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Titan_1 14.06.20 10:01 pm

Compressed textures (Fallout 4)

Set modes on 4k texture generator, entered the game, and the texture generator was like shit, and remained

Checked the dds file, there is the texture of normal quality, but the game somehow compressed (shape changes, and continues to resolve). In the launcher all settings on ultra, what to do?
Here is the full picture that have been seen: https://www.dropbox.com/s/4wpem2x60ljk4od/20170114122327_1.jpg?dl=0
8 Comments
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A
Alex474 14.06.20

Титан_1
I'm not special, maybe it's in the game engine?

d
deeppurple1968 14.06.20

Титан_1
It is possible that not enough video memory.

D
Daniil Mihalchenko 14.06.20

Титан_1
Throw a link to the mod on the nexus couldn't find.

T
Titan_1 14.06.20

deeppurple1968
It is unlikely the game is not enough 8 GB VRAM of my graphics card

T
Titan_1 14.06.20

Daniel Mikhalchenko
http://tes-game.ru/load/fallout4/textures/12023/102-1-0-14808

s
saa0891 14.06.20

Титан_1
Try this

To open a file Fallout4.ini in the General section below bDisableAllGore=0 add the values:

iTextureUpgradeDistance1=9600
iTextureUpgradeDistance0=4800
iTextureDegradeDistance1=12000
iTextureDegradeDistance0=4400

To open a file Fallout4Prefs.ini, find this line and change to:
iTexMipMapSkip =-1

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Titan_1 14.06.20

saa0891
Thank you, now the textures are normal, it should only have a map of namala to correct (to make weaker and sharper) and generators already you don't get textwrapping disgust

T
Titan_1 14.06.20

Hmm, strange, texture nomala in fashion and in the game are not the same. In other words, when I go to the folder Data/.../Generators, there is a texture of normals (*_n.dds) clear, and the game soap. Probably, the game engine creates reflections of objects in such a way that no normals are not correct