Impressions of the game (Call of Duty: WWII)
The game was released.Divided opinions.On the shelves:
1. Graphics. Disable all standard for current-time effects and get the old picture that is not very pleasing. Even at the maximum at some points the game looks so much. Particularly inexcusable that the graphics in the game corridor is worse than in a more open Battlefield 3, but requires more. But this time over the colours and flowers worked adequately, I think the peak of this engine is finally achieved.
2. Plot. The script itself is a very pale and definitely sucked from the finger, you are no action-Packed twists and notional loads. Overcome yourself, save your best friend, fuck the orders, all in the spirit of Hollywood clichés. Sometimes even ridiculous stupidity going on on the screen. The only mission that I was hope is a spy mission of Rousseau, but here, the miracle did not happen. The plot is not that disastrous, it is no, just no emotion.
3. Gameplay. The typical cold only now, without the health regeneration and with, always alerting the main character of the compositions and the kits, the allies. AI is always as dumb as a stump, not even able to hit you at close range, especially amusing as the bots try to go hand to hand, it's worth a separate review. Shooting natural wooden, no feeling that the firing of the old weapons, there is no feeling, as if not from weapons fire. Attempt to dilute the gameplay with tanks and planes as for me bad, should have done the analog of the mission, Black cat from WaW.
4. Multiplayer. A step back compared to previous installments, for everybody.
5. Conclusion. A common attempt to regain the audience fucked up the old setting and judging by the reliable on successful sales probably something there but left. The game itself is not very much, it is clearly better than the shit about the future, but above a head to jump could not (and did?). Downloaded, completed, removed, forgotten. To spend the money, I would not download but the torrent is quite possible, vomit not so much give.
Impressions so-so. When announced a new part, I would little if not the only GHG considered it a degradation of the entire series. All praised the new Code only because of the return of WWII. And now all the whining because of what I once wrote - along with the return of the old setting will return to the old gameplay. After the action-Packed parts of the play is very difficult. Along with the gameplay suffered and the levels: they are the same corridor as in the first part. In BT3 and IW was not only the choice of how to pass the level, but the levels themselves were interesting. The plot is one of the weakest parts. Apparently BT2 can beat only БО4.
RrankiT is a bug. With it, when I played, these corpses I had. In a BO3 each pers has three different models polygonia. The model on the screen drawn when the NPC is 100 m away from the camera.
Janekste - БФ1 demonstrates how from the first world to do arcade. In reality, there was no blacks, no tanks which traveled at a speed of 40 km/h or automatic weapons. There are a lot of inconsistencies in the form of officers and by events. Planes generally fly as fighters. The atmosphere is completely fucked.
Бф1 it is purely a game for fun in multiplayer.
Went through the storyline campaign, or rather - ran, since the game is all vain, flickers, where all run on the wall of his forehead, step left-right - betrayed tovarishcha... well, the whole game under the watchful eye of the invisible and flick, in case the slightest movement does not as expected and set to.
Probably half of all games, if not more, is a quality (slightly hangs) forced and long videos, usually without the possibility of rewinding.
The other part consists of patches of dull gameplay style cheers in advance, or else equally stupid defense with the advancing hordes (with mandatory compliance with some certain rules, which are not always obvious, but the leash is tight always)). And, to really see any detail in the enemies and just not enough time, some flicker of the body, a hodgepodge melanina constantly trigger the cut scenes, your leash around the neck is stretched. Collect Souvenirs..... You are seriously(!?)
In General, the game is now not even abuse, it makes no sense. There is nothing for me, for what could be the catch, repeat. This is the Cod that will be removed for the first time without regret, because there is not one mission that I would like to go again. Why would I single player, in which I everywhere and always run with a crowd at another stage, or singleplayer) waiting in the wings, without any possibility of initiative. In rare breaks between pathos and epic videos.
Actually shooter - primarily of interest to shoot, but I'm here, this interest is not observed, for a variety of reasons, don't even wanna list all of them. But if generalized, the enemies of what is left, the Germans were wrong, type, design, reactions and animations... Like slipped bullshit.
I need it. If you roll back to 7 years ago, and recall (level with the Germans on motives WW2) from Call of Duty: Black Ops - Mission No. 8 - Project Nova (the Arctic).
Even one short kneading with Fritz, in terms of values and entourage as shuterny game, for me personally - furnishes gallop, what I saw in the entire game in 2017 (!) And feels exactly like a real shooter, skirmish with the jerries. I can pereproyti not once, not twice...
Spoiler
Stupid and devoid of logic censorship. The swastika flags, the flags with the symbol of Surcroit. The officers of the Wehrmacht - with the eagles to form the SS (?!) on the sleeve, again with the symbol of the Balkan cross (the symbol of the modern Bundeswehr)) in the wreath instead of the historically accurate swastika. On the wall hangs a bronze Imperial eagle of the third Reich period with a cross of the Bundeswehr. Insanity in one word.
Further. Food for example on a tank, in an interesting and beautiful at first glance of the mission, destroying the building but here they are, already legendary, unkillable tanks in the forehead, sticking the barrel inside the tower and begins the most fun mission in which the authors are bearish reverence begin to entertain his brilliant vision of the final tank in. But without this durizm, the mission quite think of anything and could be worthwhile, even in a duel with the tanks, if it is implemented without the stupid shell scripting mistakes.
About why such a disgusting voice, said earlier in another topic. Because the idea of localizers, the characters have to be sugary-sweet voice of a chaste honors, castrated and filtered corny slang.
Charismatic Joker and snapper, baby cap Price, now resting on their laurels, just yet nasshibali another shitload of points in its favor - at the very top and became even more legendary when it would seem much even more.) Hmm... there were games in our time.
In the conclusion of his post, I'll share the obvious conclusion for myself: I will be honest again (many times already, I lost count)) - to capture the Reichstag in value of Call of Duty: World at War (2008), where the Germans are really interesting enemies, in terms of design, appearance, drawing and all kinds of responses - Yes, flamethrower is enough to remember... And to compare with the flamethrower from Call of Duty: WWII. For me it is two big differences, everything that was cooler.
Well, if you roll back even a year ago and remember Medal of Honor: Airborne... the very first version 0.1 without censorship. Where in the final 7th mission anti-aircraft tower, the tower can be taken dozens of times, and it's going to cost. Remember fierce enemies, stormtroopers with machine guns at the ready, and what is the tower itself, the entire level is just a masterpiece for the batch to complete the program, it is a real delight everywhere you look.
Spoiler
Because in 2007 I learned to make games, going into which ten years later, I understand that this is an old wine in a nondescript-looking, dusty bottle.
Not to mention the legendary Call of Duty 4: Modern Warfare or even Call of Duty: Modern Warfare 2 or Black Ops (I've never thought in those days that I will even give an example of it in proper games, but as they say O tempora! O mores!)
In short, gulp dripping drinking vparivayut Cola at the bar, getting customized cuffs. Or enjoy, sipping good old nostalgic games, for solidly and tastefully laid table, with a doily with intricate lace. For me the choice is obvious.
"I want to find something new - go back to time..."
all the same, first CoDWaW to me and remains the best,and this second part is short and not so interesting.saving private..Zussmankind))))
Very disappointed by the lack of campaigns for the Entente countries including for the Reich.Well the war not because one side was.
Very average game, it's not bad, but not good, so prohodnyak. I don't even know for what it to praise, except for the espionage mission in Paris, but the mission with the train, no more of that. So-so graphics (CGI videos, I don't think for the graphics, they have no complaints), kintz too much, already get tired of it, the plot is simple and pathetic, the missions, not all, but for the most part boring, the gameplay is still the same old captain COD with some innovations, for example, as part of the recovery of health, the mission for the tank and the plane is generally full Achtung, would be better if they did not, in BF1 the missions implemented on a much better level.
Not played, watched on YouTube. Well, that did not play. The sound of gunfire - what's that ****;;;%%%%№№№№ n***** ! Is that a gun or a plastic gun? How can you? Well? Do not care what plot there and tede and Tepe, but a shooter with such poor shooting and such poor firing sounds... but damn, what Bad Company there sounds five times better.
Just half an hour ago completed the campaign. Just say - I don't really like shooters, but CoD series I took until the part of the Ghosts(inclusive). Then stopped doing it because of the setting of the future. Therefore, the new part didn't expect anything, and only played because of the setting.
The campaign I liked, when compared with BF1 - it is a complete story, not 5(or whatever it was) episodes about different people. As for the plot - is the story of one of the platoons of the us army. The game is very dynamic, and from the very first mission. I thought somehow quieter campaign will begin, and we were immediately thrown into hell. And that's cool. Really liked the mission with stealth, because stupid shoot and run I get bored. Also liked the fact that it had introduced management of various transport, but realized it of course so-so(slowly turns the turret on the tank, and the control plane with your mouse - he was still hell). In the above-mentioned BF1 it's much better. As with the graphics and optimization.
I play on average difficulty level Private and my partner very hard was a dummy and was useless. And the enemies are not much smarter than they are. Did not like the fact that it is impossible to look out from behind cover(can not remember if this was done in the previous parts). Here there are QTE, but I'm not against it, to me it dilutes the gameplay. Russian voice on 3.
Summary: average shooter in the setting of WWII about Americans with kits and a couple of memorable moments. Nothing outstanding, but nothing terrible. Play at once, like all of the CoD, and all games of the genre Shooter (IMHO).
The impression that the developers 3 years I went to resorts and had a picture of himself to instagram, the game is not who did not, on returning home they decided to half a year to distribute the best and COD can not be called, the campaign is the same shit as BF1.
Let's start with the cons!
Optimization and graphics: On different machines drawdown on all settings.
-Drawdowns FPS when viewed in the optical sight.
-Drawdown FPS where empty, just the texture.
-Subsidence FPS in the cut-scenes.
-Low-resolution textures even on ultra, especially grass and trees.
-Special effects are low quality even on ultra, when compared with the pre-reaching parts.
Consumption 2GB of VRAM and 7GB of RAM even on the minimum salary is completely disconnected with shadows and reflections via the CFG file in 940р
-80% of the models low-poly, all geometry low-poly no tessellation.
-The game starts to lag from time to time and have to restart PC.
-Crashes with errors, of various kinds and it is on the appropriate ST for the game.
-Random FPS in the menu, Randomly the total of fps, from 100-11
Artificial intelligence:
-All physical models of soldiers of a screen!
-Allies don't kill enemies!
Everyone is waiting for you came without you one, the war is not coming! (Such nonsense is not in BF and MW series)
-Fritz run up behind you and kill you, the allies do not do not do, the enemy can sit next to ally and shoulder to shoulder to shoot.
-Your allies can catch a bullet head, they are immortal!!! (In other parts they are hiding and do not catch bullets)
-Allies stormed together, they are waiting for you one of clean up the entire map, the game is not a war, you're one against the whole army of the Reich.
Gameplay features:
-Enemy models need 3-4 headshots with a Thompson or MP-40 (unadulterated bullshit stolen from BF1) is Not one helmet at the time did not save even from falling of easy homemade.
-Slow down time in sight! (GG superhero like mass effect)
-The sight on the screen. ( What is it in a shooter at the end of 2017)
-On the hardest difficulty you get 2 bullets in the body, and the enemy dies from 3-4 in the head
-Zeppelins in Normandy, 5-6 pieces if seen on the background, although there are only 2-3 pieces was at the end of the 1st world war (False)
-The PCA trophy in Normandy, in Normandy was not the PCA!!!!!!!!!!!!!!!!! A couple of pieces of veterans who were randomized to toobest from Russia. Not who threw the battalions that here! Some fought on one front, the other on the other!!!!!!!!!!!
-Amnye guns!
A woman in the SAS, not when the special forces were not girls and never will!
Mufflers are not used! They were only a maximum of spies and some not at all.
-Played along the lines for scripts
-Control tank that crazy stuff! Who played BF he will understand, and who plays tanks will cry bitter tears.
-The control plane is generally the mother did not worry, your controller against the wall and the monitor out of the window shouting, the Reaper, curve, mamtaji! (Polish joke)
Pros:
Classic heroic story about the landing in Normandy
The firing of weapons, the behavior of the weapons is good
The music is amazing
The design of the interface is excellent
The voice was Russian and English on top, warm not irritating voices
The atmosphere, especially during the second mission, who in a Sudden Strike and brothers in arms played that will understand
The main disadvantage: the Story and the bonding is made by people not versed in this!
Arcade, no nothing, empty. Graphics are nothing, gameplay no, shooting is not felt, the atmosphere is not anything in it. That's all. Even pirates dumb, not to buy.
by the way the fans question,and did not remind you, the campaign addon to the first part United Offensive??
After the incomparable Infinite Warfare play it - not to respect themselves. Crap of the World a long time outdated, but no, a bunch of abled waiting opened my mouth and gave them another hat about the war. Lord, help me.
The game is about how the Americans saved the world.Some of the levels,remember Medal of honor 2003-2004.In General, nothing new,for once .
was the campaign, and found a funny sentence:
Daniels, ahead of the artillery.....need to open the door. Forward!
In the beginning, sadly, shooting is not much pleasure.. but in General... a couple of evenings, a movie about the brave Americano:) graphics as the graphics is nothing amazing for Satana the end of 2017.Overall I liked it, but did not buy.
Liked the game completely except for one but it is American pride,it became simply annoying in the game,and you hear we will save the world we saved the world we are a great
Honestly not impressed. The game is not bad and not good. For me it is neutral. All epic, all cinematic, impressive, wow, wow, wow fuck all the broads, frigio, the sound like hot metal is poured into the ears penetrates straight to the brain and so on. But looking at the size of these games you begin to realize that the game world toilet gamers to purchase innovatsionnogo gland, expand the size of your Jasnica and a couple of years when there will be some thread 25 part of cold we we to rock her for weeks because her weight is 200 gigabytes installer and 500 gigabytes of the game itself . well I'm exaggerating of course such game size will not be, although maybe still there.
Very pleased of course that the Assets decided to get back at the origins of familiar cold times Ala ulyu urine in the bunch of Nazis kotovka Cho sen as many do not understand that you watched the video from the history or porn or because you just finished from their epic. Deplorable that almost all the game is reduced to the expression of the Pindos Ala ulyu WE are Americans we are handsome ( some sort of game with a touch of propaganda of Americanism ). But if you don't pay attention to anything this game is not good and not bad. She's just normal. It is not necessary to smear it or, pardon my French, jerk off on her. You just have to play to get some N-th number of fun from the good old days when we went to computer club to play Call of Duty. The only reason I remain a devotee fan of the series Cold, the first shooter I played before this current was contra and paste. And after all these years, BO3 with the future and stuff nice to see BB2 about the second world