ROTTR eat 6 GB of video memory! (Rise of the Tomb Raider)
afiget still no game so I have not ate! everything on ultra, DX 11, VXAO! just wanted to share my impressions!Spoiler
if anyone is interested options system unit
i5-4590 3.3 GHz
RAM 16 GB DDR3
ASUS STRIX GTX 980 Ti OC
Sorry that you wrote DX12. And honest and just made a mistake!
MSI has updated to version where supports DX12 well, in principle there is no difference that what DX11 with DX12
Spoiler
with VSYNC 60 Fps consistently
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pfft, she can eat 8 or more.
Would you have 12 gigs of video memory, and 4x ssaa at 4K resolution it all 12 would have eaten
andryu what do you want right now, all the new items on ultra guzzle got more resources is already the norm
From this we can conclude that with 6 GB graphics cards will be the same now that it was 2 GB toys will pull the 8 gig and 6 gig will simply be irrelevant.
It DORVALINO!I have almost 8GB and 12GB video otzhiraet operatives,it is with ssaa 2x.
andryuha-24
Wow, afiget, and I have almost 8GB so what? And you're a little full of shit and dx12 vxao can't work together because vxao technology only under dx11)
I've never done lark, say, there optimize so lame or there schedule is so steep that all modern games together nervously Smoking on the sidelines?
PS looked at screenshots in the Internet, everywhere the lark level on the chart - the Witcher 3 high.