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VIRUSLR 29.06.20 12:14 pm

How to perform this task? (Fallout Shelter)

Hi all. My job is, I can't perform.

To kill with his bare hands 4 things. (Raiders) the award will give a trunk vault-TEC, because I would like to perform.

I tried to do so - attack the hideout raiders, I disarm people, after the raiders are dead is not counted either.

Tried to do the same on a mission in the Badlands, in my opinion, to bash the character so the raider will be an hour and a half of stimulants not enough.

Explain how to perform such a task?
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r
rus1an3 29.06.20

when Mr. ally kills the enemy is sesitive as bare hands. Well, Yes, you can rezerwat residents, if anyone ever shoot/ job is not zametalsya Doge killed if the enemy was hands

T
Taras 345 29.06.20

It's all garbage, but to kill 9 death Claw with my bare hands! so far, only four people killed( 26 pumped cool Peeps LVL 50. standing on two floors, and they are Bastards do not go(.

V
VIRUSLR 29.06.20

rus1an3
OK, will try, thanks

s
sookkoob 29.06.20

I have:
1) all LVL 50.
2) input: 2 guard.
3) the First room of the 3 is where 6 people. In room 2 dogs +6 to damage and a parrot on *3 of the assignment.
You just need to remove all weapons and quest will be done at 3 because of the parrot.

V
VIRUSLR 29.06.20

Another wanted to know, does the SPECIAL parameters at slaughter and the rate of proliferation, when the resident is in shelter, not in the wasteland?

I'm guessing no, and I think, if it's so that those who work in the rooms, need learn only the basic parameters required for room, + E and L.

Am I right?

And yet, soon will build a plant for the production of Agricola. It gives only food and water, or quantum Agricola also delivers?

s
sookkoob 29.06.20

VIRUSLR
Asylum in the parameters of the battle is played by two factors: the number of HP and medium damage weapons.
In operating rooms residents need as high as possible to have the main option (I have all 10 + clothes +5). Luck will give a chance to cover at the end of the production cycle. E to inject a special sense I do not see, for those who will work in the shelter. Endurance is needed protection in the first room, because the claws of death will be there. More precisely E need to inject at the lowest possible level to those who will guard standing in the first room. To get the maximum number of HP. Claws... I have 25 people who go to the wasteland, were pumped as follows: on the first LVL at 10, then wore the suit for E +7 and wasteland with 25 timpanami. Upon reaching LVL 50 they have the maximum possible HP. Then all settings on 10. Now these Hercules go into the nether in suits at R+4 And+3 raider armor or power S+5 P+1 E+1. I give all 25 stamov, but they come back with 10 timpanami ago and totally overwhelmed.
The coke plant will give only food and water. Quantum give quests, random drops in jobs of Heath and the inspector, if you come Mr. Cover and Mr. Bottle.

V
VIRUSLR 29.06.20

sookkoob
Thank you very much for the clarification!

And why in such suits, sent Heracles?)

s
sookkoob 29.06.20

VIRUSLR
TOP raider armor, because A (dexterity) uvelichivaet firing speed, and P (perception) - reduces the movement speed of the part when doing a critical hit.
Power armor - because when the resident is E (endurance) at +11, then the wasteland it is not radiation-proof.

U
UStanisO 29.06.20

thanks for the tips)

E
Energy Death 29.06.20

VIRUSLR
to disarm before the raiders enter the asylum

E
Energy Death 29.06.20

sookkoob wrote:
E to inject a special sense I do not see, for those who will work in the shelter.
and indeed why, useless parameter, Scorpions do not attack people also probably never change, returned from the wasteland with a 10% joy and go on farm?)

E
Energy Death 29.06.20

sookkoob wrote:
TOP raider armor, because A (dexterity) uvelichivaet firing speed, and P (perception) - reduces the movement speed of the part when doing a critical hit.
and you believe that?)
personally, I have not noticed a difference between clothing with the P+5 and for example, C+4, the edge of it as the difference that would give me an advantage, and once there is no sense to pick up stuff there.
sookkoob wrote:
I give all 25 stamov, but they come back with 10 timpanami ago and totally overwhelmed.
I do not believe that all survive and the more they have 10 Khilok, I have almost 4 days of traveling before going back, of 20 people and 2-3 die as standard (like and to hell with them), and those who survive bring 2-6 Khilok back.

s
sookkoob 29.06.20

Energy Death
Dear, if you have a head on his shoulders is good, and if it has a brain, then such doubts and questions such as believe it or not disappear by themselves.
Questions about faith - is to Kirill Gundayev, and I'm talking about facts. Need proof? Ask - I'll write...

E
Energy Death 29.06.20

sookkoob
I look forward to)

V
VIRUSLR 29.06.20

Energy Death wrote:
I do not believe that all survive and the more they have 10 Khilok, I have almost 4 days of traveling before going back, of 20 people and 2-3 die as standard (like and to hell with them), and those who survive bring 2-6 Khilok back.
I think that's true. Today is the third of the sent residents 1лвла in the wasteland with max settings special, went home, because nothing more can not bear. During the campaign he apnuli 50лвл, and spent not all stimulants.