on your buckets. As for me, all good enough to play with the usual Locke 45 fps exhibited in an rv. However, now all the game is quite well optimized if to say playing in a relatively low resolution that is 1080p. Settings on very strong except for the shadows. The shadows are strong and put the cache shadows turned off to save memory.There is also a clever option - scale resolution. Default campaign picture not rendered in FullHD, and less likely to 900p. So by default on ultra picture is mellowtoy. Something similar happened to quantum break and mafia3. So even tweak the scale to 1.1, more uncomfortable - poorly drawn, ideally need somewhere in the 1.5 to put the zoom to good definition.
So the same in the control settings cut off the acceleration camera, and somehow her inertia leads all the time. Playing on the controller naturally.
The point of all the rules. Not amazing, nothing in terms of manufacturability, but it is clear that the designers have worked meticulously picture to work on the atmosphere. The sound is also good, in virtual 7.1 sounds very thick and juicy.
Pleasant graphene, is almost the highest well (scaling not touch). In General, to optimize claims yet. The most that upset that this game is not Resident Evil, but that's another story.
Bucket: i7 [email protected]/12gb/GTX1080 ultra, FXAA+TAA.
Surprisingly enough, no vertical sync, loading GTX1080 almost 100%, giving 200-250 fps. The percent load at 40%. Static corridor location.
Spoiler
With VSYNC vidyahu loading by 33% and the percent of total 8%
Spoiler
I understand where corridor locations, the consumption of video memory 5GB?
... let me just say that if there is no powerful graphics card, like in my case, it is necessary to pay attention to the item in graphics settings - cache shadow.
In this system, all at top speed in the resolution FullHD, FPS below 60 did not fall....However memory card ate more than 4 GB.
In principle, the optimization is pleased to max at FullHD at 60 frames with SMAA holds, if the shade is exposed to strongly, very strongly, up to 45 partying, in some places even to 35 falls into the core system
He walked and looked, but pleasing to the eye, breakthrough no special. But it is not clear on ultra eats 5500гб. VRAM and 4GB of RAM., what?
The game is optimized perfectly! Even on my top PC is 60 fps on medium-high. It looks just amazing. Smoothing happy. Almost nowhere ladders.
my top PC retired FX 6300 + 2 gig old HD 7850 + 4 gig RAM
i7 3770 + gtx 970. absolutely everything on ultra including antialiasing, gave stable 60 frames (it was Locke)
DjDuke
Curling 4 8GB memory. It can be used on the graphics card and RAM. So, I think. Well, the game is of course the original is considered to плойке4.
PsychoMant1s wrote:
the game is of course the original is considered to плойке4.
The original is like? PC mean a fake from Aliexpress? What are you talking about.
burn consolato
He probably meant that it's a PC port from consoles (with the PS4) That is not uncommon.
burn consolato
On a PC this port! Stupid!
And originally the game was based on sse 4.2, which is more likely to have PS4 and box one.
don't forget this is only a demo. How many fps in the full game will be that is the question.
Gera2
I'm dualcore went, that is, two cores ), with ддр2 (4GB) and 1280Мб graphics card(470гтх)