Information about the game (Arma 3)
Here we post all known information.Preliminary system requirements:
OS: Windows 7 / Windows Vista;
CPU: Intel Core i5 / AMD Athlon Phenom X4;
Video card: Nvidia Geforce GTX 260 / ATI Radeon HD 5770 with Shader Model 3 and 896 MB of memory on Board;
RAM: 2 GB;
15 gigabytes of free hard disk space;
Island copied from real Islands in the Aegean sea, the island of Limnos.
Here: http://maps.google.ru/maps?f=q&source=s_q&hl=ru&geocode=&q=Limnos,+Nea+Koutali,+Griechenland&aq=0&sll=55.354135,40.297852&sspn=39.622673,76.025391&ie=UTF8&hq=&hnear=Nea+Koutali,+Lesbos,+%D0%93%D1%80%D0%B5%D1%86%D0%B8%D1%8F&z=9
http://i222.photobucket.com/albums/dd200/cctoide/ss1_location.jpg
and
http://i.imgur.com/1cNm7.jpg
http://www.playground.ru/articles/33605/
In this video digest there is a bit of a Arm'e 3
Screenshots of the new http://www.zing.cz/screenshoty/index/2625/arma-3
Ragdoll, normal physics, character customization, great graphics, everything we ever dreamed of.
Teaser
Gameplay at E3 2011
http://e3.gamespot.com/live-cam-tour/live-cam-day-2/?cam=1#toggle_video
viewed from 2.31
21 wanted to pay, but failed (the computer in for repair, the net is cut)
sobstenno here:
Spoiler hide>
New screenshots
http://www.armaholic.com/datas/users/hermes_arma3_screenshots_forums_005_4.jpg
http://www.arma3.com/devblog/Hephaestus_Arma3_screenshots_forums_001.jpg
http://www.arma3.com/devblog/Ares_Arma3_screenshots_forums_002.jpg
http://www.arma3.com/devblog/Aphrodite_Arma3_screenshots_forums_003.jpg
http://www.arma3.com/devblog/Zeus_Arma3_screenshots_forums_004.jpg
Replenishment
http://www.armaholic.com/datas/users/arma3new1_16471.jpg
http://www.armaholic.com/datas/users/arma3new2_16471.jpg
http://www.armaholic.com/datas/users/arma3new3_16471.jpg
http://www.armaholic.com/datas/users/arma3new4_16471.jpg
http://www.armaholic.com/datas/users/arma3new5_16471.jpg
http://www.armaholic.com/datas/users/arma3new6_16471.jpg
http://www.armaholic.com/datas/users/arma3new7_16471.jpg
http://www.armaholic.com/datas/users/arma3new8_16471.jpg
http://www.armaholic.com/datas/users/arma3new9_16471.jpg
http://www.armaholic.com/datas/users/arma3new10_16471.jpg
http://www.armaholic.com/datas/users/arma3new11_16471.jpg
http://www.armaholic.com/datas/users/arma3new12_16471.jpg
http://www.armaholic.com/datas/users/arma3new13_16471.jpg
http://www.armaholic.com/datas/users/posedion_arma3_screenshots_forums_007_4.jpg
http://www.armaholic.com/datas/users/hestia_arma3_screenshots_forums_006_4.jpg
http://www.armaholic.com/datas/users/athena_arma3_screenshots_forums_008_4.jpg
http://www.armaholic.com/datas/users/arma3_screeenshot_pcgus_01_exclusive_4.jpg
http://www.armaholic.com/datas/users/arma3_screeenshot_pcgus_02_exclusive_4.jpg
http://www.armaholic.com/datas/users/arma3_screeenshot_pcgus_03_exclusive_4.jpg
http://www.armaholic.com/datas/users/arma3_screeenshot_pcgus_04_exclusive_4.jpg
http://www.armaholic.com/datas/users/arma3_screeenshot_pcgus_05_exclusive_4.jpg
http://www.armaholic.com/datas/users/artwork_special_characters_nikos2_4.jpg
http://www.armaholic.com/datas/users/artwork_special_characters_nikos_4.jpg
Game features available in Arma 3
Information from the site arma3.ru
http://arma3.ru/
Arma 3 — computer game from Bohemia Interactive Studio for the PC. Is the sequel to ArmA 2. Officially announced on may 19, 2011. Classified as a combat simulator.
Features of the engine:
Simulation of physical behaviors and improved animations:
The use of technology, PhysX™ simulation technology, interaction in-game and updated animation system
Volumetric clouds
Optimized network code
Four times more detailed textures of the landscape
Improved method of data transmission
Improved logistics and AI behavior
Improved water simulation (visually and physically)
Overlay animation on the skeleton
The increased number of particles
More audio bitrate
A new scripting technology (JAVA)
New technology lighting/HDR
dx10/11
Stereo sounds for weapons and vehicles. It is expected about 50 samples for the engine and exhaust, and 20 samples for traveling over varying terrain
A new system to play sounds of weapons depending on the distance of fading out in the distance and filtration
Art direction:
The game will be more sounds, similar to popular mods
Audio sources have become more pravdobodobny. Such sounds as the roar of the sea, insects, winds, footsteps, etc. were recorded directly on Limnos
Heat smoke effect
Gameplay:
The choice of the soldier's equipment:
The choice of uniforms, a set of weapons and equipment.
Network gameplay:
Full support for dedicated servers on Windows and Linux in the modes of the cooperative or confrontation.
Possible add-ons and modding:
Draw and create countless custom scripts with a simple, intuitive mission editor.
Support of submarine operations.
Landing (HALO).
All the buildings on Lemnos can stop or destroy.
Now available a modification of your weapon directly to the mission (change of scopes, podstvol, etc.)
The game will be a 3D editor
Action menus will be improved
The sounds of helicopters will be on the same level with TOH *(Take On Helicopters - game BIS on ArmA 2 engine)*
Game will be included in flight model from TOH, but in the single player campaign even so it will not be available.
Have a Mk8 SDV will be present periscope.
The player will have the ability to set charges to the hulls of enemy boats or equipment
The player will be able to remotely operate mortars.
Camera built into a helmet.
Objects like vests will have weight and different capacity options.
Head gear will have different levels of protection from hits.
PvP will be improved.
The game will be improved damage system (currently no description)
Improved network interface
Improved command interface
The player will be able to change into civilian
The arms move with the wheel
Different versions of the outbreaks
Zero vector a grenade launcher would be like in real life.
Will be added to the drop-down menu in the editor, with pomosty which you will be able to change the camo, the helmet, flak jacket and backpack of a soldier.
Support the landing with the rope.
Simulation of the blast wave.
Different types of camouflage (urban, forest, etc.)
Out of your gear will depend on your mobility.
Improved drones.
Improved artillery system - set the angle etc manually.
Transport can be evacuated using ropes.
A micro drone that can be deployed at the level of Department.
Some weapons platforms can be controlled remotely, and some can function on their own.
All stationary equipment can be disassembled and moved with the help of soldiers or vehicles.
Network chat is improved.
Modular towers.
Different types of 45 mm rockets (air defense, PT...)
Mirrors, screens.
Underwater battle.
In the list of likely possibilities:
A system of recognition the-the stranger
Shooting from a transport
Integrated support for mods
British special forces and Eastern naval infantry
Mr.Misterius
http://www.armaholic.com/datas/users/arma3_screeenshot_pcgus_01_exclusive_4.jpg
well, there really is the most modern equipment. bad that will not be the Russian army. http://www.untaka.ru/untaka-games/arma-3.html
ACE will only have to remove the display of the number of the cartridge in the holder, gg
Camera built into a helmet.
I wonder whether the ability to pass to teammates in multiplayer image from this camera? Would be easier to control the situation.
Transport can be evacuated using ropes.
In Arma 2 already has that opportunity. But the rope was invisible.
Mmmmm... I am Glad that developed with the developer of Day Z(and also the second Armagh) will be at E3 with promises to support this mod and help to move it to Aa3. So here's what I think to be patient and Aa3 by with day z or spit on everything and buy it now Aa2+аа2оа+deyz ?..
77AHYHAX77
Only half a year to endure(or more)... Well, I hope that DayZ will take 3 Armu.
77AHYHAX77
Aa2+аа2оа+deyz ?.
You only need to buy OA only, key for example, thereby not sickly will save.
So, I hope to port into DayZ арму3.
TheBlacX
I wonder whether the ability to pass teammates in a multiplayer game an image with this camera?
This was still remember in Rainbow Six :).
77AHYHAX77
the author of this fashion
Like it as it is one of the developers of Armagh,and since the mod brought the dough,I think it will support a lot of people from his office,personally, I buy Арму3 + DayZ,and modern DayZ on YouTube I pass xD.
Gidman
Even I don't remember that in Rainbow Six?! Transferring images remember Ghost Recon was.
77AHYHAX77
Well Dean Roket Hall he is one of the developers of the most viduschie Armagh. Just DayZ project.
And it is not clear whether it will be to drag it on ArmA 3, but now there is sort of development on DayZ 2017 and it is on the engine, the second Amy.