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Demons97 19.10.19 06:05 pm

Stores and cartridges (S.T.A.L.K.E.R.: Call of Pripyat)

How do we make the game the uncoupled empty shops and ejected cartridges were on the ground? At least something from them. At least not the shops, but at least the casings.
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Snowguard 19.10.19

Demons97
Shops have never done, it's too hard. Even Gunslinger is not implemented yet. And that bullet casings were on the ground, it is necessary to increase the life time of departure particle shells using the SDK. In the ERS and the RFP SHOCKER Weapon Mod implemented 3D liner, but how exactly I don't know, maybe through scripts.

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Demons97 19.10.19

Snowguard
well, at least not stores already, but the sleeve current as what is there to do? The SDK that I have.

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Snowguard 19.10.19

Demons97
http://stalkerin.gameru.net/wiki/index.php?title=%D0%A1%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D0%B5_%D0%BF%D0%B0%D1%80%D1%82%D0%B8%D0%BA%D0%BB%D0%BE%D0%B2
Pay attention to the parameter of Age Limit. He's the one you want. But don't make it too big. Can cause performance issues.

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Snowguard 19.10.19

There is an article Particle Editor (basic) on the same site. Link crooked copies, so find it yourself.