Why people go from PC to console?
I had a reverse theme and now I would like to consider this line. What people clicked on console so bad to the PC from which they left? What is the reason for the dispute about whose PC cooler? I would like to see your reasons and consider the subject more...A. Soldier of Light
To look Resident Evil 2 remake,how pathetic is played on the controller:
A. Soldier of Light wrote:
The world's first video game - on the PC, by the way. When the consoles could ever dream of not even started...
That's just not necessary here. The world's first games were purely for machines. Without the program code in fact.
The console in turn was homemade analogue arcade, not PC. PC gaming is 70s-80s and early 90s in 70% of cases the terrible squalor and crooked. Games were made by all and Sundry and without any rate of control. And the real competition to the console PC market could make only from the time of Dos'and. What really was bad for this era has killed two important games things: challenge and Director's intention. From now on any even on the highest difficulty the game could take anyone up to the Housewives. Yes, kwiksave killed the essence of the games. And the second one game on two different machines looked, played and sounded differently. Such a thing as a Director's idea sank into oblivion.
Personally, I now very much withdrawn any deviations from the norm in the work. The older I get the dancing with a tambourine enrage more and more. Yes, if you play your whole life in a couple of games and not worried about the Bunch of your choice. But when the game put on stream, all these problems will be extremely annoying.
And what about emulators of consoles, about which all so speak. Firstly I must say that most of the games on amalah is not working properly. Take that same Mega Man on the Nes. The emulsion and the living gland physics to control a character completely different. But it still florets in comparison with other games. In the second emulsion to give an extremely mediocre game even with uluchshiteli. Compared to pvm monitor and a good RGB cable, the picture and sound on the emulsion is very not very. Plus there are graphical glitches which I had not noticed before.
A. Soldier of Light wrote:
And you gave no answer to this question, but you're funny. Me, too, to hear such nonsense ^_^
Played on gamepad Quake 2 on the PS1, Final Doom there, Duke Nukem 64... no, not just then. And played for a long time, have adapted, I have at the time and the comp was, could compare the gameplay to kawamichi and the controller in shooters. The verdict is not in favor of console shooters. Auto-aim helps, but it's either a console is a casual thing, either in the old games, all on the keyboard is played (Doom, DN3D and not only). So nope, clavamel better, funny to hear the opposite opinion 8) Good that you haven't expressed, you laughed at something, not explaining anything. And I explained.
Management of shooters on comfortable Joss was only in the past generation. Even on the PS2 and Xbox Original the office is poor. And about the PS1 and N64 I better not say anything =) He played in the second Quake and it was painful. But in the last two generations of management in shooters is no different from a mouse. Personally, I'm quietly going through the game on maximum difficulty here and there. The main thing is not to use auto-aim. Rare for evil is still the same and complicates aiming, how would it not sound paradoxical.
Ghost Hunter wrote:
That's just not necessary here
Attempts to create a semblance of PC games was very soon after the monitors, it is somewhere in 50-60 years. So Yes, consoles do not )
Ghost Hunter wrote:
The console in turn was homemade analogue arcade, not PC
So. Full gaming on the pitch appeared only towards the late 80s and became great in the nineties, in order to compete with console games.
Ghost Hunter wrote:
Yes, kwiksave killed the essence of the games.
Probably 8) Here emulator consoles included ancient Megaman and realize how incredibly difficult it was to play in those days without the save-state s )
Ghost Hunter wrote:
And the second one game on two different machines looked, played and sounded differently. Such a thing as a Director's idea sank into oblivion.
And I was interested to run quake on a different PC and see what the difference is. It's kind of disclosure of all features of the game outside of the defaults. And I don't think negative. On the contrary &)
Ghost Hunter wrote:
But when the game put on stream, all these problems will be extremely annoying.
You have a youtube channel with playthroughs of games?
Ghost Hunter wrote:
In the second emulsion to give an extremely mediocre game even with uluchshiteli
Not always, depends on the settings of the emulator and version of the Roma game. But in the same Zelda Oot is just gorgeous on the pitch )
A. Soldier of Light wrote:
include ancient Megaman and realize how incredibly difficult it was to play in those days without the save-state s )
Mega men isn't a hard game. There is almost no vile and memorizing moments. I have all 6 games on the nes was on the console in one sitting. The main thing to learn platform gameplay.
Walk through Mega Man X on snes. With it is best to start. Only play the ntsc version.
A. Soldier of Light wrote:
You have a youtube channel with playthroughs of games?
No, I'm too lazy to bother with the boards of the grip. I play purely for themselves. You cannot understand the game without going through everything on the maximum difficulty. On many games so I changed my mind. For what I thought was a masterpiece before, was still the shit and Vice versa.
But my skill unfortunately not. I went through many extremely difficult games, but there CIS a sufficient number of people to skill which I like to Everest. And about the USA and especially Japan, is better to say nothing at all.
A. Soldier of Light wrote:
Not always, depends on the settings of the emulator and version of the Roma game. But in the same Zelda Oot is just gorgeous on the pitch )
You even imagine can not imagine what a quality RGB signal video monitor =) Not to be confused with the household. You can Google about retrogaming, cables and PVM.
Ghost Hunter wrote:
Mega men isn't a hard game. There is almost no vile and memorizing moments
Well, the concept of complexity is largely subjective...
Ghost Hunter wrote:
On many games so I changed my mind. For what I thought was a masterpiece before, was still the shit and Vice versa.
Megaman relates to this? )) And if not, what for example?
Ghost Hunter wrote:
on a professional video monitor =)
Wait, what's the point in it at all, if practically all ordinary players play on normal, non-professional equipment? -)
And played it when I got out of Zelda OoT (Nintendo 64): on a normal TV, in the best case, brand new flat, in those days it was mega-cool (none of whom I knew, was not such, I was not there)...
A. Soldier of Light wrote:
Wait, what's the point in it at all, if practically all ordinary players play on normal, non-professional equipment? -)
And played it when I got out of Zelda OoT (Nintendo 64): on a normal TV, in the best case, brand new flat, in those days it was mega-cool (none of whom I knew, was not such, I was not there)...
The meaning of archirodon quality. The average player is nihilists. I bought a couple of games, put the composite in a thread srty CRT, played with and forgotten. Even in those days were gamers who realized the trick. Understood that the composite cable is the one more dresna and need something better. This was the best RGB cable which was sold officially. CRT TV were also different. Was both gaming and regular. Gaming, in turn, understand different standards whether it's Pal or NTSC, support for all analog types of signals, clear image and so on. And professional monitors that are even now beat any LCD with uluchshiteli in terms of analog images. The essence of PVM is as close a picture to the mind which the author intended. They are even now used in medical institutions, as well as on set. In games such monitors are pulling the maximum from the game. Colors and pixels are so clear that you can cut yourself on them=)
Well on the LCD a chore to play. The main problem of all LCD's input lag. Retro games I would certainly not began to play them. Moreover, there is a deplorable experience. Feel input lag can only be in comparison. Pomnetsya one shmup I took about a year. He does I was given. Played on the LCD. And I can run the game on a CRT TV. What was my surprise when felt maximally responsive controls. Skill increased several times and that the CRT was able to beat the game. Then came the question. Need TV quality like on the LCD, but without the input lag. The solution was PVM monitor. Moreover, the dialogue was much better. Even in comparison with the emulsion heaven and earth.
A. Soldier of Light wrote:
Megaman relates to this? )) And if not, what for example?
No, Mega Men suitable series. But not all games are good. There are outright stool. But for the most part deserve what would they honestly pass.
I was disappointed in the first game of Castlevania Symphony of the Night. But it's a long story to explain about the reasons. Of recent I was disappointed with the second Quake. Forgive me, but the first is outdated, much less the second. Although the second seems to be all better, but he played worse. LVL worse design, worse music, worse enemies, worse setting and filing. And the difficulty, even on Hard+ very kind.
Games have long ceased to play for the sake of nostalgia or even vague feelings. Every game I appreciate the same without any discount.
A. Soldier of Light wrote:
Well, the concept of complexity is largely subjective...
In the VC there is a group of Dendy Forever copywipe retro players from the CIS. There is top really the most difficult games on the nes.
Here, check out the video version:
Ghost Hunter
Ghost Hunter wrote:
But in the last two generations of management in shooters is no different from a mouse. Personally, I calmly walk games on
All modern multiplatform is played on the gamepad.Even PC-exclusive Crysis Warhead supports gamepad.Not an argument in favor of choosing consoles,plug to PC and play
[Denis]
I recommend to read all my posts. Because we are at different levels of understanding =)
Ghost Hunter
If you're whole life playing on consoles,then you came to the wrong level.Here is a discussion of the reasons for the transition to the console
[Denis]
I am a gamer collector. I do not fall under the definition of consolers or pekelnik. In my childhood I was a pure console gamers because the Pitch was worth the machine, and the Pitch in the main was not IBM compatible. Youth have pure pechatnika. Then evolved and I became a collector. Ie now I play like the latest games and games from the 80s. Play the same way without any discounts and other things.
But to be honest the new games I absolutely can not Slavonice. Even if the score on the collectible component. In the same Duma or the Witcher feel flawed and deprived. With the exception of isometric games. Not because harder or easier, but just because masklike in the isometric feel a warm feeling.
A matter of money. It's simple. To enjoy the game at maximum settings,it is necessary to maintain top PC. For the console dumps 30K and forgotten for 8 years. I'm on the PS4 4 years playing that on the PC it is necessary to move the order of 100k
Ghost Hunter wrote:
PVM monitor
What is this? Never heard of this. A picture or a link to the product and its cost to the Studio &)
Ghost Hunter wrote:
Quake
Kwak, Doom 2... Their special value lies in the fact that they made lots and lots of mods and maps. Judging purely by the original single-coil campaign is so-so game, and Yes, the campaign of the first Quake better than the second (but Doom 2 better than the first).
Ghost Hunter wrote:
And the difficulty, even on Hard+ very kind.
To set my project Legacy of Doom 2 to find God Mode (hidden game mode, maximum complexity) and try to pass it without cheats. Hardcore provided 8) There are in fact still on the cards and not persist. Genuine old school hardcore Ala Megaman+Doom 2/Nightmare )) But it's allow your quake 2, if that.
Ghost Hunter wrote:
top really the most difficult games on the nes
I love these videos ) of Course, not all tops are interesting, but the tops games - all )
Ghost Hunter wrote:
at different levels of understanding =)
Reached a new level of Enlightenment and Knowledge ^_^
A. Soldier of Light wrote:
What is this? Never heard of this. A picture or a link to the product and its cost to the Studio &)
Easy to Google also. YouTube is full of channels that talked about it. Including Russian-speaking. Look for a Sony PVM and a lot of what you will find. And the price? Well... Retro gaming is very expensive. Even modern Pakalnina with its expensive graphics cards to be not as expensive as retrogamers. I in total spent 20K rubles. But I was lucky. And professional always monitors were very expensive then, they are professional.
A. Soldier of Light wrote:
Kwak, Doom 2... Their special value lies in the fact that they made lots and lots of mods and maps. Judging purely by the original single-coil campaign is so-so game, and Yes, the campaign of the first Quake better than the second (but Doom 2 better than the first).
I don't like second Thoughts. It is much worse than the first. Not only that this stupid addon sold as a completely new game, so even with the poor LVL design. If the first, I still can recommend a lover of retrolateral, then the second won't even say anything. TNT will be any better. What I think it is the second Doom.
By the way, fashion is on consoles. Even a purely native Pechalnye. They quietly ported, it would wish. Examples of darkness. There is also a pure cantilever fashion, but in the vernacular they are called hacks.
A. Soldier of Light wrote:
To set my project Legacy of Doom 2 to find God Mode (hidden game mode, maximum complexity) and try to pass it without cheats. Hardcore provided 8) There are in fact still on the cards and not persist. Genuine old school hardcore Ala Megaman+Doom 2/Nightmare )) But it's allow your quake 2, if that.
The high complexity is not difficult to do. I know hundreds of games with poor maximum complexity. Which even no one tested and certainly not passed. It is much harder to make a good high complexity. In Megaman good complexity. For all passes with skill and his alone. Because all 6 games on nes I have gone through firstream.
A. Soldier of Light wrote:
I love these videos ) of Course, not all tops are interesting, but the tops games - all )
Watch it again:
With so much ping to play on ps4 very few people want, never the console will not play the main a respected platform while the attitude will not change.
An__ei
Buy a console for online gaming as it is stupid to be honest. All networking dies sooner or later. Of course, there are Amateur hacked consoles servers, but thought this a little easier.
An__ei
63 ping is more or less, if the game is not a shooter. For shooters Yes, a little.
Ghost Hunter wrote:
In the VC there is a group of Dendy Forever copywipe retro players from the CIS. There is top really the most difficult games on the nes.
Here, check out the video version:
One of the best tops that I've seen ^_^ Everything clearly and in detail, as it should be. And these two years have soared, while playing in all this mutoten... well done )
Ghost Hunter wrote:
I don't like second Thoughts. It is much worse than the first.
Oh well, he is better in all aspects. Arsenal increased, enemies added, more options, engine for more cool cards. He worse than that? A sense of similarity? -) It is about nothing. It just happened that the second part was created very soon after the first. Well the first two Fallout...
Ghost Hunter wrote:
If the first, I still can recommend a lover of retrolateral, then the second won't even say anything. TNT will be any better. What I think it is the second Doom.
You see? This is your IMHO, because the Plutonium I do not but I think is better than TNT. There are good cards, but bad cards - only in TNT, Plutonium free from them, and therefore better.