Is there any way to fix this bug? (The Witcher 3: Wild Hunt)
Hello, here's the thing, during combat, with enemies randomly (during Dodge) rolled down a hill. And after that Geralt stopped responding (to beat, to impose signs, etc.). Could only block set and roll. Anyone had one of these? Thanks in advance for your help.But the problem is that it happens regularly, several times specifically tested, it would be once I'd waved my hand, and if you regularly and each time to restart, this is currently the case._iSTALKER_
WerewolfHunterN7 wrote:
it happens regularly
To put the normal release of the G. O. T. Y. from GOG, DRM Free, and not using hoverimage codes.
w2k
Dude, if you have the Steam version you think for gonorea, Yes, I mean hoverpack.
dilat
Only this https://www.nexusmods.com/witcher3/mods/3163 Community Patch - The Besserwisser's Fix Collection (With Nitpickers Patch)
WerewolfHunterN7
Perhaps there messed with something. Try it without to play, if you have the desire or the ability to make sure
WerewolfHunterN7
And Steam and GOG shit. Rock Torrent Edition, five playthroughs on all difficulty levels with a bunch of mods, no bug, departure, etc..
WerewolfHunterN7
repak from Potocki DRM-free from GOG 1.31, 60 mods, including Community Patch - The Besserwisser's Fix Collection, never had a bug.
Nurp
Hmmm... but could this be due to the stimovsky version 1.32? Just before also played by pirates, has decided at a discount recently to get the trilogy, launched really a bug in the bug, I will try to remove, put back Repack. Thank you all who replied)
WerewolfHunterN7 wrote:
because stimovsky version 1.32
quite, the bulk of the mods for 1.31
Nurp
Who hinders to deliver a patch to roll back changes?Although,these errors,about which I write,I have never been.Play version of 1.32 with 30+ mods.